Player Matchup

Bellona
Bellona
Silver II
LSLAPYOU
Bellona
Silver II
Level 154
God Stats
17W - 10L
1,664 SR
Queue Stats
63W - 52L
1,501 MMR
Party 2
Hou Yi
Hou Yi
Bronze V
Nalff
Hou Yi
Bronze V
Level 157
God Stats
4W - 8L
1,193 SR
Queue Stats
158W - 141L
1,500 MMR
Party 2
Awilix
Awilix
Gold IV
RenatoCarvz_17
Awilix
Gold IV
Level 85
God Stats
46W - 47L
1,485 SR
Queue Stats
443W - 436L
1,494 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
daniroor91
Kumbhakarna
Gold V
Level 153
God Stats
3W - 5L
1,343 SR
Queue Stats
427W - 426L
1,424 MMR
Party 1
Raijin
Raijin
Gold III
urihusqy
Raijin
Gold III
Level 128
God Stats
6W - 3L
1,439 SR
Queue Stats
388W - 386L
1,541 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,425 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,525 SR
1,491 MMR
Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Nellyious
Bacchus
Silver I
Level 126
God Stats
3W - 6L
1,680 SR
Queue Stats
147W - 166L
1,491 MMR
Solo
Pele
Pele
Gold II
Rizaq_
Pele
Gold II
Level 118
God Stats
85W - 66L
1,698 SR
Queue Stats
237W - 233L
1,594 MMR
Party 3
Achilles
Achilles
Silver IV
Scharni
Achilles
Silver IV
Level 143
God Stats
5W - 7L
1,500 SR
Queue Stats
112W - 90L
1,370 MMR
Party 3
Artemis
Artemis
Silver II
zoro200796
Artemis
Silver II
Level 67
God Stats
0W - 3L
1,246 SR
Queue Stats
9W - 11L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LSLAPYOU
Bellona
19
12 / 3 / 6
13,997
583
21,580
25,670
28,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Nalff
Hou Yi
20
13 / 1 / 8
16,327
680
29,022
20,860
9,457
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
6 / 3 / 12
13,923
580
13,852
15,818
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
daniroor91
Kumbhakarna
17
0 / 1 / 17
12,373
516
6,520
27,324
42,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
urihusqy
Raijin
18
7 / 4 / 9
12,969
540
12,847
13,016
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArachneLokiCliodhnaShiva

VS

Bans
BastetFenrirGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 7 / 4
10,552
440
11,915
16,166
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Nellyious
Bacchus
15
2 / 8 / 8
10,186
424
9,659
20,813
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Rizaq_
Pele
19
5 / 9 / 3
11,743
489
15,436
24,425
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Scharni
Achilles
20
4 / 5 / 3
12,155
506
14,973
24,304
30,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
zoro200796
Artemis
16
0 / 9 / 0
9,600
400
8,059
17,927
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
38
Kills
12
12
Deaths
38
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
4
0.43
W
Bellona
LSLAPYOU
Bellona
12
3
6
5
W
Hou Yi
Nalff
Hou Yi
13
1
8
17
L
Bacchus
Nellyious
Bacchus
2
8
8
0.75
W
6
3
12
4
L
Pele
Rizaq_
Pele
5
9
3
0.72
L
Achilles
Scharni
Achilles
4
5
3
1.1
W
Kumbhakarna
daniroor91
Kumbhakarna
0
1
17
8.5
W
Raijin
urihusqy
Raijin
7
4
9
2.88
L
Artemis
zoro200796
Artemis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,821
Damage
60,042
102,688
Taken
103,635
93,438
Mitigated
77,107
34,352
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,915
1,049
0
2,832
16,166
9,464
110
3,486
12,680
69,678
0
W
Bellona
LSLAPYOU
Bellona
21,580
11,446
0
9,519
25,670
28,511
216
4,680
20,053
0
94,409
W
Hou Yi
Nalff
Hou Yi
29,022
17,633
0
9,608
20,860
9,457
6,811
4,918
15,942
0
167,606
L
Bacchus
Nellyious
Bacchus
9,659
779
0
3,261
20,813
25,370
0
3,990
16,823
31,881
0
W
13,852
5,462
0
5,035
15,818
6,638
2,209
2,247
13,433
0
99,671
L
Pele
Rizaq_
Pele
15,436
3,284
0
4,462
24,425
7,271
0
4,503
19,922
0
90,684
L
Achilles
Scharni
Achilles
14,973
4,008
0
5,917
24,304
30,392
86
3,428
20,876
0
74,743
W
Kumbhakarna
daniroor91
Kumbhakarna
6,520
849
0
7,249
27,324
42,405
482
6,782
20,380
32,328
0
W
Raijin
urihusqy
Raijin
12,847
1,161
0
2,941
13,016
6,427
381
4,389
8,445
86,005
0
L
Artemis
zoro200796
Artemis
8,059
2,326
0
4,220
17,927
4,610
0
3,960
13,967
0
69,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,589
Gold Earned
54,236
649
Minions Killed
584
0
Camps Cleared
0
2,349,467
Distance Traveled
2,231,828
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,552
440
127
5
0
412,475
4
W
Bellona
13,997
583
145
6
0
489,079
4
W
Hou Yi
16,327
680
222
9
0
432,146
5
L
Bacchus
10,186
424
45
2
0
451,886
0
W
Awilix
13,923
580
138
6
0
530,710
4
L
Pele
11,743
489
142
6
0
482,370
2
L
Achilles
12,155
506
144
6
0
481,871
3
W
Kumbhakarna
12,373
516
22
1
0
479,805
1
W
Raijin
12,969
540
122
5
0
417,727
9
L
Artemis
9,600
400
126
5
0
403,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role