Player Matchup

Chaac
Chaac
Jaegersteeg
Chaac
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
89W - 106L
1,419 Elo+
Party 2
Merlin
Merlin
Valanar99
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
stay_kier
Ne Zha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 121L
1,403 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,455 Elo+

VS

Team Averages
Level 40
1,379 SR
1,242 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Marcderechte393
Nu Wa
Level 58
God Stats
2W - 12L
1,249 SR
Queue Stats
9W - 38L
1,173 Elo+
Party 1
Xbalanque
Xbalanque
joelyLegend
Xbalanque
Level 34
God Stats
0W - 8L
1,388 SR
Queue Stats
10W - 42L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,618
762
3,238
3,648
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Valanar99
Merlin
13
5 / 2 / 8
7,976
798
9,564
4,549
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
stay_kier
Ne Zha
14
9 / 0 / 6
8,629
863
7,182
8,087
2,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 4 / 0
6,280
628
3,720
7,803
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 1
6,529
653
3,817
5,347
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
joelyLegend
Xbalanque
9
0 / 9 / 1
5,726
573
3,707
10,755
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
2
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
0
0.25
W
2
0
8
6
L
1
3
1
0.5
W
Merlin
Valanar99
Merlin
5
2
8
4.5
L
Xbalanque
joelyLegend
Xbalanque
0
9
1
0.06
W
Ne Zha
stay_kier
Ne Zha
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
11,244
16,284
Taken
23,905
7,101
Mitigated
8,660
3,958
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,720
262
416
1,033
7,803
4,431
0
3,567
4,236
14,685
0
W
3,238
424
0
1,357
3,648
2,802
58
1,592
2,056
0
9,428
L
3,817
1,521
0
166
5,347
1,467
0
1,619
3,728
16,253
1,107
W
Merlin
Valanar99
Merlin
9,564
602
0
80
4,549
1,652
330
2,254
2,295
42,978
0
L
Xbalanque
joelyLegend
Xbalanque
3,707
882
0
105
10,755
2,762
0
4,810
5,945
0
14,919
W
Ne Zha
stay_kier
Ne Zha
7,182
2,152
0
2,521
8,087
2,647
442
3,665
4,422
0
23,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,223
Gold Earned
18,535
130
Minions Killed
94
7
Camps Cleared
2
496,179
Distance Traveled
432,519
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,280
628
30
3
0
150,791
3
W
Chaac
7,618
762
10
1
0
175,104
0
L
Nu Wa
6,529
653
38
4
1
132,265
2
W
Merlin
7,976
798
77
8
4
145,742
1
L
Xbalanque
5,726
573
26
3
1
149,463
0
W
Ne Zha
8,629
863
43
4
3
175,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role