Player Matchup

Hades
Hades
Almost Zoinked
Hades
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,507 Elo+
Party 2
Bacchus
Bacchus
Leeky jr
Bacchus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yidok
Cu Chulainn
Level 95
God Stats
5W - 8L
1,366 SR
Queue Stats
215W - 224L
1,470 Elo+
Solo
Jing Wei
Jing Wei
chiefKillingMe
Jing Wei
Level 145
God Stats
5W - 1L
1,665 SR
Queue Stats
134W - 118L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
xDefianceHD
Cliodhna
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 64L
1,454 Elo+
Party 2
Team Averages
Level 112
1,506 SR
1,501 Elo+

VS

Team Averages
Level 93
1,565 SR
1,490 Elo+
Neith
Neith
AlliCaht
Neith
Level 66
God Stats
18W - 25L
1,430 SR
Queue Stats
110W - 125L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
I_Am_Logangar
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,477 Elo+
Party 3
Fenrir
Fenrir
Kirgio
Fenrir
Level 84
God Stats
1W - 1L
1,747 SR
Queue Stats
203W - 151L
1,594 Elo+
Solo
Jormungandr
Jormungandr
LucasXIl
Jormungandr
Level 114
God Stats
32W - 20L
1,646 SR
Queue Stats
105W - 95L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
mateoson
Baron Samedi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 128L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
10,465
551
13,341
20,207
9,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Leeky jr
Bacchus
11
0 / 2 / 9
7,759
408
4,352
14,866
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Yidok
Cu Chulainn
18
4 / 1 / 2
11,296
595
13,356
14,422
13,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
17
4 / 3 / 6
9,924
522
6,446
14,442
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
xDefianceHD
Cliodhna
18
8 / 4 / 9
10,887
573
13,225
17,452
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlliCaht
Neith
15
1 / 7 / 5
8,835
465
6,306
10,131
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
I_Am_Logangar
Sun Wukong
16
0 / 3 / 2
9,510
501
10,481
17,533
12,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Kirgio
Fenrir
18
7 / 4 / 1
10,767
567
13,340
16,277
9,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
LucasXIl
Jormungandr
14
3 / 1 / 1
8,722
459
11,957
15,098
13,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
mateoson
Baron Samedi
14
2 / 8 / 5
9,026
475
12,366
14,246
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
13
14
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AlliCaht
Neith
1
7
5
0.5
W
7
4
8
2.75
L
Sun Wukong
I_Am_Logangar
Sun Wukong
0
3
2
0.33
L
Fenrir
Kirgio
Fenrir
7
4
1
1.88
W
Bacchus
Leeky jr
Bacchus
0
2
9
2.25
L
Jormungandr
LucasXIl
Jormungandr
3
1
1
3.5
W
Cu Chulainn
Yidok
Cu Chulainn
4
1
2
5
W
Jing Wei
4
3
6
2.33
L
Baron Samedi
mateoson
Baron Samedi
2
8
5
0.56
W
Cliodhna
xDefianceHD
Cliodhna
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
54,450
81,389
Taken
73,285
49,163
Mitigated
44,797
28,680
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlliCaht
Neith
6,306
2,395
474
1,218
10,131
4,272
521
3,285
6,846
0
46,440
W
13,341
1,668
786
7,664
20,207
9,598
276
6,808
12,930
59,416
0
L
Sun Wukong
I_Am_Logangar
Sun Wukong
10,481
1,603
0
6,670
17,533
12,132
0
2,020
15,513
0
66,499
L
Fenrir
Kirgio
Fenrir
13,340
2,213
0
3,543
16,277
9,777
0
2,962
13,315
0
89,022
W
Bacchus
Leeky jr
Bacchus
4,352
442
716
2,492
14,866
14,158
309
5,835
8,886
17,506
0
L
Jormungandr
LucasXIl
Jormungandr
11,957
1,165
0
2,645
15,098
13,203
212
3,369
11,729
49,454
0
W
Cu Chulainn
Yidok
Cu Chulainn
13,356
1,554
0
1,067
14,422
13,047
368
1,316
13,040
6,415
78,614
W
Jing Wei
6,446
5,907
0
5,959
14,442
5,333
1,069
4,828
9,480
0
77,207
L
Baron Samedi
mateoson
Baron Samedi
12,366
979
1,285
3,915
14,246
5,413
236
7,593
6,653
45,374
1,126
W
Cliodhna
xDefianceHD
Cliodhna
13,225
1,695
0
9,996
17,452
7,027
0
4,325
12,905
0
81,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
46,860
541
Minions Killed
507
0
Camps Cleared
0
1,946,126
Distance Traveled
1,767,713
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,835
465
84
4
0
305,546
5
W
Hades
10,465
551
110
6
0
361,396
1
L
Sun Wukong
9,510
501
151
8
0
367,199
8
L
Fenrir
10,767
567
125
7
0
396,239
6
W
Bacchus
7,759
408
18
1
0
400,670
3
L
Jormungandr
8,722
459
76
4
0
372,351
6
W
Cu Chulainn
11,296
595
160
8
0
387,118
3
W
Jing Wei
9,924
522
132
7
0
361,060
3
L
Baron Samedi
9,026
475
71
4
0
326,378
2
W
Cliodhna
10,887
573
121
6
0
435,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role