Player Matchup

Cliodhna
Cliodhna
JUST N ASSAILNT
Cliodhna
Level 126
God Stats
7W - 4L
1,528 SR
Queue Stats
73W - 49L
1,556 Elo+
Party 1
Chiron
Chiron
PHX SeanWhile
Chiron
Level 108
God Stats
5W - 2L
1,782 SR
Queue Stats
130W - 98L
1,578 Elo+
Party 1
Zeus
Zeus
Theonlylegendx
Zeus
Level 124
God Stats
5W - 1L
1,819 SR
Queue Stats
69W - 39L
1,626 Elo+
Party 1
Team Averages
Level 119
1,709 SR
1,587 Elo+

VS

Team Averages
Level 95
1,358 SR
1,380 Elo+
Ares
Ares
Butta-is-back
Ares
Level 95
God Stats
20W - 32L
1,386 SR
Queue Stats
176W - 247L
1,355 Elo+
Solo
Merlin
Merlin
PunkFlavored
Merlin
Level 85
God Stats
0W - 2L
1,327 SR
Queue Stats
68W - 77L
1,410 Elo+
Solo
Mulan
Mulan
yourrealdadday
Mulan
Level 104
God Stats
80W - 106L
1,360 SR
Queue Stats
271W - 401L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
5 / 2 / 10
8,205
821
6,320
4,828
1,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 11
8,270
827
7,577
6,072
2,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 9
8,314
831
12,916
4,689
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,204
620
2,008
11,645
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
0 / 7 / 2
5,984
598
1,892
9,089
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 6 / 0
7,356
736
6,062
12,715
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cliodhna
5
2
10
5
W
6
1
11
11.5
L
Merlin
0
7
2
0.14
W
7
1
9
11.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
9,962
15,589
Taken
33,449
5,219
Mitigated
20,905
3,997
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,008
78
74
965
11,645
10,489
0
5,499
6,146
7,801
0
W
Cliodhna
6,320
990
0
396
4,828
1,480
362
1,019
3,681
0
12,859
W
7,577
3,054
1,217
2,384
6,072
2,117
1,202
1,788
4,129
0
26,209
L
Merlin
1,892
142
0
420
9,089
2,971
0
4,344
4,745
13,719
0
W
12,916
2,228
0
0
4,689
1,622
889
1,381
3,210
26,986
0
L
6,062
911
0
1,584
12,715
7,445
0
3,621
9,094
0
13,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
19,544
86
Minions Killed
51
4
Camps Cleared
3
514,425
Distance Traveled
451,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,204
620
6
1
0
178,178
2
W
Cliodhna
8,205
821
9
1
1
200,560
1
W
Chiron
8,270
827
43
4
1
158,230
2
L
Merlin
5,984
598
28
3
3
137,321
0
W
Zeus
8,314
831
34
3
2
155,635
1
L
Mulan
7,356
736
17
2
0
136,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role