Player Matchup

Bellona
Bellona
DiazmenZK
Bellona
Level 58
God Stats
2W - 6L
1,316 SR
Queue Stats
213W - 299L
1,328 Elo+
Party 1
Arachne
Arachne
E-Almallah
Arachne
Level 44
God Stats
53W - 55L
1,484 SR
Queue Stats
378W - 403L
1,434 Elo+
Solo
Hachiman
Hachiman
G4nZuk3
Hachiman
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,300 Elo+
Party 1
Bacchus
Bacchus
hitochcrack7v7
Bacchus
Level 60
God Stats
2W - 2L
1,455 SR
Queue Stats
162W - 213L
1,369 Elo+
Party 1
Sol
Sol
ramiro_lthr
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 274L
1,339 Elo+
Party 1
Team Averages
Level 50
1,451 SR
1,354 Elo+

VS

Team Averages
Level 74
1,443 SR
1,416 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Darthhideous18
Arachne
Level 85
God Stats
32W - 22L
1,424 SR
Queue Stats
100W - 88L
1,442 Elo+
Party 3
Thoth
Thoth
KillerBlack4360
Thoth
Level 68
God Stats
10W - 10L
1,502 SR
Queue Stats
131W - 140L
1,435 Elo+
Solo
Cupid
Cupid
cafu23
Cupid
Level 26
God Stats
2W - 1L
1,381 SR
Queue Stats
19W - 35L
1,342 Elo+
Party 2
Freya
Freya
xzath420
Freya
Level 33
God Stats
2W - 3L
1,410 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiazmenZK
Bellona
14
0 / 7 / 2
8,962
448
10,789
15,683
14,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
E-Almallah
Arachne
14
6 / 6 / 3
9,846
492
12,478
16,309
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
G4nZuk3
Hachiman
13
3 / 4 / 3
8,110
406
5,895
11,805
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 8
8,350
418
8,804
14,042
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 7 / 2
9,278
464
6,365
12,394
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 2 / 5
9,442
472
10,752
16,867
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 4 / 7
12,417
621
18,959
26,037
11,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 1 / 4
10,926
546
12,166
9,157
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
cafu23
Cupid
14
1 / 4 / 3
8,499
425
2,551
9,637
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
xzath420
Freya
17
4 / 1 / 3
10,794
540
9,864
13,812
6,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
11
Kills
28
28
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
5
3.25
W
13
4
7
4.13
L
Bellona
DiazmenZK
Bellona
0
7
2
0.14
L
Arachne
E-Almallah
Arachne
6
6
3
1.25
L
Hachiman
G4nZuk3
Hachiman
3
4
3
1.13
W
6
1
4
8
W
Cupid
cafu23
Cupid
1
4
3
0.63
L
0
4
8
1
L
2
7
2
0.43
W
Freya
xzath420
Freya
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
54,292
70,233
Taken
75,510
38,948
Mitigated
36,488
11,644
Healing
32,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,752
3,602
2,364
6,511
16,867
12,519
515
4,160
12,570
0
35,179
W
18,959
13,551
365
11,294
26,037
11,114
1,116
3,937
21,868
0
97,504
L
Bellona
DiazmenZK
Bellona
10,789
3,115
0
955
15,683
14,962
0
7,512
8,049
0
53,757
L
Arachne
E-Almallah
Arachne
12,478
8,044
0
4,255
16,309
5,599
0
4,137
12,070
0
48,857
L
Hachiman
G4nZuk3
Hachiman
5,895
3,485
0
1,597
11,805
2,895
440
1,926
9,577
0
35,441
W
12,166
443
0
496
9,157
3,292
13
2,777
6,196
71,285
0
W
Cupid
cafu23
Cupid
2,551
921
616
3,502
9,637
3,415
1,640
2,053
7,584
0
36,092
L
8,804
396
173
2,203
14,042
12,149
112
4,597
9,286
26,727
5,902
L
6,365
875
0
2,461
12,394
3,343
0
3,858
8,302
41,892
0
W
Freya
xzath420
Freya
9,864
2,897
0
7,326
13,812
6,148
1,659
954
12,852
58,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
52,078
389
Minions Killed
483
0
Camps Cleared
0
1,875,834
Distance Traveled
2,008,336
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,442
472
45
2
0
435,655
11
W
Arachne
12,417
621
132
7
0
498,668
3
L
Bellona
8,962
448
109
5
0
352,025
1
L
Arachne
9,846
492
75
4
0
401,266
3
L
Hachiman
8,110
406
64
3
0
360,392
0
W
Thoth
10,926
546
118
6
0
406,923
5
W
Cupid
8,499
425
64
3
0
372,717
0
L
Bacchus
8,350
418
48
2
0
419,868
3
L
Sol
9,278
464
93
5
0
342,283
0
W
Freya
10,794
540
124
6
0
294,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role