Player Matchup

Serqet
Serqet
 
Serqet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Farrout
Ares
Level 3
God Stats
4W - 4L
1,838 SR
Queue Stats
5W - 5L
1,710 Elo+
Party 3
Skadi
Skadi
MrBobert627
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,654 Elo+
Party 3
Zeus
Zeus
Seralith
Zeus
Level 58
God Stats
40W - 16L
1,797 SR
Queue Stats
308W - 164L
1,654 Elo+
Party 1
Bellona
Bellona
VGS UrsineEwe1
Bellona
Level 156
God Stats
5W - 8L
1,691 SR
Queue Stats
282W - 283L
1,469 Elo+
Solo
Team Averages
Level 61
1,665 SR
1,597 Elo+

VS

Team Averages
Level 81
1,604 SR
1,498 Elo+
Ne Zha
Ne Zha
DaddyDarkAura
Ne Zha
Level 160
God Stats
13W - 2L
1,939 SR
Queue Stats
352W - 211L
1,633 Elo+
Party 2
Kuzenbo
Kuzenbo
JoeMamaFat69420
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,631 Elo+
Party 2
Janus
Janus
Lexonium
Janus
Level 85
God Stats
6W - 2L
1,835 SR
Queue Stats
142W - 147L
1,553 Elo+
Solo
Chaac
Chaac
TweeElephant
Chaac
Level 97
God Stats
3W - 1L
1,527 SR
Queue Stats
226W - 212L
1,532 Elo+
Party 2
Cupid
Cupid
frostbullets
Cupid
Level 38
God Stats
11W - 20L
1,221 SR
Queue Stats
41W - 45L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 7 / 2
7,818
460
4,042
12,443
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Farrout
Ares
13
2 / 6 / 4
8,251
485
6,898
15,983
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
8,537
502
7,365
9,858
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
3 / 5 / 5
9,236
543
12,741
10,178
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 1
8,439
496
10,617
20,517
20,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
10,895
641
16,284
14,731
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 15
10,150
597
12,986
15,000
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Lexonium
Janus
14
3 / 5 / 7
8,542
502
7,576
9,466
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 3 / 2
9,284
546
12,229
17,919
15,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
5 / 1 / 1
9,775
575
5,290
7,400
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
28
28
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
2
0.57
W
9
3
11
4.83
L
Ares
Farrout
Ares
2
6
4
0.67
W
6
0
15
13.5
W
Janus
Lexonium
Janus
3
5
7
1.3
L
2
4
2
0.75
L
Zeus
3
5
5
1.1
W
5
3
2
2
L
2
6
1
0.42
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
54,365
68,979
Taken
64,516
46,107
Mitigated
51,381
13,351
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,042
829
0
2,068
12,443
3,841
0
2,207
10,236
0
29,623
W
16,284
4,496
0
7,126
14,731
6,594
0
5,031
9,442
0
79,462
L
Ares
Farrout
Ares
6,898
917
0
759
15,983
14,359
0
5,940
10,043
19,991
0
W
12,986
5,032
0
2,568
15,000
22,716
34
6,947
8,053
30,734
0
W
Janus
Lexonium
Janus
7,576
658
0
606
9,466
3,470
1,835
4,861
4,579
45,705
0
L
7,365
3,062
0
1,548
9,858
3,866
162
4,048
5,810
0
45,162
L
Zeus
12,741
844
0
2,085
10,178
3,529
558
5,423
4,755
76,841
0
W
12,229
2,667
0
6,614
17,919
15,876
1,209
1,791
15,802
0
57,760
L
10,617
3,301
44
6,847
20,517
20,512
0
2,944
17,573
0
54,426
W
5,290
2,842
707
3,744
7,400
2,725
2,880
1,009
6,157
0
75,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
48,646
439
Minions Killed
491
0
Camps Cleared
0
1,500,521
Distance Traveled
1,568,518
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,818
460
70
4
0
310,259
3
W
Ne Zha
10,895
641
134
8
0
354,984
2
L
Ares
8,251
485
25
1
0
325,392
1
W
Kuzenbo
10,150
597
28
2
0
345,734
3
W
Janus
8,542
502
84
5
0
276,764
0
L
Skadi
8,537
502
98
6
0
312,305
3
L
Zeus
9,236
543
138
8
0
263,419
1
W
Chaac
9,284
546
102
6
0
296,471
1
L
Bellona
8,439
496
108
6
0
289,146
1
W
Cupid
9,775
575
143
8
0
294,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role