Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hank-The-Tank917
Ah Muzen Cab
Level 137
God Stats
6W - 2L
1,733 SR
Queue Stats
146W - 151L
1,467 Elo+
Solo
Vamana
Vamana
M1GHTYM1K397
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,403 Elo+
Solo
Tiamat
Tiamat
Tatzlewurm
Tiamat
Level 128
God Stats
0W - 3L
1,327 SR
Queue Stats
71W - 86L
1,445 Elo+
Solo
Thanatos
Thanatos
newplayername36
Thanatos
Level 23
God Stats
5W - 7L
1,614 SR
Queue Stats
14W - 21L
1,494 Elo+
Solo
Team Averages
Level 86
1,535 SR
1,462 Elo+

VS

Team Averages
Level 63
1,581 SR
1,511 Elo+
Loki
Loki
MakeshiftJ
Loki
Level 25
God Stats
3W - 1L
1,425 SR
Queue Stats
46W - 35L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
Nargone
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,342 Elo+
Solo
Nu Wa
Nu Wa
Slima7088
Nu Wa
Level 16
God Stats
14W - 9L
1,612 SR
Queue Stats
86W - 84L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Soundablepoppy
Kukulkan
Level 128
God Stats
5W - 5L
1,869 SR
Queue Stats
46W - 34L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
chopyooup
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 1
12,030
802
6,626
8,737
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Hank-The-Tank917
Ah Muzen Cab
19
8 / 3 / 4
11,702
780
20,098
14,815
5,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
0 / 3 / 5
9,242
616
4,550
14,788
9,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Tatzlewurm
Tiamat
16
1 / 4 / 6
9,846
656
8,828
9,665
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
14
1 / 4 / 7
9,138
609
7,782
11,006
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
11,763
784
12,365
12,787
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Nargone
Kuzenbo
17
1 / 3 / 8
9,974
665
4,651
14,551
17,125
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Slima7088
Nu Wa
17
0 / 5 / 4
10,038
669
11,222
11,281
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
20
3 / 0 / 5
11,510
767
12,306
4,625
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
chopyooup
Cernunnos
16
4 / 5 / 3
9,836
656
9,965
16,336
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
15
15
Deaths
16
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
1
1
6.5
L
Ah Muzen Cab
Hank-The-Tank917
Ah Muzen Cab
8
3
4
3.33
L
Vamana
0
3
5
0.83
W
7
3
5
3.17
W
Kuzenbo
Nargone
Kuzenbo
1
3
8
1.67
W
Nu Wa
Slima7088
Nu Wa
0
5
4
0.4
W
Kukulkan
3
0
5
5.5
L
Tiamat
Tatzlewurm
Tiamat
1
4
6
1
W
Cernunnos
chopyooup
Cernunnos
4
5
3
1.1
L
Thanatos
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
50,509
59,011
Taken
59,580
29,153
Mitigated
33,624
13,825
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,626
97
0
2,030
8,737
3,252
276
3,321
5,156
73,704
0
L
Ah Muzen Cab
Hank-The-Tank917
Ah Muzen Cab
20,098
3,959
0
3,023
14,815
5,012
50
7,522
6,933
0
72,199
L
Vamana
4,550
1,058
508
2,094
14,788
9,725
0
8,858
5,416
0
22,747
W
12,365
2,221
0
500
12,787
5,584
0
3,045
9,691
0
47,577
W
Kuzenbo
Nargone
Kuzenbo
4,651
1,147
511
1,129
14,551
17,125
34
4,681
9,738
11,988
0
W
Nu Wa
Slima7088
Nu Wa
11,222
2,396
0
1,179
11,281
3,308
284
2,233
8,954
42,857
0
W
Kukulkan
12,306
564
0
170
4,625
2,014
481
267
4,358
66,868
0
L
Tiamat
Tatzlewurm
Tiamat
8,828
630
0
1,086
9,665
6,384
0
3,441
5,967
33,891
0
W
Cernunnos
chopyooup
Cernunnos
9,965
5,465
0
2,043
16,336
5,593
882
5,228
10,866
0
22,405
L
Thanatos
7,782
1,705
0
5,084
11,006
4,780
0
3,492
7,360
0
12,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
53,121
358
Minions Killed
351
0
Camps Cleared
0
1,411,147
Distance Traveled
1,498,765
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,030
802
134
9
0
243,649
1
L
Ah Muzen Cab
11,702
780
124
8
0
296,894
3
L
Vamana
9,242
616
33
2
0
321,358
1
W
Loki
11,763
784
48
3
0
318,025
0
W
Kuzenbo
9,974
665
26
2
0
336,495
5
W
Nu Wa
10,038
669
85
6
0
277,452
3
W
Kukulkan
11,510
767
147
10
0
280,743
2
L
Tiamat
9,846
656
51
3
0
318,573
4
W
Cernunnos
9,836
656
45
3
0
286,050
0
L
Thanatos
9,138
609
16
1
0
230,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role