Player Matchup

Kali
Kali
Diamond V
 
Kali
Diamond V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Andreas41202
Hou Yi
Platinum V
Level 117
God Stats
3W - 6L
1,437 SR
Queue Stats
72W - 63L
1,787 MMR
Party 1
Fafnir
Fafnir
Diamond V
Hood1eCrow
Fafnir
Diamond V
Level 160
God Stats
11W - 15L
1,480 SR
Queue Stats
124W - 115L
1,943 MMR
Solo
Achilles
Achilles
Platinum I
NameChanged120
Achilles
Platinum I
Level 157
God Stats
3W - 3L
1,461 SR
Queue Stats
218W - 217L
1,886 MMR
Solo
Tiamat
Tiamat
Platinum V
rodrikong
Tiamat
Platinum V
Level 125
God Stats
10W - 17L
1,516 SR
Queue Stats
93W - 83L
1,787 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,479 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,614 SR
1,846 MMR
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Aquaríus
Heimdallr
Platinum IV
Level 160
God Stats
4W - 1L
1,784 SR
Queue Stats
31W - 15L
2,021 MMR
Party 2
Eset
Eset
Gold II
LICAN18
Eset
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,753 MMR
Solo
Nemesis
Nemesis
Platinum I
Miguelinator
Nemesis
Platinum I
Level 121
God Stats
23W - 15L
1,785 SR
Queue Stats
65W - 64L
2,049 MMR
Solo
Serqet
Serqet
Diamond IV
çentiskorch
Serqet
Diamond IV
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
388W - 377L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 8 / 1
9,246
514
10,992
18,761
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
0 / 6 / 0
9,087
505
4,979
10,912
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Hood1eCrow
Fafnir
13
1 / 5 / 2
8,520
473
6,330
18,852
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
15
0 / 3 / 2
9,328
518
5,309
14,639
12,022
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
rodrikong
Tiamat
14
1 / 7 / 3
8,789
488
12,728
15,159
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaArtioHorusAgni

VS

Bans
ApolloBastetCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 0 / 15
10,608
589
4,790
17,999
16,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Aquaríus
Heimdallr
20
13 / 0 / 6
13,572
754
21,415
13,920
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
LICAN18
Eset
17
5 / 5 / 8
11,620
646
10,788
13,317
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Miguelinator
Nemesis
18
7 / 2 / 10
11,880
660
14,936
14,654
9,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
18
3 / 2 / 5
11,096
616
6,082
14,332
10,669
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
29
29
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
8
1
0.94
W
Kumbhakarna
 
Kumbhakarna
1
0
15
8.5
L
Hou Yi
0
6
0
0
W
Heimdallr
Aquaríus
Heimdallr
13
0
6
16
L
Fafnir
Hood1eCrow
Fafnir
1
5
2
0.4
W
Eset
LICAN18
Eset
5
5
8
1.8
W
Nemesis
Miguelinator
Nemesis
7
2
10
6
L
Achilles
0
3
2
0.33
L
Tiamat
rodrikong
Tiamat
1
7
3
0.36
W
Serqet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,338
Damage
58,011
78,323
Taken
74,222
49,197
Mitigated
46,445
13,501
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,992
5,878
0
4,427
18,761
7,102
0
3,832
14,725
0
57,045
W
Kumbhakarna
 
Kumbhakarna
4,790
738
2,577
5,113
17,999
16,177
148
4,548
12,934
13,571
0
L
Hou Yi
4,979
2,387
0
2,160
10,912
3,109
849
1,058
9,633
0
73,669
W
Heimdallr
Aquaríus
Heimdallr
21,415
15,660
0
7,317
13,920
5,545
5,596
5,103
8,065
0
124,227
L
Fafnir
Hood1eCrow
Fafnir
6,330
1,384
0
2,275
18,852
19,590
0
4,271
14,441
23,406
213
W
Eset
LICAN18
Eset
10,788
1,166
699
2,768
13,317
4,607
1,095
3,240
9,799
72,738
0
W
Nemesis
Miguelinator
Nemesis
14,936
7,989
0
3,353
14,654
9,447
2,337
4,127
10,312
0
99,549
L
Achilles
5,309
398
0
3,020
14,639
12,022
0
1,196
12,568
189
58,907
L
Tiamat
rodrikong
Tiamat
12,728
673
0
1,619
15,159
7,374
0
4,608
10,249
60,028
0
W
Serqet
6,082
1,051
0
3,314
14,332
10,669
1,220
3,051
11,244
0
52,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
58,776
500
Minions Killed
596
0
Camps Cleared
0
1,750,185
Distance Traveled
1,917,218
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,246
514
81
5
0
337,371
2
W
Kumbhakarna
10,608
589
17
1
0
376,865
12
L
Hou Yi
9,087
505
138
8
0
347,037
4
W
Heimdallr
13,572
754
186
10
0
377,351
2
L
Fafnir
8,520
473
36
2
0
344,890
10
W
Eset
11,620
646
150
8
0
347,625
6
W
Nemesis
11,880
660
134
7
0
412,066
3
L
Achilles
9,328
518
140
8
0
370,287
6
L
Tiamat
8,789
488
105
6
0
350,600
5
W
Serqet
11,096
616
109
6
0
403,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role