Player Matchup

Ymir
Ymir
NiftyPath
Ymir
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 87L
1,217 Elo+
Party 1
Olorun
Olorun
RobbieMacTTV
Olorun
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 105L
1,185 Elo+
Party 1
Bastet
Bastet
SHD ODiN
Bastet
Level 89
God Stats
57W - 49L
1,543 SR
Queue Stats
298W - 340L
1,438 Elo+
Solo
Hachiman
Hachiman
SupremeOP
Hachiman
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
81W - 68L
1,554 Elo+
Solo
Horus
Horus
gamerboy94Cris
Horus
Level 86
God Stats
18W - 18L
1,453 SR
Queue Stats
326W - 387L
1,409 Elo+
Solo
Team Averages
Level 85
1,549 SR
1,360 Elo+

VS

Team Averages
Level 72
1,441 SR
1,383 Elo+
Xing Tian
Xing Tian
BackOuttttt
Xing Tian
Level 82
God Stats
7W - 11L
1,476 SR
Queue Stats
28W - 35L
1,377 Elo+
Party 2
Charybdis
Charybdis
OMG_PheWee
Charybdis
Level 81
God Stats
3W - 14L
1,166 SR
Queue Stats
117W - 171L
1,306 Elo+
Solo
Zeus
Zeus
TheHoody666
Zeus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Wickathor
Cliodhna
Level 39
God Stats
5W - 8L
1,468 SR
Queue Stats
18W - 27L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
nobuyukias
Nu Wa
Level 151
God Stats
15W - 16L
1,596 SR
Queue Stats
365W - 438L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 2 / 7
11,314
808
9,844
13,147
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
18
4 / 0 / 8
11,296
807
7,956
9,973
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
SHD ODiN
Bastet
16
3 / 0 / 5
10,115
723
7,335
7,989
3,676
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SupremeOP
Hachiman
19
5 / 1 / 4
11,793
842
8,819
7,852
2,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 11
10,850
775
4,451
17,222
22,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BackOuttttt
Xing Tian
15
1 / 8 / 0
8,725
623
5,424
16,863
17,299
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
OMG_PheWee
Charybdis
16
0 / 1 / 0
9,255
661
2,006
5,296
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 1
8,591
614
2,404
7,544
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
Wickathor
Cliodhna
15
1 / 4 / 0
9,006
643
10,626
12,578
4,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
1 / 0 / 2
10,305
736
18,473
6,549
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
17
Kills
3
3
Deaths
17
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BackOuttttt
Xing Tian
1
8
0
0.13
W
Ymir
4
2
7
3.75
L
Charybdis
OMG_PheWee
Charybdis
0
1
0
0
W
Olorun
4
0
8
8
W
Bastet
SHD ODiN
Bastet
3
0
5
5.5
W
Hachiman
SupremeOP
Hachiman
5
1
4
7
L
0
4
1
0.13
L
Cliodhna
Wickathor
Cliodhna
1
4
0
0.25
W
1
0
11
6.5
L
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
38,933
56,183
Taken
48,830
50,069
Mitigated
28,366
24,097
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BackOuttttt
Xing Tian
5,424
332
0
2,382
16,863
17,299
0
6,051
10,749
15,164
0
W
Ymir
9,844
2,143
0
2,751
13,147
14,607
574
6,154
6,786
29,955
0
L
Charybdis
OMG_PheWee
Charybdis
2,006
417
0
2,439
5,296
1,804
0
256
5,040
0
29,302
W
Olorun
7,956
4,133
2,194
6,227
9,973
6,618
4,391
3,588
6,126
70,647
5,720
W
Bastet
SHD ODiN
Bastet
7,335
1,677
0
1,439
7,989
3,676
0
3,345
4,443
0
31,369
W
Hachiman
SupremeOP
Hachiman
8,819
4,366
0
3,675
7,852
2,855
4,781
4,378
3,269
0
50,904
L
2,404
881
0
0
7,544
2,093
78
940
6,555
12,103
0
L
Cliodhna
Wickathor
Cliodhna
10,626
616
0
1,665
12,578
4,542
0
5,694
6,796
0
24,870
W
4,451
1,877
1,117
6,694
17,222
22,313
80
7,729
9,258
0
22,126
L
Nu Wa
18,473
4,934
0
558
6,549
2,628
168
3,942
2,507
61,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
45,882
341
Minions Killed
243
0
Camps Cleared
0
1,407,952
Distance Traveled
1,133,374
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,725
623
19
1
0
239,330
0
W
Ymir
11,314
808
49
4
0
266,818
1
L
Charybdis
9,255
661
60
4
0
196,947
7
W
Olorun
11,296
807
128
9
0
254,086
0
W
Bastet
10,115
723
40
3
0
307,959
0
W
Hachiman
11,793
842
93
7
0
271,418
0
L
Zeus
8,591
614
29
2
0
169,769
3
L
Cliodhna
9,006
643
29
2
0
253,528
0
W
Horus
10,850
775
31
2
0
307,671
5
L
Nu Wa
10,305
736
106
8
0
273,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role