Player Matchup

Jormungandr
Jormungandr
FelizGoddess
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,647 Elo+
Party 1
Awilix
Awilix
Spirents
Awilix
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,694 Elo+
Party 1
Nu Wa
Nu Wa
Thy Reina
Nu Wa
Level 68
God Stats
8W - 15L
1,381 SR
Queue Stats
57W - 101L
1,408 Elo+
Party 1
Team Averages
Level 38
1,460 SR
1,583 Elo+

VS

Team Averages
Level 90
1,462 SR
1,392 Elo+
Eset
Eset
DisturbedBiscuit
Eset
Level 93
God Stats
9W - 7L
1,531 SR
Queue Stats
218W - 226L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
gmaggia
Cu Chulainn
Level 125
God Stats
22W - 37L
1,356 SR
Queue Stats
255W - 466L
1,273 Elo+
Solo
Ullr
Ullr
hamlet1234567
Ullr
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FelizGoddess
Jormungandr
14
3 / 6 / 7
11,199
747
9,570
19,405
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Spirents
Awilix
12
3 / 8 / 6
10,180
679
8,348
14,198
4,547
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Thy Reina
Nu Wa
16
5 / 7 / 5
11,151
743
16,478
15,350
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 8
12,785
852
20,950
12,610
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
gmaggia
Cu Chulainn
13
2 / 7 / 12
10,381
692
10,610
20,719
16,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 13
11,856
790
10,494
13,881
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
11
Kills
21
21
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
L
Jormungandr
FelizGoddess
Jormungandr
3
6
7
1.08
L
Awilix
Spirents
Awilix
3
8
6
0.75
L
Nu Wa
Thy Reina
Nu Wa
5
7
5
1.07
W
Cu Chulainn
gmaggia
Cu Chulainn
2
7
12
1.14
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
42,054
48,953
Taken
47,210
33,124
Mitigated
26,579
5,152
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,950
570
1,366
3,082
12,610
4,871
403
6,087
6,523
57,830
0
L
Jormungandr
FelizGoddess
Jormungandr
9,570
3,249
0
1,342
19,405
23,295
248
6,208
12,847
27,527
0
L
Awilix
Spirents
Awilix
8,348
3,080
0
632
14,198
4,547
502
7,451
6,409
0
16,111
L
Nu Wa
Thy Reina
Nu Wa
16,478
5,708
210
2,968
15,350
5,282
843
6,782
8,262
52,865
0
W
Cu Chulainn
gmaggia
Cu Chulainn
10,610
2,443
0
583
20,719
16,697
758
13,504
7,215
1,324
37,605
W
10,494
5,042
0
3,696
13,881
5,011
978
7,930
5,951
0
49,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
35,022
109
Minions Killed
202
1
Camps Cleared
13
672,837
Distance Traveled
807,321
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,785
852
100
7
4
297,520
1
L
Jormungandr
11,199
747
21
1
0
201,665
0
L
Awilix
10,180
679
11
1
0
250,356
1
L
Nu Wa
11,151
743
77
5
1
220,816
2
W
Cu Chulainn
10,381
692
43
3
3
249,255
0
W
Ullr
11,856
790
59
4
6
260,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role