Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
GemStone01
Hachiman
Level 102
God Stats
0W - 4L
1,416 SR
Queue Stats
19W - 26L
1,470 Elo+
Party 2
Bacchus
Bacchus
T0N0N0H
Bacchus
Level 125
God Stats
1W - 2L
1,871 SR
Queue Stats
240W - 229L
1,513 Elo+
Party 3
Team Averages
Level 126
1,557 SR
1,497 Elo+

VS

Team Averages
Level 123
1,627 SR
1,568 Elo+
Thanatos
Thanatos
ALopsidedPigeon
Thanatos
Level 109
God Stats
62W - 37L
1,659 SR
Queue Stats
190W - 143L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
DieOrYouWillDie
Amaterasu
Level 149
God Stats
36W - 29L
1,592 SR
Queue Stats
426W - 424L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarunoSasuke
Cu Chulainn
Level 95
God Stats
3W - 2L
1,719 SR
Queue Stats
447W - 351L
1,496 Elo+
Party 4
Janus
Janus
Kitchpong
Janus
Level 133
God Stats
20W - 14L
1,674 SR
Queue Stats
209W - 169L
1,606 Elo+
Party 1
Izanami
Izanami
orewashirohigeda
Izanami
Level 128
God Stats
4W - 4L
1,493 SR
Queue Stats
163W - 136L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 2 / 0
7,600
633
4,899
8,862
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
 
Izanami
11
2 / 7 / 0
7,143
595
5,915
10,823
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
11
2 / 4 / 2
6,583
549
6,443
8,000
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
GemStone01
Hachiman
11
0 / 5 / 2
6,438
537
5,137
8,338
1,639
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
T0N0N0H
Bacchus
11
1 / 2 / 3
6,573
548
3,092
7,011
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 1 / 3
8,116
676
6,283
10,174
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DieOrYouWillDie
Amaterasu
14
7 / 4 / 1
8,188
682
8,429
11,290
9,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
HarunoSasuke
Cu Chulainn
12
5 / 2 / 7
7,358
613
7,329
10,364
5,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Kitchpong
Janus
11
1 / 2 / 5
6,753
563
3,337
5,230
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 8
7,875
656
5,296
7,505
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
20
20
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
0
2.5
L
Izanami
 
Izanami
2
7
0
0.29
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Thanatos
5
1
3
6.5
W
Amaterasu
DieOrYouWillDie
Amaterasu
7
4
1
1.88
L
Hachiman
GemStone01
Hachiman
0
5
2
0.2
W
Cu Chulainn
HarunoSasuke
Cu Chulainn
5
2
7
4.25
W
Janus
Kitchpong
Janus
1
2
5
1.75
L
Bacchus
T0N0N0H
Bacchus
1
2
3
1.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
30,674
43,034
Taken
44,563
15,015
Mitigated
22,703
8,470
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,899
2,764
0
250
8,862
2,656
0
575
8,207
0
33,616
L
Izanami
 
Izanami
5,915
3,903
0
2,754
10,823
2,730
488
0
10,823
0
41,908
L
Baron Samedi
 
Baron Samedi
6,443
283
98
1,734
8,000
3,360
0
1,184
6,748
35,208
0
W
Thanatos
6,283
1,977
0
12,222
10,174
3,647
0
1,500
8,557
0
52,465
W
Amaterasu
DieOrYouWillDie
Amaterasu
8,429
4,453
156
2,771
11,290
9,108
1,050
643
10,641
0
41,947
L
Hachiman
GemStone01
Hachiman
5,137
3,288
0
1,876
8,338
1,639
944
317
8,017
0
42,462
W
Cu Chulainn
HarunoSasuke
Cu Chulainn
7,329
1,354
0
1,983
10,364
5,946
0
2,488
7,786
0
22,658
W
Janus
Kitchpong
Janus
3,337
415
0
697
5,230
1,719
0
3,088
1,898
37,739
0
L
Bacchus
T0N0N0H
Bacchus
3,092
523
0
1,758
7,011
4,630
0
1,057
5,902
17,580
0
W
5,296
3,386
0
2,173
7,505
2,283
741
1,271
6,146
0
58,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
38,290
347
Minions Killed
417
0
Camps Cleared
0
1,189,983
Distance Traveled
1,314,222
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,600
633
64
5
0
272,508
2
L
Izanami
7,143
595
100
8
0
204,787
2
L
Baron Samedi
6,583
549
70
6
0
226,031
3
W
Thanatos
8,116
676
103
9
0
287,997
2
W
Amaterasu
8,188
682
86
7
0
251,274
4
L
Hachiman
6,438
537
81
7
0
240,902
2
W
Cu Chulainn
7,358
613
28
2
0
260,637
6
W
Janus
6,753
563
78
7
0
272,339
0
L
Bacchus
6,573
548
32
3
0
245,755
1
W
Izanami
7,875
656
122
10
0
241,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role