Player Matchup

Bacchus
Bacchus
Cx-v5i-2
Bacchus
Level 44
God Stats
0W - 3L
1,311 SR
Queue Stats
136W - 167L
1,434 Elo+
Solo
Chronos
Chronos
MrPeace97
Chronos
Level 109
God Stats
3W - 5L
1,481 SR
Queue Stats
323W - 323L
1,436 Elo+
Solo
Thanatos
Thanatos
capitancobra99
Thanatos
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 216L
1,355 Elo+
Solo
Achilles
Achilles
jostyv009
Achilles
Level 37
God Stats
24W - 25L
1,425 SR
Queue Stats
441W - 473L
1,479 Elo+
Solo
Medusa
Medusa
marquitos1097
Medusa
Level 65
God Stats
25W - 18L
1,482 SR
Queue Stats
137W - 147L
1,335 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,408 Elo+

VS

Team Averages
Level 64
1,471 SR
1,391 Elo+
Bakasura
Bakasura
Lazypunk20
Bakasura
Level 99
God Stats
7W - 3L
1,853 SR
Queue Stats
180W - 188L
1,499 Elo+
Solo
Bellona
Bellona
costadelsol5
Bellona
Level 42
God Stats
4W - 8L
1,252 SR
Queue Stats
69W - 124L
1,236 Elo+
Solo
Artemis
Artemis
ldhoward1220
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
twistedillusion9
Eset
Level 89
God Stats
1W - 6L
1,129 SR
Queue Stats
58W - 53L
1,321 Elo+
Solo
Nu Wa
Nu Wa
xPOINT-BREAKx
Nu Wa
Level 44
God Stats
1W - 0L
1,620 SR
Queue Stats
13W - 16L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cx-v5i-2
Bacchus
15
10 / 5 / 0
9,998
526
10,186
18,422
17,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
MrPeace97
Chronos
16
1 / 3 / 5
9,580
504
8,441
18,319
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
11
1 / 8 / 1
7,563
398
4,450
16,463
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
jostyv009
Achilles
12
2 / 5 / 2
8,308
437
7,360
14,836
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
8,532
449
5,554
12,269
3,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lazypunk20
Bakasura
20
14 / 0 / 3
12,329
649
11,196
16,761
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
costadelsol5
Bellona
15
0 / 6 / 4
9,106
479
4,158
16,536
13,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ldhoward1220
Artemis
16
5 / 2 / 9
10,374
546
12,381
8,832
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 9
9,888
520
10,958
10,773
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 3 / 10
9,788
515
18,401
7,676
2,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
15
Kills
25
25
Deaths
16
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cx-v5i-2
Bacchus
10
5
0
2
W
Bakasura
Lazypunk20
Bakasura
14
0
3
15.5
L
Chronos
MrPeace97
Chronos
1
3
5
1.17
L
Thanatos
1
8
1
0.19
W
Bellona
costadelsol5
Bellona
0
6
4
0.33
L
Achilles
jostyv009
Achilles
2
5
2
0.6
W
Artemis
ldhoward1220
Artemis
5
2
9
4.75
L
1
4
2
0.5
W
3
5
9
1.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
57,094
80,309
Taken
60,578
35,067
Mitigated
29,972
22,069
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cx-v5i-2
Bacchus
10,186
1,189
0
2,870
18,422
17,821
341
5,579
11,852
45,243
0
W
Bakasura
Lazypunk20
Bakasura
11,196
7,550
0
7,312
16,761
7,396
2,856
2,475
14,286
0
74,683
L
Chronos
MrPeace97
Chronos
8,441
4,005
0
5,609
18,319
4,847
698
7,485
10,632
75,124
0
L
Thanatos
4,450
1,291
0
9,286
16,463
4,185
0
4,213
11,957
0
40,113
W
Bellona
costadelsol5
Bellona
4,158
1,184
0
4,751
16,536
13,139
228
7,733
8,803
0
53,323
L
Achilles
jostyv009
Achilles
7,360
1,729
0
4,247
14,836
4,666
165
7,198
7,638
0
40,219
W
Artemis
ldhoward1220
Artemis
12,381
5,697
0
2,130
8,832
2,918
5,504
3,223
5,609
0
56,213
L
5,554
2,469
0
57
12,269
3,548
699
4,884
7,050
0
51,521
W
10,958
705
135
1,990
10,773
4,121
903
3,057
7,716
47,293
0
W
18,401
3,104
0
959
7,676
2,398
1,404
2,139
5,537
61,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
51,485
443
Minions Killed
504
0
Camps Cleared
0
1,776,336
Distance Traveled
1,833,855
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,998
526
74
4
0
349,192
1
W
Bakasura
12,329
649
154
8
0
467,304
5
L
Chronos
9,580
504
131
7
0
328,673
3
L
Thanatos
7,563
398
73
4
0
365,593
1
W
Bellona
9,106
479
91
5
0
308,570
0
L
Achilles
8,308
437
64
3
0
383,875
0
W
Artemis
10,374
546
112
6
0
355,241
3
L
Medusa
8,532
449
101
5
0
349,003
2
W
Eset
9,888
520
67
4
0
353,277
8
W
Nu Wa
9,788
515
80
4
0
349,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role