Player Matchup

Bacchus
Bacchus
Artie Barty
Bacchus
Level 108
God Stats
1W - 0L
1,660 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 1
Anhur
Anhur
YERPPP12345
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
korupt-ad
Fenrir
Level 80
God Stats
53W - 50L
1,513 SR
Queue Stats
322W - 339L
1,413 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,485 Elo+

VS

Team Averages
Level 120
1,601 SR
1,456 Elo+
Baron Samedi
Baron Samedi
GhettoTownPiper
Baron Samedi
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 64L
1,433 Elo+
Solo
Xbalanque
Xbalanque
Magee1k
Xbalanque
Level 95
God Stats
0W - 1L
1,805 SR
Queue Stats
89W - 97L
1,480 Elo+
Solo
King Arthur
King Arthur
MetThe DUKE14
King Arthur
Level 146
God Stats
34W - 55L
1,498 SR
Queue Stats
370W - 443L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artie Barty
Bacchus
20
7 / 5 / 17
16,252
707
18,171
34,074
80,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 9 / 15
16,049
698
15,855
23,247
10,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
korupt-ad
Fenrir
20
10 / 4 / 10
16,505
718
23,978
37,404
58,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhettoTownPiper
Baron Samedi
20
7 / 7 / 10
16,352
711
28,628
18,877
18,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Magee1k
Xbalanque
20
7 / 9 / 6
16,299
709
27,702
21,054
8,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MetThe DUKE14
King Arthur
19
4 / 8 / 12
15,730
684
20,628
28,269
36,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
24
Kills
18
18
Deaths
24
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Artie Barty
Bacchus
7
5
17
3.1
L
Baron Samedi
GhettoTownPiper
Baron Samedi
7
7
10
1.71
L
Xbalanque
Magee1k
Xbalanque
7
9
6
1.11
L
King Arthur
MetThe DUKE14
King Arthur
4
8
12
1.25
W
7
9
15
1.61
W
Fenrir
korupt-ad
Fenrir
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
76,958
94,725
Taken
68,200
148,946
Mitigated
63,642
16,480
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Artie Barty
Bacchus
18,171
1,646
0
5,044
34,074
80,219
182
8,759
25,315
41,765
0
L
Baron Samedi
GhettoTownPiper
Baron Samedi
28,628
2,037
2,152
3,773
18,877
18,826
296
6,588
12,289
66,443
0
L
Xbalanque
Magee1k
Xbalanque
27,702
18,063
0
7,248
21,054
8,544
2,054
5,326
15,728
0
78,924
L
King Arthur
MetThe DUKE14
King Arthur
20,628
3,273
468
5,669
28,269
36,272
204
7,439
20,830
0
51,675
W
15,855
8,434
416
3,493
23,247
10,539
1,932
8,062
15,185
0
63,339
W
Fenrir
korupt-ad
Fenrir
23,978
5,748
0
7,527
37,404
58,188
894
12,819
24,585
0
70,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,806
Gold Earned
48,381
183
Minions Killed
215
7
Camps Cleared
13
1,159,375
Distance Traveled
1,058,077
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,252
707
40
2
0
423,016
4
L
Baron Samedi
16,352
711
80
3
2
339,181
2
L
Xbalanque
16,299
709
86
4
6
338,618
3
L
King Arthur
15,730
684
49
2
5
380,278
1
W
Anhur
16,049
698
74
3
2
308,743
0
W
Fenrir
16,505
718
69
3
5
427,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role