Player Matchup

Kali
Kali
Free Niang
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,519 Elo+
Solo
Cthulhu
Cthulhu
H3LbytheT0N
Cthulhu
Level 105
God Stats
28W - 32L
1,520 SR
Queue Stats
227W - 247L
1,417 Elo+
Solo
Anubis
Anubis
Kxokka
Anubis
Level 107
God Stats
1W - 2L
1,571 SR
Queue Stats
181W - 170L
1,434 Elo+
Party 2
Awilix
Awilix
Txns 300
Awilix
Level 63
God Stats
4W - 10L
1,241 SR
Queue Stats
10W - 19L
1,228 Elo+
Party 2
Jing Wei
Jing Wei
kuwla
Jing Wei
Level 28
God Stats
7W - 8L
1,327 SR
Queue Stats
203W - 225L
1,457 Elo+
Party 2
Team Averages
Level 74
1,432 SR
1,411 Elo+

VS

Team Averages
Level 79
1,484 SR
1,414 Elo+
Cabrakan
Cabrakan
Aizakku_X
Cabrakan
Level 84
God Stats
9W - 10L
1,491 SR
Queue Stats
372W - 429L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
GeoRgEe___99
Nu Wa
Level 99
God Stats
10W - 4L
1,504 SR
Queue Stats
681W - 666L
1,495 Elo+
Party 1
Yemoja
Yemoja
OmNom42
Yemoja
Level 99
God Stats
16W - 16L
1,460 SR
Queue Stats
143W - 139L
1,448 Elo+
Solo
Charybdis
Charybdis
Z_GErardo_Z
Charybdis
Level 27
God Stats
5W - 4L
1,427 SR
Queue Stats
53W - 61L
1,385 Elo+
Party 1
Da Ji
Da Ji
dagm19
Da Ji
Level 88
God Stats
10W - 8L
1,537 SR
Queue Stats
564W - 592L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,410
493
1,903
9,950
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
H3LbytheT0N
Cthulhu
11
3 / 2 / 2
6,788
522
6,559
9,849
2,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Kxokka
Anubis
12
2 / 8 / 1
7,035
541
6,760
13,130
4,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Txns 300
Awilix
10
1 / 4 / 0
6,455
497
1,610
9,269
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
kuwla
Jing Wei
10
2 / 8 / 2
6,396
492
9,539
11,429
2,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aizakku_X
Cabrakan
13
7 / 1 / 3
8,192
630
6,998
6,874
8,062
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
12 / 1 / 5
8,994
692
15,323
6,637
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
OmNom42
Yemoja
11
1 / 1 / 14
7,241
557
3,069
10,606
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Z_GErardo_Z
Charybdis
12
3 / 3 / 4
7,580
583
4,347
7,277
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
dagm19
Da Ji
13
5 / 2 / 7
7,928
610
7,792
8,945
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
8
Kills
28
28
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aizakku_X
Cabrakan
7
1
3
8.5
L
0
6
1
0.08
W
12
1
5
14.5
L
Cthulhu
H3LbytheT0N
Cthulhu
3
2
2
2
L
Anubis
Kxokka
Anubis
2
8
1
0.31
W
Yemoja
OmNom42
Yemoja
1
1
14
8
L
Awilix
Txns 300
Awilix
1
4
0
0.25
W
Charybdis
Z_GErardo_Z
Charybdis
3
3
4
1.67
W
Da Ji
dagm19
Da Ji
5
2
7
4.25
L
Jing Wei
kuwla
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
37,529
53,627
Taken
40,339
16,130
Mitigated
22,246
12,642
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aizakku_X
Cabrakan
6,998
1,007
0
1,726
6,874
8,062
108
1,442
5,432
38,351
2,830
L
1,903
896
0
2,353
9,950
3,897
818
5,856
4,094
0
28,988
W
15,323
2,491
0
2,599
6,637
2,051
770
3,334
3,303
56,404
0
L
Cthulhu
H3LbytheT0N
Cthulhu
6,559
230
313
2,611
9,849
2,735
0
4,650
5,199
25,895
0
L
Anubis
Kxokka
Anubis
6,760
808
0
4,338
13,130
4,450
1,028
6,145
6,985
41,401
0
W
Yemoja
OmNom42
Yemoja
3,069
1,610
3,825
4,078
10,606
7,586
514
3,703
6,903
14,554
0
L
Awilix
Txns 300
Awilix
1,610
438
0
1,122
9,269
2,503
0
3,289
5,980
0
19,179
W
Charybdis
Z_GErardo_Z
Charybdis
4,347
2,849
0
1,121
7,277
1,930
962
1,612
5,665
0
40,077
W
Da Ji
dagm19
Da Ji
7,792
1,751
0
360
8,945
2,617
0
3,228
5,223
0
50,793
L
Jing Wei
kuwla
Jing Wei
9,539
7,837
0
1,905
11,429
2,545
923
4,907
6,522
0
34,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
39,935
267
Minions Killed
333
0
Camps Cleared
0
1,214,321
Distance Traveled
1,273,351
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,192
630
80
6
0
229,128
0
L
Kali
6,410
493
57
4
0
242,044
3
W
Nu Wa
8,994
692
84
6
0
258,981
4
L
Cthulhu
6,788
522
40
3
0
268,856
1
L
Anubis
7,035
541
79
6
0
193,224
0
W
Yemoja
7,241
557
14
1
0
244,310
3
L
Awilix
6,455
497
32
2
0
279,047
1
W
Charybdis
7,580
583
76
6
0
250,856
1
W
Da Ji
7,928
610
79
6
0
290,076
3
L
Jing Wei
6,396
492
59
5
0
231,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role