Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
TrinChrNort
Agni
Level 156
God Stats
1W - 1L
1,679 SR
Queue Stats
162W - 139L
1,565 Elo+
Party 2
Anhur
Anhur
profetises2
Anhur
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
331W - 241L
1,625 Elo+
Party 2
Team Averages
Level 142
1,560 SR
1,563 Elo+

VS

Team Averages
Level 88
1,477 SR
1,375 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
K1ngGRiM
Bacchus
Level 87
God Stats
1W - 2L
1,466 SR
Queue Stats
73W - 133L
1,288 Elo+
Party 1
Zeus
Zeus
l Sleepy zz I
Zeus
Level 50
God Stats
0W - 2L
1,464 SR
Queue Stats
66W - 104L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 9
8,060
896
7,595
6,853
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 8
7,975
886
6,582
6,573
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 7
8,370
930
6,227
6,309
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 6 / 2
7,366
818
8,470
10,579
2,376
Bacchus
K1ngGRiM
Bacchus
11
2 / 2 / 2
7,012
779
3,851
9,313
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 3
5,715
635
1,600
5,565
1,477
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
9
8.5
L
Cliodhna
 
Cliodhna
4
6
2
0.83
L
Bacchus
K1ngGRiM
Bacchus
2
2
2
1.5
W
4
4
8
2
L
0
7
3
0.21
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
13,921
19,735
Taken
25,457
10,252
Mitigated
10,045
3,809
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,595
1,818
0
1,438
6,853
6,384
0
1,848
5,005
0
19,514
L
Cliodhna
 
Cliodhna
8,470
677
0
818
10,579
2,376
0
1,895
8,447
0
21,030
L
Bacchus
K1ngGRiM
Bacchus
3,851
347
192
3,279
9,313
6,192
0
2,212
6,941
11,348
0
W
6,582
522
0
1,033
6,573
1,890
614
1,911
4,662
26,987
0
L
1,600
543
0
0
5,565
1,477
0
2,575
2,905
5,549
0
W
6,227
3,537
0
1,338
6,309
1,978
1,437
1,895
4,414
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
20,093
110
Minions Killed
60
7
Camps Cleared
2
549,385
Distance Traveled
446,647
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,060
896
33
4
0
192,978
4
L
Cliodhna
7,366
818
30
3
1
170,152
2
L
Bacchus
7,012
779
16
2
1
178,775
2
W
Agni
7,975
886
40
4
4
188,510
0
L
Zeus
5,715
635
14
2
0
97,720
2
W
Anhur
8,370
930
37
4
3
167,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role