Player Matchup

Sylvanus
Sylvanus
SkillzGoat33
Sylvanus
Level 88
God Stats
10W - 12L
1,572 SR
Queue Stats
242W - 240L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
WeddedxWithin
Nu Wa
Level 88
God Stats
11W - 14L
1,425 SR
Queue Stats
194W - 213L
1,417 Elo+
Solo
Charybdis
Charybdis
iTZ_DeeJaY_K-oS
Charybdis
Level 160
God Stats
10W - 12L
1,396 SR
Queue Stats
1,488W - 1,451L
1,449 Elo+
Solo
Awilix
Awilix
illuminati147
Awilix
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
316W - 328L
1,413 Elo+
Party 3
Chronos
Chronos
koreanito82
Chronos
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 183L
1,454 Elo+
Solo
Team Averages
Level 118
1,479 SR
1,438 Elo+

VS

Team Averages
Level 121
1,591 SR
1,488 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FranticAgate0
Nike
Level 126
God Stats
4W - 3L
1,739 SR
Queue Stats
510W - 492L
1,480 Elo+
Solo
Terra
Terra
SignedRaccoon69
Terra
Level 82
God Stats
8W - 8L
1,628 SR
Queue Stats
158W - 169L
1,502 Elo+
Party 2
Skadi
Skadi
UnusualKitten69
Skadi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Party 2
Zeus
Zeus
UsurpingRogue05
Zeus
Level 149
God Stats
4W - 9L
1,590 SR
Queue Stats
280W - 251L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SkillzGoat33
Sylvanus
12
2 / 0 / 9
7,887
563
5,059
8,885
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 4
7,463
533
7,623
8,862
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
iTZ_DeeJaY_K-oS
Charybdis
13
7 / 2 / 7
8,696
621
12,794
8,883
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 1 / 4
9,118
651
9,150
8,666
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
koreanito82
Chronos
14
3 / 4 / 2
8,251
589
4,717
8,996
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 3 / 1
7,363
526
6,970
10,972
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
7,123
509
3,955
12,689
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
5,930
424
3,333
13,793
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 6 / 1
6,538
467
7,408
10,226
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 5 / 1
7,810
558
7,665
10,150
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
12
13
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
1
1.5
L
1
4
0
0.25
L
0
3
2
0.33
W
Sylvanus
SkillzGoat33
Sylvanus
2
0
9
6.5
L
2
6
1
0.42
L
5
5
1
1.1
W
0
6
4
0.33
W
Charybdis
iTZ_DeeJaY_K-oS
Charybdis
7
2
7
5.25
W
9
1
4
11
W
Chronos
koreanito82
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
29,331
44,292
Taken
57,830
17,773
Mitigated
21,142
16,189
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,970
2,018
0
4,066
10,972
3,291
0
3,130
7,483
0
41,860
L
3,955
219
0
916
12,689
6,202
204
3,927
8,388
0
41,342
L
3,333
1,088
823
3,464
13,793
7,257
0
3,798
9,833
16,073
0
W
Sylvanus
SkillzGoat33
Sylvanus
5,059
1,351
2,546
3,708
8,885
6,700
108
1,899
6,948
23,024
0
L
7,408
3,617
0
1,406
10,226
1,717
0
2,396
7,742
0
28,880
L
7,665
491
0
2,733
10,150
2,675
0
2,787
6,985
50,942
0
W
7,623
470
0
1,895
8,862
2,502
209
4,540
4,322
45,250
0
W
Charybdis
iTZ_DeeJaY_K-oS
Charybdis
12,794
4,429
0
2,890
8,883
2,590
1,110
1,507
7,376
0
48,571
W
9,150
3,672
0
3,127
8,666
3,203
0
1,325
7,341
0
51,430
W
Chronos
koreanito82
Chronos
4,717
1,343
0
2,023
8,996
2,778
838
1,727
6,835
46,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,415
Gold Earned
34,764
391
Minions Killed
347
0
Camps Cleared
0
1,352,819
Distance Traveled
1,318,234
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,363
526
73
5
0
292,996
5
L
Nike
7,123
509
94
7
0
265,954
1
L
Terra
5,930
424
35
3
0
277,148
3
W
Sylvanus
7,887
563
25
2
0
266,111
8
L
Skadi
6,538
467
48
3
0
245,894
5
L
Zeus
7,810
558
97
7
0
236,242
3
W
Nu Wa
7,463
533
95
7
0
246,165
2
W
Charybdis
8,696
621
77
6
0
255,085
4
W
Awilix
9,118
651
93
7
0
325,430
0
W
Chronos
8,251
589
101
7
0
260,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role