Player Matchup

Neith
Neith
PRpummi
Neith
Level 17
God Stats
3W - 3L
1,280 SR
Queue Stats
27W - 22L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
QUICKSILVER_999
Gilgamesh
Level 129
God Stats
1W - 0L
1,352 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 3
Discordia
Discordia
WH_ApsiDeisi
Discordia
Level 108
God Stats
3W - 1L
1,068 SR
Queue Stats
29W - 30L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
YesThisiLike
Erlang Shen
Level 57
God Stats
3W - 9L
1,219 SR
Queue Stats
77W - 84L
1,424 Elo+
Solo
Yemoja
Yemoja
mythicxxspooky
Yemoja
Level 11
God Stats
2W - 1L
1,424 SR
Queue Stats
2W - 1L
1,301 Elo+
Party 3
Team Averages
Level 64
1,268 SR
1,383 Elo+

VS

Team Averages
Level 50
1,489 SR
1,390 Elo+
Arachne
Arachne
ImpacT_ZiTroZ
Arachne
Level 22
God Stats
2W - 2L
1,525 SR
Queue Stats
31W - 47L
1,318 Elo+
Party 2
Vulcan
Vulcan
KnockeKongen
Vulcan
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 164L
1,602 Elo+
Solo
Ymir
Ymir
ShadowSieGy
Ymir
Level 53
God Stats
1W - 7L
1,231 SR
Queue Stats
173W - 214L
1,389 Elo+
Party 2
Charybdis
Charybdis
TiiThii3u
Charybdis
Level 68
God Stats
7W - 8L
1,457 SR
Queue Stats
114W - 153L
1,337 Elo+
Party 2
Janus
Janus
le_geniecologue
Janus
Level 18
God Stats
3W - 2L
1,732 SR
Queue Stats
92W - 131L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PRpummi
Neith
12
3 / 2 / 4
6,992
538
5,328
6,174
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
QUICKSILVER_999
Gilgamesh
11
0 / 1 / 1
6,654
512
1,468
7,833
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
WH_ApsiDeisi
Discordia
13
5 / 4 / 4
8,077
621
6,807
7,363
2,085
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
YesThisiLike
Erlang Shen
14
13 / 1 / 3
8,808
678
8,892
6,585
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,582
506
2,270
5,524
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
5 / 3 / 0
6,933
533
5,871
10,201
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
1 / 4 / 1
7,207
554
6,605
6,382
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,780
445
2,855
6,976
2,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
TiiThii3u
Charybdis
10
0 / 4 / 0
6,060
466
1,821
6,779
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 1
6,496
500
1,966
8,711
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
7
8
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
3
0
1.67
L
Vulcan
1
4
1
0.38
W
Neith
PRpummi
Neith
3
2
4
2.5
W
Gilgamesh
QUICKSILVER_999
Gilgamesh
0
1
1
0.5
L
0
3
2
0.33
L
Charybdis
TiiThii3u
Charybdis
0
4
0
0
W
Discordia
WH_ApsiDeisi
Discordia
5
4
4
1.75
W
Erlang Shen
YesThisiLike
Erlang Shen
13
1
3
14.5
L
1
8
1
0.19
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
19,118
33,479
Taken
39,049
17,106
Mitigated
11,294
7,898
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,871
4,002
0
2,591
10,201
2,682
0
1,615
8,586
0
29,678
L
Vulcan
6,605
2,309
0
31
6,382
2,225
152
626
5,756
40,969
665
W
Neith
PRpummi
Neith
5,328
1,800
0
1,820
6,174
2,326
390
1,235
4,939
0
44,475
W
Gilgamesh
QUICKSILVER_999
Gilgamesh
1,468
316
173
374
7,833
4,854
2,164
3,498
4,335
0
30,124
L
2,855
450
283
1,126
6,976
2,550
185
1,089
5,887
20,923
0
L
Charybdis
TiiThii3u
Charybdis
1,821
843
0
911
6,779
1,470
1,198
920
5,859
0
32,665
W
Discordia
WH_ApsiDeisi
Discordia
6,807
258
0
1,395
7,363
2,085
243
2,208
4,995
44,386
0
W
Erlang Shen
YesThisiLike
Erlang Shen
8,892
3,852
0
2,478
6,585
3,765
0
1,521
5,064
0
53,980
L
1,966
65
0
178
8,711
2,367
0
4,827
3,884
31,030
0
W
2,270
245
721
937
5,524
4,076
175
2,688
2,836
12,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
32,476
338
Minions Killed
288
0
Camps Cleared
0
1,247,650
Distance Traveled
1,293,412
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,933
533
42
3
0
304,449
0
L
Vulcan
7,207
554
75
6
0
243,306
4
W
Neith
6,992
538
81
6
0
226,400
0
W
Gilgamesh
6,654
512
65
5
0
246,619
2
L
Ymir
5,780
445
27
2
0
249,489
0
L
Charybdis
6,060
466
85
7
0
247,821
0
W
Discordia
8,077
621
81
6
0
245,635
3
W
Erlang Shen
8,808
678
84
6
0
293,286
0
L
Janus
6,496
500
59
5
0
248,347
0
W
Yemoja
6,582
506
27
2
0
235,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role