Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
Kyrke
Fafnir
Silver I
Level 150
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 4L
1,636 MMR
Solo
Anhur
Anhur
Silver I
Pandicorni0
Anhur
Silver I
Level 127
God Stats
10W - 8L
1,838 SR
Queue Stats
155W - 131L
1,639 MMR
Solo
Ra
Ra
Platinum IV
XABLAUREVOLTS
Ra
Platinum IV
Level 160
God Stats
13W - 14L
1,720 SR
Queue Stats
388W - 383L
1,633 MMR
Party 2
Thor
Thor
Platinum IV
zDiabético
Thor
Platinum IV
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 16L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,569 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,640 SR
1,652 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
GianluTH
Ares
Gold II
Level 68
God Stats
3W - 7L
1,653 SR
Queue Stats
150W - 166L
1,565 MMR
Party 1
Serqet
Serqet
Gold III
Shïrö
Serqet
Gold III
Level 153
God Stats
0W - 2L
1,721 SR
Queue Stats
28W - 25L
1,733 MMR
Solo
Thoth
Thoth
Platinum IV
Z4R4KI
Thoth
Platinum IV
Level 158
God Stats
3W - 2L
1,687 SR
Queue Stats
122W - 129L
1,767 MMR
Solo
Medusa
Medusa
Platinum V
xLaportax
Medusa
Platinum V
Level 61
God Stats
6W - 6L
1,642 SR
Queue Stats
56W - 55L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 1 / 4
9,194
657
9,314
13,329
9,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
Kyrke
Fafnir
12
0 / 1 / 10
7,490
535
3,718
8,373
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 4
8,181
584
6,909
9,593
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 7
7,877
563
4,084
4,527
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
16 / 0 / 2
9,955
711
11,756
7,926
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaLokiCliodhna

VS

Bans
AthenaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 5 / 1
5,691
407
3,502
11,186
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
9
1 / 4 / 4
6,293
450
4,998
11,236
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Shïrö
Serqet
11
2 / 5 / 3
6,519
466
3,232
9,580
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Z4R4KI
Thoth
12
4 / 6 / 1
7,274
520
6,598
7,648
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
xLaportax
Medusa
11
0 / 5 / 0
6,471
462
4,164
9,498
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
7
7
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
4
5
L
Achilles
 
Achilles
0
5
1
0.1
L
Ares
1
4
4
0.75
W
Fafnir
Kyrke
Fafnir
0
1
10
5
W
3
3
4
1.67
L
Serqet
Shïrö
Serqet
2
5
3
0.7
W
3
2
7
3.25
L
Thoth
Z4R4KI
Thoth
4
6
1
0.75
L
Medusa
xLaportax
Medusa
0
5
0
0
W
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
22,494
43,748
Taken
49,148
24,001
Mitigated
22,990
17,922
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,314
1,391
0
6,177
13,329
9,580
105
2,676
10,212
0
62,606
L
Achilles
 
Achilles
3,502
595
0
1,953
11,186
8,086
0
69
11,117
0
26,475
L
Ares
4,998
540
0
1,486
11,236
8,250
0
2,284
8,952
12,361
0
W
Fafnir
Kyrke
Fafnir
3,718
643
0
2,146
8,373
7,194
75
2,983
5,390
10,377
4,161
W
6,909
3,681
0
2,709
9,593
2,795
825
2,329
7,168
0
53,365
L
Serqet
Shïrö
Serqet
3,232
423
0
562
9,580
2,981
0
2,150
7,430
0
26,195
W
4,084
560
987
957
4,527
1,278
0
1,265
3,020
52,800
0
L
Thoth
Z4R4KI
Thoth
6,598
195
0
657
7,648
2,016
0
1,835
5,813
46,208
0
L
Medusa
xLaportax
Medusa
4,164
2,065
0
1,986
9,498
1,657
0
542
8,956
0
42,117
W
11,756
4,043
0
4,946
7,926
3,154
54
2,343
5,379
0
67,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
32,248
448
Minions Killed
301
0
Camps Cleared
0
1,434,597
Distance Traveled
1,353,547
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,194
657
130
9
0
304,451
6
L
Achilles
5,691
407
53
4
0
255,984
3
L
Ares
6,293
450
9
1
0
279,550
7
W
Fafnir
7,490
535
15
1
0
280,006
7
W
Anhur
8,181
584
95
7
0
250,910
2
L
Serqet
6,519
466
56
4
0
296,375
1
W
Ra
7,877
563
102
7
0
264,174
4
L
Thoth
7,274
520
96
7
0
262,358
5
L
Medusa
6,471
462
87
6
0
259,280
2
W
Thor
9,955
711
106
8
0
335,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role