Player Matchup

Izanami
Izanami
D11_Troop
Izanami
Level 156
God Stats
8W - 12L
1,416 SR
Queue Stats
370W - 376L
1,461 Elo+
Solo
Atlas
Atlas
Gunterberry
Atlas
Level 103
God Stats
6W - 6L
1,611 SR
Queue Stats
25W - 22L
1,806 Elo+
Party 3
Amaterasu
Amaterasu
I_Am_Logangar
Amaterasu
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 71L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
LucasXIl
Jormungandr
Level 114
God Stats
32W - 20L
1,612 SR
Queue Stats
105W - 95L
1,523 Elo+
Party 2
Anubis
Anubis
huikhguhkuh
Anubis
Level 59
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 23L
1,803 Elo+
Party 3
Team Averages
Level 102
1,597 SR
1,612 Elo+

VS

Team Averages
Level 98
1,414 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
InpliedTie
Ne Zha
Level 109
God Stats
2W - 1L
1,334 SR
Queue Stats
99W - 126L
1,490 Elo+
Solo
Shiva
Shiva
TSLACALLS
Shiva
Level 80
God Stats
40W - 44L
1,473 SR
Queue Stats
205W - 202L
1,488 Elo+
Party 1
Izanami
Izanami
lilYoder
Izanami
Level 68
God Stats
38W - 33L
1,499 SR
Queue Stats
95W - 95L
1,436 Elo+
Party 1
Ares
Ares
lilcrazylaoboy
Ares
Level 131
God Stats
4W - 3L
1,263 SR
Queue Stats
150W - 156L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D11_Troop
Izanami
17
4 / 7 / 0
10,801
540
12,421
17,956
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 6 / 3
8,214
411
3,843
17,281
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
I_Am_Logangar
Amaterasu
15
2 / 7 / 2
9,344
467
5,373
16,128
8,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
LucasXIl
Jormungandr
18
3 / 2 / 2
10,954
548
17,485
16,780
15,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
1 / 12 / 3
8,435
422
5,844
16,241
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
15 / 2 / 5
13,040
652
25,044
10,365
3,497
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
InpliedTie
Ne Zha
16
4 / 4 / 6
10,156
508
9,528
16,639
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
TSLACALLS
Shiva
17
1 / 1 / 7
10,383
519
11,225
17,550
13,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
lilYoder
Izanami
19
6 / 1 / 3
12,165
608
9,767
13,000
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 8
12,361
618
12,140
15,082
14,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
34
34
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
15
2
5
8.75
L
Izanami
D11_Troop
Izanami
4
7
0
0.57
L
0
6
3
0.25
L
Amaterasu
I_Am_Logangar
Amaterasu
2
7
2
0.43
W
Ne Zha
InpliedTie
Ne Zha
4
4
6
1.75
L
Jormungandr
LucasXIl
Jormungandr
3
2
2
2
W
Shiva
TSLACALLS
Shiva
1
1
7
4.5
L
Anubis
1
12
3
0.21
W
Izanami
lilYoder
Izanami
6
1
3
7.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
67,704
84,386
Taken
72,636
46,586
Mitigated
41,084
20,353
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,044
1,942
0
2,266
10,365
3,497
1,922
4,966
5,399
96,094
0
L
Izanami
D11_Troop
Izanami
12,421
6,300
0
5,225
17,956
4,406
890
5,535
12,421
59
73,801
L
3,843
1,338
225
2,137
17,281
12,726
487
9,281
8,000
25,065
0
L
Amaterasu
I_Am_Logangar
Amaterasu
5,373
1,902
0
5,550
16,128
8,642
0
6,507
9,621
0
62,207
W
Ne Zha
InpliedTie
Ne Zha
9,528
4,264
0
3,729
16,639
4,875
0
6,162
9,790
0
62,632
L
Jormungandr
LucasXIl
Jormungandr
17,485
2,869
0
4,880
16,780
15,782
408
3,937
12,843
82,913
0
W
Shiva
TSLACALLS
Shiva
11,225
1,672
286
4,355
17,550
13,079
0
10,878
6,672
0
61,187
L
Anubis
5,844
213
0
2,336
16,241
5,030
358
11,924
4,317
39,728
0
W
Izanami
lilYoder
Izanami
9,767
5,408
125
5,314
13,000
4,714
2,188
1,054
11,946
0
110,501
W
12,140
250
0
2,665
15,082
14,919
54
4,171
10,911
65,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
58,105
531
Minions Killed
627
0
Camps Cleared
0
1,791,317
Distance Traveled
2,020,936
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,040
652
160
8
0
399,206
8
L
Izanami
10,801
540
137
7
0
299,810
5
L
Atlas
8,214
411
38
2
0
408,313
4
L
Amaterasu
9,344
467
112
6
0
443,829
6
W
Ne Zha
10,156
508
91
5
0
389,649
3
L
Jormungandr
10,954
548
163
8
0
333,042
9
W
Shiva
10,383
519
113
6
0
427,678
2
L
Anubis
8,435
422
81
4
0
306,323
0
W
Izanami
12,165
608
181
9
0
411,921
2
W
Ares
12,361
618
82
4
0
392,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role