Player Matchup

Achilles
Achilles
Silver II
Aberranttiara46
Achilles
Silver II
Level 137
God Stats
28W - 24L
1,506 SR
Queue Stats
386W - 378L
1,343 MMR
Solo
Cupid
Cupid
Gold V
Cafedemocha
Cupid
Gold V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,308 MMR
Solo
Discordia
Discordia
Silver I
Drax02
Discordia
Silver I
Level 147
God Stats
12W - 9L
1,590 SR
Queue Stats
105W - 117L
1,241 MMR
Solo
Chaac
Chaac
Silver I
TBMColin
Chaac
Silver I
Level 120
God Stats
39W - 28L
1,642 SR
Queue Stats
150W - 153L
1,384 MMR
Solo
Cerberus
Cerberus
Bronze IV
xPennyWise99x
Cerberus
Bronze IV
Level 104
God Stats
1W - 3L
1,291 SR
Queue Stats
20W - 26L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,506 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,607 SR
1,377 MMR
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
MarilynMabeef
Mercury
Silver I
Level 106
God Stats
5W - 4L
1,605 SR
Queue Stats
34W - 38L
1,231 MMR
Solo
Medusa
Medusa
Gold V
Theadjcentsquid
Medusa
Gold V
Level 156
God Stats
17W - 11L
1,712 SR
Queue Stats
156W - 164L
1,435 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
VenomV9
Morgan Le Fay
Silver II
Level 127
God Stats
4W - 4L
1,717 SR
Queue Stats
119W - 137L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 1 / 0
3,362
672
808
3,020
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,572
714
1,816
3,113
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Drax02
Discordia
6
0 / 1 / 0
3,506
701
442
1,581
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TBMColin
Chaac
4
0 / 2 / 0
3,070
614
1,189
3,214
1,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
xPennyWise99x
Cerberus
5
0 / 0 / 1
3,486
697
533
3,848
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ShivaAtlasGilgamesh

VS

Bans
CliodhnaBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
2 / 0 / 0
4,724
945
1,866
3,493
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
8
1 / 0 / 0
4,236
847
561
990
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
7
0 / 0 / 1
3,827
765
573
2,966
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 2
3,657
731
2,408
2,810
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
VenomV9
Morgan Le Fay
6
2 / 0 / 0
3,767
753
2,420
1,161
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
0
2
W
Janus
 
Janus
1
0
0
1
L
Achilles
0
1
0
0
L
1
1
0
1
L
Discordia
Drax02
Discordia
0
1
0
0
W
Mercury
0
0
1
0.5
L
Chaac
TBMColin
Chaac
0
2
0
0
W
0
1
2
1
W
Morgan Le Fay
VenomV9
Morgan Le Fay
2
0
0
2
L
Cerberus
xPennyWise99x
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
7,828
14,776
Taken
11,420
4,624
Mitigated
3,094
5,823
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,866
1,037
0
2,252
3,493
1,407
0
0
3,493
0
21,401
W
Janus
 
Janus
561
13
0
410
990
227
0
336
654
21,806
0
L
Achilles
808
427
0
1,515
3,020
774
0
380
2,640
0
10,840
L
1,816
774
41
1,289
3,113
714
0
846
2,267
0
16,762
L
Discordia
Drax02
Discordia
442
0
0
453
1,581
385
0
441
1,140
14,538
0
W
Mercury
573
114
0
625
2,966
700
0
106
2,860
0
17,152
L
Chaac
TBMColin
Chaac
1,189
242
0
1,234
3,214
1,350
0
0
3,214
0
7,378
W
2,408
876
0
1,023
2,810
537
0
322
2,488
0
15,014
W
Morgan Le Fay
VenomV9
Morgan Le Fay
2,420
207
47
540
1,161
223
0
211
950
13,830
0
L
Cerberus
xPennyWise99x
Cerberus
533
0
34
1,257
3,848
1,401
0
1,314
2,534
6,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,996
Gold Earned
20,211
137
Minions Killed
198
0
Camps Cleared
0
477,674
Distance Traveled
565,178
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,724
945
53
11
0
105,317
2
W
Janus
4,236
847
42
8
0
108,296
2
L
Achilles
3,362
672
31
6
0
104,366
0
L
Cupid
3,572
714
42
8
0
100,030
0
L
Discordia
3,506
701
32
6
0
85,316
1
W
Mercury
3,827
765
42
8
0
134,254
0
L
Chaac
3,070
614
18
4
0
75,175
1
W
Medusa
3,657
731
31
6
0
113,564
1
W
Morgan Le Fay
3,767
753
30
6
0
103,747
2
L
Cerberus
3,486
697
14
3
0
112,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role