Player Matchup

Guan Yu
Guan Yu
Clap Jackson
Guan Yu
Level 122
God Stats
3W - 1L
1,738 SR
Queue Stats
49W - 53L
1,569 Elo+
Party 2
Ares
Ares
Goddlem
Ares
Level 143
God Stats
0W - 1L
1,614 SR
Queue Stats
16W - 15L
1,658 Elo+
Party 2
Ra
Ra
Gooshiznet
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,606 Elo+
Party 2
Cupid
Cupid
Harsh Actual
Cupid
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 76L
1,394 Elo+
Party 2
Thanatos
Thanatos
Reapers Odium
Thanatos
Level 64
God Stats
1W - 1L
1,882 SR
Queue Stats
43W - 41L
1,594 Elo+
Party 2
Team Averages
Level 116
1,647 SR
1,564 Elo+

VS

Team Averages
Level 104
1,654 SR
1,577 Elo+
Gilgamesh
Gilgamesh
Dasfter
Gilgamesh
Level 27
God Stats
5W - 4L
1,592 SR
Queue Stats
68W - 24L
1,641 Elo+
Solo
Merlin
Merlin
EclipseViking
Merlin
Level 115
God Stats
2W - 1L
1,871 SR
Queue Stats
48W - 34L
1,601 Elo+
Party 1
Cerberus
Cerberus
Huddster
Cerberus
Level 113
God Stats
5W - 3L
1,377 SR
Queue Stats
125W - 122L
1,476 Elo+
Solo
Cupid
Cupid
Squeakruntz
Cupid
Level 158
God Stats
2W - 0L
1,879 SR
Queue Stats
46W - 27L
1,629 Elo+
Party 1
Thor
Thor
X419XSAURER
Thor
Level 107
God Stats
30W - 34L
1,553 SR
Queue Stats
203W - 204L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clap Jackson
Guan Yu
16
1 / 4 / 9
9,058
647
6,839
19,514
18,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Goddlem
Ares
16
3 / 4 / 6
10,094
721
6,851
19,464
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 4 / 7
10,375
741
16,636
15,127
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 7
9,709
694
6,926
13,818
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Reapers Odium
Thanatos
16
1 / 6 / 5
9,244
660
8,941
14,713
7,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dasfter
Gilgamesh
19
5 / 0 / 9
11,331
809
16,050
12,955
12,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 11
10,246
732
15,773
6,499
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Huddster
Cerberus
18
7 / 4 / 13
11,239
803
14,760
19,614
25,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 2 / 10
10,144
725
12,552
10,912
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 5 / 9
9,673
691
10,196
9,623
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
13
Kills
21
21
Deaths
13
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Clap Jackson
Guan Yu
1
4
9
1.38
W
Gilgamesh
Dasfter
Gilgamesh
5
0
9
9.5
W
3
2
11
4.25
L
Ares
Goddlem
Ares
3
4
6
1.5
L
5
4
7
2.13
L
3
3
7
2.17
W
Cerberus
Huddster
Cerberus
7
4
13
3.38
L
Thanatos
Reapers Odium
Thanatos
1
6
5
0.58
W
4
2
10
4.5
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,193
Damage
69,331
82,636
Taken
59,603
60,816
Mitigated
49,219
26,318
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Clap Jackson
Guan Yu
6,839
630
1,458
4,610
19,514
18,196
0
4,766
14,748
0
23,831
W
Gilgamesh
Dasfter
Gilgamesh
16,050
5,623
0
4,807
12,955
12,093
335
3,484
9,354
0
61,276
W
15,773
370
0
1,164
6,499
3,097
550
4,321
2,178
54,290
0
L
Ares
Goddlem
Ares
6,851
141
0
1,229
19,464
23,732
83
6,744
12,720
12,787
0
L
16,636
987
4,343
4,113
15,127
6,451
84
8,437
6,690
46,385
0
L
6,926
5,113
1,035
3,033
13,818
5,154
1,464
7,146
6,672
0
29,155
W
Cerberus
Huddster
Cerberus
14,760
664
585
5,071
19,614
25,207
296
7,875
11,278
27,668
0
L
Thanatos
Reapers Odium
Thanatos
8,941
2,676
40
6,457
14,713
7,283
0
3,440
11,273
0
27,191
W
12,552
6,400
1,036
4,909
10,912
4,329
1,343
3,687
7,116
0
32,000
W
10,196
2,061
0
0
9,623
4,493
360
4,120
5,319
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,480
Gold Earned
52,633
219
Minions Killed
297
0
Camps Cleared
0
1,394,211
Distance Traveled
1,390,049
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,058
647
30
2
0
287,714
3
W
Gilgamesh
11,331
809
100
7
0
305,682
2
W
Merlin
10,246
732
89
6
0
277,765
0
L
Ares
10,094
721
5
0
0
287,173
3
L
Ra
10,375
741
63
5
0
278,473
0
L
Cupid
9,709
694
72
5
0
258,267
1
W
Cerberus
11,239
803
36
3
0
273,422
3
L
Thanatos
9,244
660
49
4
0
282,584
0
W
Cupid
10,144
725
44
3
0
267,257
2
W
Thor
9,673
691
28
2
0
265,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role