Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Trav_Boss24
Jormungandr
Level 100
God Stats
0W - 2L
1,552 SR
Queue Stats
12W - 23L
1,383 Elo+
Party 1
Anubis
Anubis
krazo82
Anubis
Level 8
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 14L
1,419 Elo+
Party 1
Team Averages
Level 64
1,478 SR
1,434 Elo+

VS

Team Averages
Level 90
1,602 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
EliteD33RSlayer
Ravana
Level 121
God Stats
11W - 11L
1,698 SR
Queue Stats
335W - 253L
1,630 Elo+
Solo
Odin
Odin
KoBkruffrider59
Odin
Level 100
God Stats
13W - 9L
1,607 SR
Queue Stats
119W - 165L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 3 / 5
10,848
723
11,355
8,237
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Trav_Boss24
Jormungandr
13
0 / 5 / 4
9,204
614
8,455
14,125
10,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
krazo82
Anubis
15
3 / 9 / 0
10,353
690
5,256
14,017
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 10
11,240
749
13,442
11,263
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 2 / 5
12,223
815
12,004
15,560
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 13
10,731
715
7,616
13,371
13,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
17
17
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
5
1.17
W
Sol
 
Sol
4
2
10
4.5
W
10
2
5
6.25
W
3
2
13
4.75
L
Jormungandr
Trav_Boss24
Jormungandr
0
5
4
0.4
L
Anubis
krazo82
Anubis
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
33,062
36,379
Taken
40,194
18,171
Mitigated
25,984
4,558
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,355
3,602
0
1,270
8,237
2,308
0
2,806
5,281
0
38,987
W
Sol
 
Sol
13,442
4,331
0
2,438
11,263
3,465
2,326
3,885
7,378
54,664
0
W
12,004
1,820
0
4,684
15,560
9,269
376
4,534
11,026
0
51,215
W
7,616
966
0
147
13,371
13,250
95
5,628
7,743
0
23,608
L
Jormungandr
Trav_Boss24
Jormungandr
8,455
2,080
0
314
14,125
10,609
0
5,663
8,146
23,409
0
L
Anubis
krazo82
Anubis
5,256
193
0
2,974
14,017
5,254
0
5,085
8,668
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
34,194
138
Minions Killed
203
4
Camps Cleared
10
641,980
Distance Traveled
845,078
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,848
723
58
4
0
234,182
5
W
Sol
11,240
749
89
6
3
252,466
3
W
Ravana
12,223
815
79
5
5
295,653
4
W
Odin
10,731
715
35
2
2
296,959
0
L
Jormungandr
9,204
614
42
3
2
212,332
2
L
Anubis
10,353
690
38
3
2
195,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role