Player Matchup

Atlas
Atlas
Alexxminor4234
Atlas
Level 44
God Stats
5W - 4L
1,535 SR
Queue Stats
123W - 134L
1,398 Elo+
Solo
Fenrir
Fenrir
Magic Pete94
Fenrir
Level 42
God Stats
2W - 4L
1,376 SR
Queue Stats
29W - 49L
1,370 Elo+
Solo
Odin
Odin
Mylkyxd
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,828 Elo+
Party 2
Zeus
Zeus
Tribu_smurf
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,633 Elo+
Party 2
Anhur
Anhur
rocket01_18
Anhur
Level 142
God Stats
0W - 1L
1,860 SR
Queue Stats
85W - 67L
1,595 Elo+
Party 2
Team Averages
Level 60
1,554 SR
1,565 Elo+

VS

Team Averages
Level 48
1,494 SR
1,465 Elo+
Artemis
Artemis
Cope333
Artemis
Level 89
God Stats
9W - 7L
1,680 SR
Queue Stats
160W - 144L
1,534 Elo+
Party 1
Arachne
Arachne
MrBad1298
Arachne
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 99L
1,376 Elo+
Solo
Ymir
Ymir
SicilianAccuracy
Ymir
Level 28
God Stats
47W - 28L
1,612 SR
Queue Stats
133W - 109L
1,503 Elo+
Party 1
Bellona
Bellona
XxBEASTLYxX_56
Bellona
Level 28
God Stats
10W - 12L
1,442 SR
Queue Stats
168W - 156L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
xXCrimsonFox
Danzaburou
Level 47
God Stats
4W - 7L
1,235 SR
Queue Stats
407W - 480L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,023
502
3,495
10,892
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
0 / 1 / 1
4,979
498
1,428
6,485
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
Mylkyxd
Odin
8
0 / 1 / 0
4,833
483
1,408
3,513
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 0
5,858
586
3,265
6,864
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,161
516
2,487
5,824
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cope333
Artemis
12
9 / 1 / 0
7,317
732
7,030
5,233
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
MrBad1298
Arachne
10
2 / 1 / 6
5,999
600
4,299
4,988
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 7
6,193
619
2,448
7,233
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 0
6,806
681
3,311
3,905
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xXCrimsonFox
Danzaburou
10
2 / 0 / 5
6,126
613
5,976
3,741
888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Artemis
Cope333
Artemis
9
1
0
9
L
Fenrir
0
1
1
0.5
W
Arachne
MrBad1298
Arachne
2
1
6
5
L
Odin
Mylkyxd
Odin
0
1
0
0
W
2
0
7
5.5
L
1
6
0
0.17
W
1
0
0
1
L
0
3
0
0
W
Danzaburou
xXCrimsonFox
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
23,064
33,578
Taken
25,100
13,812
Mitigated
11,131
6,764
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
1,718
87
1,993
10,892
5,298
0
1,408
9,484
15,727
0
W
Artemis
Cope333
Artemis
7,030
4,680
0
1,933
5,233
1,529
0
2,456
2,777
0
37,733
L
Fenrir
1,428
120
0
2,329
6,485
3,420
0
173
6,312
0
20,919
W
Arachne
MrBad1298
Arachne
4,299
2,509
0
2,638
4,988
1,989
470
976
4,012
0
31,675
L
Odin
Mylkyxd
Odin
1,408
61
0
502
3,513
2,201
0
0
3,513
1,335
19,232
W
2,448
827
202
2,502
7,233
3,634
189
2,696
4,537
22,405
0
L
3,265
144
0
554
6,864
1,686
0
600
6,264
31,053
0
W
3,311
1,182
0
2,344
3,905
3,091
110
534
3,141
0
40,129
L
2,487
1,439
0
1,299
5,824
1,207
0
267
5,557
0
29,738
W
Danzaburou
xXCrimsonFox
Danzaburou
5,976
2,174
0
706
3,741
888
0
632
3,109
0
24,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
32,441
277
Minions Killed
318
0
Camps Cleared
0
964,085
Distance Traveled
1,041,073
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,023
502
32
3
0
198,504
1
W
Artemis
7,317
732
67
7
0
184,545
3
L
Fenrir
4,979
498
51
5
0
205,677
1
W
Arachne
5,999
600
61
6
0
235,083
0
L
Odin
4,833
483
49
5
0
209,961
2
W
Ymir
6,193
619
38
4
0
209,459
2
L
Zeus
5,858
586
71
7
0
174,779
1
W
Bellona
6,806
681
105
11
0
231,392
6
L
Anhur
5,161
516
74
7
0
175,164
4
W
Danzaburou
6,126
613
47
5
0
180,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role