Player Matchup

Chang'e
Chang'e
Platinum IV
Geb-Jungle
Chang'e
Platinum IV
Level 53
God Stats
2W - 0L
1,886 SR
Queue Stats
47W - 34L
1,984 MMR
Party 1
Ne Zha
Ne Zha
Masters
NoGutsNoWin
Ne Zha
Masters
Level 145
God Stats
12W - 24L
1,317 SR
Queue Stats
711W - 712L
1,876 MMR
Solo
Charybdis
Charybdis
Platinum III
QuiTip
Charybdis
Platinum III
Level 159
God Stats
7W - 7L
1,565 SR
Queue Stats
77W - 57L
1,891 MMR
Solo
Thanatos
Thanatos
Platinum IV
dTaiNeD-
Thanatos
Platinum IV
Level 157
God Stats
19W - 9L
1,204 SR
Queue Stats
281W - 261L
1,909 MMR
Solo
Cthulhu
Cthulhu
Platinum III
ohSmeef
Cthulhu
Platinum III
Level 160
God Stats
16W - 12L
1,682 SR
Queue Stats
426W - 415L
1,780 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,531 SR
1,888 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,581 SR
1,888 MMR
Apollo
Apollo
Diamond V
Baldobinoo
Apollo
Diamond V
Level 155
God Stats
23W - 27L
1,687 SR
Queue Stats
298W - 284L
1,912 MMR
Solo
Arachne
Arachne
Platinum III
CT_ASSASSIN_007
Arachne
Platinum III
Level 156
God Stats
33W - 22L
1,779 SR
Queue Stats
230W - 220L
1,880 MMR
Solo
Eset
Eset
Platinum II
Doxmas
Eset
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 340L
1,896 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
XArsenicShadowX
Sun Wukong
Platinum II
Level 156
God Stats
0W - 1L
1,292 SR
Queue Stats
242W - 232L
1,882 MMR
Solo
Atlas
Atlas
Platinum V
enaro_rulesttv
Atlas
Platinum V
Level 160
God Stats
6W - 7L
1,645 SR
Queue Stats
715W - 714L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Geb-Jungle
Chang'e
17
5 / 0 / 8
11,250
592
13,087
12,385
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
14
1 / 2 / 17
9,991
526
6,564
20,802
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
QuiTip
Charybdis
18
8 / 2 / 4
11,557
608
14,388
12,503
5,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
dTaiNeD-
Thanatos
19
12 / 3 / 9
12,696
668
15,158
18,939
9,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ohSmeef
Cthulhu
17
2 / 2 / 12
10,964
577
13,645
17,056
16,927
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetCliodhnaGilgamesh

VS

Bans
GebShivaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Baldobinoo
Apollo
13
2 / 3 / 4
8,725
459
9,429
12,086
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 6 / 1
9,956
524
11,654
18,120
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Doxmas
Eset
15
2 / 7 / 1
9,049
476
8,480
12,880
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
XArsenicShadowX
Sun Wukong
15
0 / 8 / 2
9,284
489
9,807
23,016
13,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 6
7,997
421
7,053
15,098
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
28
Kills
9
9
Deaths
28
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Baldobinoo
Apollo
2
3
4
1.33
L
5
6
1
0.92
L
Eset
Doxmas
Eset
2
7
1
0.36
W
Chang'e
Geb-Jungle
Chang'e
5
0
8
9
W
Ne Zha
1
2
17
4.75
W
Charybdis
QuiTip
Charybdis
8
2
4
5
L
Sun Wukong
XArsenicShadowX
Sun Wukong
0
8
2
0.13
W
Thanatos
dTaiNeD-
Thanatos
12
3
9
5.5
L
0
4
6
0.75
W
Cthulhu
ohSmeef
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,842
Damage
46,423
81,685
Taken
81,200
61,068
Mitigated
40,792
50,322
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Baldobinoo
Apollo
9,429
5,851
0
3,592
12,086
3,667
0
2,152
9,934
0
60,838
L
11,654
6,741
0
5,353
18,120
5,844
0
7,748
10,372
0
66,268
L
Eset
Doxmas
Eset
8,480
623
1,314
816
12,880
3,473
0
4,287
8,593
69,535
0
W
Chang'e
Geb-Jungle
Chang'e
13,087
1,074
5,926
6,693
12,385
5,734
2,282
4,002
8,383
85,269
0
W
Ne Zha
6,564
1,644
650
5,167
20,802
23,326
318
4,537
16,265
0
25,001
W
Charybdis
QuiTip
Charybdis
14,388
9,079
0
5,811
12,503
5,343
6,538
2,373
10,130
0
75,910
L
Sun Wukong
XArsenicShadowX
Sun Wukong
9,807
2,610
0
7,329
23,016
13,037
0
8,457
14,559
0
64,600
W
Thanatos
dTaiNeD-
Thanatos
15,158
5,280
0
19,159
18,939
9,738
2,635
3,751
15,188
0
90,315
L
7,053
2,550
0
1,032
15,098
14,771
0
4,088
11,010
24,511
0
W
Cthulhu
ohSmeef
Cthulhu
13,645
971
467
6,449
17,056
16,927
1,335
2,860
14,196
73,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
45,011
595
Minions Killed
488
0
Camps Cleared
0
1,900,122
Distance Traveled
1,832,150
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,725
459
103
5
0
365,938
1
L
Arachne
9,956
524
107
6
0
400,382
4
L
Eset
9,049
476
123
6
0
356,823
6
W
Chang'e
11,250
592
167
9
0
382,381
3
W
Ne Zha
9,991
526
24
1
0
406,969
6
W
Charybdis
11,557
608
133
7
0
360,452
2
L
Sun Wukong
9,284
489
135
7
0
336,945
6
W
Thanatos
12,696
668
127
7
0
406,848
1
L
Atlas
7,997
421
20
1
0
372,062
2
W
Cthulhu
10,964
577
144
8
0
343,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role