Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BEK1NG
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikerodel
Baron Samedi
Level 151
God Stats
45W - 32L
1,627 SR
Queue Stats
234W - 235L
1,497 Elo+
Solo
Thor
Thor
NEK1NG
Thor
Level 138
God Stats
2W - 1L
1,250 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 1
Chaac
Chaac
WEK1NG
Chaac
Level 114
God Stats
3W - 1L
1,863 SR
Queue Stats
12W - 10L
1,481 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,513 Elo+

VS

Team Averages
Level 93
1,486 SR
1,551 Elo+
Ah Puch
Ah Puch
BigBoyTingz1853
Ah Puch
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
435W - 439L
1,532 Elo+
Solo
Hun Batz
Hun Batz
GameEmpire
Hun Batz
Level 112
God Stats
4W - 4L
1,628 SR
Queue Stats
233W - 250L
1,493 Elo+
Solo
Thanatos
Thanatos
INayZzoR_
Thanatos
Level 78
God Stats
4W - 2L
1,507 SR
Queue Stats
22W - 23L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
Mc_LouIou
Hou Yi
Level 62
God Stats
0W - 2L
1,469 SR
Queue Stats
40W - 40L
1,635 Elo+
Party 2
Fafnir
Fafnir
RS FATMAN
Fafnir
Level 89
God Stats
8W - 8L
1,326 SR
Queue Stats
365W - 406L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 2 / 3
12,324
536
12,247
12,657
4,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
BEK1NG
Ullr
19
8 / 2 / 8
13,174
573
13,524
17,598
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Mikerodel
Baron Samedi
18
4 / 3 / 9
11,655
507
15,533
15,632
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
NEK1NG
Thor
20
9 / 0 / 8
14,026
610
16,561
21,317
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WEK1NG
Chaac
19
5 / 1 / 8
13,319
579
18,019
20,062
22,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
8,192
356
5,467
9,269
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
GameEmpire
Hun Batz
17
1 / 8 / 2
10,190
443
12,772
22,192
22,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
INayZzoR_
Thanatos
15
1 / 12 / 1
9,105
396
6,295
24,069
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Mc_LouIou
Hou Yi
18
4 / 4 / 1
11,873
516
10,231
18,725
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
RS FATMAN
Fafnir
13
0 / 6 / 4
8,916
388
5,033
22,438
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
34
Kills
7
8
Deaths
34
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
2
3
4.75
W
Ullr
BEK1NG
Ullr
8
2
8
6
L
1
4
1
0.38
L
Hun Batz
GameEmpire
Hun Batz
1
8
2
0.25
L
Thanatos
INayZzoR_
Thanatos
1
12
1
0.13
L
Hou Yi
Mc_LouIou
Hou Yi
4
4
1
1.13
W
Baron Samedi
Mikerodel
Baron Samedi
4
3
9
2.83
W
Thor
NEK1NG
Thor
9
0
8
13
L
Fafnir
RS FATMAN
Fafnir
0
6
4
0.33
W
Chaac
WEK1NG
Chaac
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,884
Damage
39,798
87,266
Taken
96,693
52,008
Mitigated
58,707
40,898
Healing
23,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,247
303
0
5,739
12,657
4,686
2,994
2,594
10,063
83,198
0
W
Ullr
BEK1NG
Ullr
13,524
6,208
0
4,926
17,598
7,152
7,133
1,755
15,843
0
95,985
L
5,467
171
0
1,516
9,269
3,116
0
4,149
4,938
35,989
0
L
Hun Batz
GameEmpire
Hun Batz
12,772
2,706
0
4,445
22,192
22,914
0
5,510
16,555
0
68,373
L
Thanatos
INayZzoR_
Thanatos
6,295
1,210
0
10,623
24,069
8,584
0
3,406
20,547
0
46,860
L
Hou Yi
Mc_LouIou
Hou Yi
10,231
3,679
0
2,147
18,725
6,476
0
5,174
13,145
0
77,875
W
Baron Samedi
Mikerodel
Baron Samedi
15,533
681
2,552
7,535
15,632
7,988
1,354
1,635
13,997
63,939
0
W
Thor
NEK1NG
Thor
16,561
3,305
0
10,052
21,317
9,875
906
3,296
18,021
0
116,608
L
Fafnir
RS FATMAN
Fafnir
5,033
596
0
4,500
22,438
17,617
0
8,300
13,728
28,231
0
W
Chaac
WEK1NG
Chaac
18,019
4,351
0
10,094
20,062
22,307
3,251
1,220
18,842
0
100,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,498
Gold Earned
48,276
708
Minions Killed
471
0
Camps Cleared
0
2,244,911
Distance Traveled
1,780,418
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,324
536
141
6
0
416,968
4
W
Ullr
13,174
573
140
6
0
403,311
5
L
Ah Puch
8,192
356
74
3
0
207,574
2
L
Hun Batz
10,190
443
139
6
0
380,878
3
L
Thanatos
9,105
396
90
4
0
408,169
0
L
Hou Yi
11,873
516
127
6
0
429,330
1
W
Baron Samedi
11,655
507
83
4
0
417,946
1
W
Thor
14,026
610
167
7
0
521,776
5
L
Fafnir
8,916
388
41
2
0
354,467
0
W
Chaac
13,319
579
177
8
0
484,910
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role