Player Matchup

Merlin
Merlin
IvanAetos
Merlin
Level 55
God Stats
0W - 2L
1,177 SR
Queue Stats
6W - 26L
1,111 Elo+
Party 1
Danzaburou
Danzaburou
Ribou
Danzaburou
Level 109
God Stats
24W - 51L
1,411 SR
Queue Stats
425W - 576L
1,314 Elo+
Solo
Chaac
Chaac
Tekkerrz_
Chaac
Level 49
God Stats
1W - 8L
1,197 SR
Queue Stats
6W - 26L
1,119 Elo+
Party 1
Team Averages
Level 71
1,262 SR
1,182 Elo+

VS

Team Averages
Level 151
1,779 SR
1,613 Elo+
Baron Samedi
Baron Samedi
Abrax773
Baron Samedi
Level 144
God Stats
9W - 2L
1,818 SR
Queue Stats
131W - 118L
1,576 Elo+
Party 2
Thanatos
Thanatos
S_i_o_n_n_a_c_h
Thanatos
Level 160
God Stats
1W - 2L
1,624 SR
Queue Stats
131W - 113L
1,598 Elo+
Party 2
Geb
Geb
SniperTony92
Geb
Level 149
God Stats
10W - 0L
1,896 SR
Queue Stats
25W - 11L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IvanAetos
Merlin
9
0 / 6 / 2
5,741
574
4,301
5,854
1,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ribou
Danzaburou
10
2 / 6 / 0
6,345
635
5,690
8,101
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Tekkerrz_
Chaac
9
0 / 3 / 2
5,930
593
3,718
6,636
2,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abrax773
Baron Samedi
12
5 / 2 / 10
8,017
802
6,206
6,033
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
10 / 0 / 5
8,691
869
10,102
8,635
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 14
7,687
769
2,458
9,084
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abrax773
Baron Samedi
5
2
10
5
L
Merlin
IvanAetos
Merlin
0
6
2
0.17
L
Danzaburou
Ribou
Danzaburou
2
6
0
0.33
W
Thanatos
10
0
5
12.5
W
0
0
14
7
L
Chaac
Tekkerrz_
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,709
Damage
18,766
20,591
Taken
23,752
5,707
Mitigated
16,678
2,381
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abrax773
Baron Samedi
6,206
649
919
2,049
6,033
2,851
472
1,233
4,800
22,119
0
L
Merlin
IvanAetos
Merlin
4,301
170
0
0
5,854
1,255
0
2,507
3,191
12,556
0
L
Danzaburou
Ribou
Danzaburou
5,690
1,255
202
444
8,101
1,896
0
3,168
4,712
0
18,496
W
Thanatos
10,102
2,218
0
9,382
8,635
5,618
0
1,931
6,704
515
27,772
W
2,458
168
0
2,556
9,084
8,209
306
1,808
7,276
10,320
0
L
Chaac
Tekkerrz_
Chaac
3,718
104
0
1,735
6,636
2,556
0
3,182
3,290
0
12,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,016
Gold Earned
24,395
70
Minions Killed
92
2
Camps Cleared
7
518,017
Distance Traveled
580,822
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,017
802
38
4
1
167,039
2
L
Merlin
5,741
574
22
2
1
171,367
2
L
Danzaburou
6,345
635
22
2
0
153,886
1
W
Thanatos
8,691
869
44
4
5
209,214
1
W
Geb
7,687
769
10
1
1
204,569
5
L
Chaac
5,930
593
26
3
1
192,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role