Player Matchup

Baron Samedi
Baron Samedi
Gold III
LADYPAUL
Baron Samedi
Gold III
Level 64
God Stats
19W - 25L
1,594 SR
Queue Stats
123W - 156L
1,553 MMR
Solo
Tyr
Tyr
Gold I
OsmanYardimici
Tyr
Gold I
Level 158
God Stats
1W - 8L
1,490 SR
Queue Stats
53W - 63L
1,686 MMR
Party 1
Atlas
Atlas
Gold IV
Tatsaku
Atlas
Gold IV
Level 118
God Stats
11W - 2L
1,814 SR
Queue Stats
110W - 113L
1,403 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,633 SR
1,547 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,683 SR
1,583 MMR
Medusa
Medusa
Bronze III
Act Harsh
Medusa
Bronze III
Level 64
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Sol
Sol
Gold V
Eder_Pk
Sol
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,624 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Zeus_americano
Gilgamesh
Silver II
Level 42
God Stats
2W - 0L
1,791 SR
Queue Stats
5W - 0L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LADYPAUL
Baron Samedi
13
2 / 6 / 3
8,834
631
6,164
13,469
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 8 / 4
8,911
637
10,659
18,608
23,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
Tatsaku
Atlas
13
2 / 3 / 4
9,510
679
8,691
17,944
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetGebThothArtioShiva

VS

Bans
FenrirNe ZhaAchillesHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Act Harsh
Medusa
16
6 / 2 / 8
11,290
806
10,532
9,110
3,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
15
4 / 2 / 7
10,538
753
14,567
11,956
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Zeus_americano
Gilgamesh
16
7 / 2 / 8
11,132
795
17,187
15,480
18,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
17
17
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Act Harsh
Medusa
6
2
8
5
W
Sol
4
2
7
3.75
L
Baron Samedi
LADYPAUL
Baron Samedi
2
6
3
0.58
L
2
8
4
0.5
L
Atlas
Tatsaku
Atlas
2
3
4
1.33
W
Gilgamesh
Zeus_americano
Gilgamesh
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
42,286
50,021
Taken
36,546
51,375
Mitigated
27,516
12,121
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Act Harsh
Medusa
10,532
4,221
0
3,071
9,110
3,517
909
3,017
6,093
0
41,675
W
Sol
14,567
5,308
0
5,515
11,956
5,172
1,914
6,236
5,720
39,784
3,506
L
Baron Samedi
LADYPAUL
Baron Samedi
6,164
190
1,318
2,834
13,469
6,914
0
2,319
10,791
29,509
0
L
10,659
748
0
3,914
18,608
23,734
0
5,744
12,330
0
29,545
L
Atlas
Tatsaku
Atlas
8,691
2,838
683
3,372
17,944
20,727
0
5,219
12,443
28,522
0
W
Gilgamesh
Zeus_americano
Gilgamesh
17,187
4,350
0
3,744
15,480
18,827
104
6,167
9,313
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
32,960
124
Minions Killed
150
4
Camps Cleared
8
704,370
Distance Traveled
814,696
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,290
806
51
4
1
274,450
5
W
Sol
10,538
753
70
5
3
249,106
2
L
Baron Samedi
8,834
631
56
4
3
226,567
5
L
Tyr
8,911
637
43
3
1
239,311
2
L
Atlas
9,510
679
25
2
0
238,492
2
W
Gilgamesh
11,132
795
29
2
4
291,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role