Player Matchup

Freya
Freya
EdderDM
Freya
Level 157
God Stats
4W - 1L
1,979 SR
Queue Stats
142W - 73L
1,758 Elo+
Party 1
Ares
Ares
Farrout
Ares
Level 2
God Stats
4W - 4L
1,771 SR
Queue Stats
5W - 5L
1,658 Elo+
Party 3
Sun Wukong
Sun Wukong
MrBobert627
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,608 Elo+
Party 3
Jing Wei
Jing Wei
elcuervoJR
Jing Wei
Level 17
God Stats
11W - 7L
1,633 SR
Queue Stats
15W - 13L
1,551 Elo+
Party 1
Camazotz
Camazotz
iDNwl
Camazotz
Level 160
God Stats
9W - 4L
1,582 SR
Queue Stats
114W - 53L
1,744 Elo+
Party 1
Team Averages
Level 80
1,693 SR
1,664 Elo+

VS

Team Averages
Level 57
1,430 SR
1,335 Elo+
Awilix
Awilix
Grim666Lock666
Awilix
Level 117
God Stats
10W - 9L
1,580 SR
Queue Stats
207W - 232L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
Killmin
Kukulkan
Level 57
God Stats
56W - 36L
1,617 SR
Queue Stats
86W - 71L
1,476 Elo+
Party 2
Cupid
Cupid
frostbullets
Cupid
Level 38
God Stats
11W - 20L
1,271 SR
Queue Stats
41W - 45L
1,158 Elo+
Solo
Ymir
Ymir
kaysnod17
Ymir
Level 7
God Stats
0W - 4L
1,227 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 2
Mulan
Mulan
runn-a-muck
Mulan
Level 65
God Stats
13W - 19L
1,453 SR
Queue Stats
27W - 43L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EdderDM
Freya
13
10 / 0 / 3
8,432
767
12,751
8,798
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Farrout
Ares
10
2 / 4 / 2
6,174
561
2,456
6,744
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
MrBobert627
Sun Wukong
11
1 / 0 / 1
6,479
589
2,328
5,485
1,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
elcuervoJR
Jing Wei
9
0 / 2 / 2
5,487
499
2,510
6,071
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
iDNwl
Camazotz
13
6 / 2 / 4
7,500
682
9,552
9,455
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
5,726
521
5,824
9,430
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Killmin
Kukulkan
9
0 / 5 / 0
5,385
490
977
6,086
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 3
5,365
488
3,160
6,027
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 3 / 6
4,976
452
3,747
11,100
6,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,503
500
3,149
8,484
3,645
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
5
8
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
EdderDM
Freya
10
0
3
11.5
W
Ares
Farrout
Ares
2
4
2
0.75
L
3
6
1
0.58
L
Kukulkan
Killmin
Kukulkan
0
5
0
0
W
Sun Wukong
MrBobert627
Sun Wukong
1
0
1
1.5
W
Jing Wei
elcuervoJR
Jing Wei
0
2
2
0.5
L
2
3
3
1.17
W
Camazotz
iDNwl
Camazotz
6
2
4
4
L
Ymir
0
3
6
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
16,857
36,553
Taken
41,127
13,148
Mitigated
16,291
15,733
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
EdderDM
Freya
12,751
5,991
0
5,420
8,798
3,063
1,014
1,886
6,912
52,197
0
W
Ares
Farrout
Ares
2,456
592
0
555
6,744
3,892
287
500
6,244
11,531
0
L
5,824
2,625
0
250
9,430
2,774
0
2,901
6,529
0
26,890
L
Kukulkan
Killmin
Kukulkan
977
168
0
420
6,086
2,066
0
3,205
2,881
28,021
0
W
Sun Wukong
MrBobert627
Sun Wukong
2,328
246
0
1,387
5,485
1,870
784
0
5,485
0
31,424
W
Jing Wei
elcuervoJR
Jing Wei
2,510
1,807
0
2,420
6,071
1,430
1,375
1,611
4,460
0
26,253
L
3,160
1,690
356
1,952
6,027
1,492
104
2,636
3,391
0
20,831
W
Camazotz
iDNwl
Camazotz
9,552
3,035
0
5,951
9,455
2,893
0
727
8,394
0
44,627
L
Ymir
3,747
573
105
990
11,100
6,314
0
4,925
6,175
17,227
0
L
3,149
215
0
1,558
8,484
3,645
0
1,540
6,944
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
26,955
292
Minions Killed
255
0
Camps Cleared
0
1,168,572
Distance Traveled
1,044,720
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,432
767
85
8
0
225,357
4
W
Ares
6,174
561
11
1
0
226,217
0
L
Awilix
5,726
521
51
5
0
236,666
0
L
Kukulkan
5,385
490
59
5
0
196,931
0
W
Sun Wukong
6,479
589
63
6
0
241,364
2
W
Jing Wei
5,487
499
51
5
0
226,313
0
L
Cupid
5,365
488
49
4
0
200,276
3
W
Camazotz
7,500
682
82
7
0
249,321
0
L
Ymir
4,976
452
28
3
0
200,703
0
L
Mulan
5,503
500
68
6
0
210,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role