Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CiKio
Bellona
Level 160
God Stats
4W - 0L
1,860 SR
Queue Stats
138W - 126L
1,606 Elo+
Party 1
Nu Wa
Nu Wa
DeathByJess4235
Nu Wa
Level 23
God Stats
62W - 15L
1,927 SR
Queue Stats
117W - 29L
1,862 Elo+
Party 1
Geb
Geb
SopitaDeKeso
Geb
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 217L
1,688 Elo+
Party 1
Team Averages
Level 125
1,657 SR
1,631 Elo+

VS

Team Averages
Level 96
1,512 SR
1,540 Elo+
Hera
Hera
 
Hera
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bawjin
Ra
Level 109
God Stats
5W - 9L
1,509 SR
Queue Stats
50W - 48L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoSpangMan
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,365 SR
Queue Stats
7W - 9L
1,473 Elo+
Solo
Fafnir
Fafnir
That Guy Loop
Fafnir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 145L
1,575 Elo+
Party 2
Mulan
Mulan
YaXSaW
Mulan
Level 108
God Stats
0W - 2L
1,685 SR
Queue Stats
50W - 37L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 0 / 10
9,840
984
18,209
7,891
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
 
Jormungandr
15
5 / 1 / 13
8,986
899
10,174
8,407
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CiKio
Bellona
15
10 / 2 / 11
9,169
917
9,625
10,402
10,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 9
7,792
779
5,231
4,275
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
7,929
793
2,595
9,265
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 5 / 1
6,632
663
4,349
6,772
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
13
2 / 9 / 2
7,406
741
5,554
11,793
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
NoSpangMan
Ah Muzen Cab
13
2 / 6 / 3
7,192
719
6,101
9,824
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 6
6,936
694
4,138
9,782
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
YaXSaW
Mulan
11
2 / 8 / 1
6,576
658
6,305
13,783
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
30
Kills
6
7
Deaths
30
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
10
17
W
Jormungandr
 
Jormungandr
5
1
13
11.5
L
Hera
 
Hera
0
5
1
0.1
L
Ra
2
9
2
0.33
W
Bellona
CiKio
Bellona
10
2
11
7.75
W
1
2
9
2.75
L
Ah Muzen Cab
NoSpangMan
Ah Muzen Cab
2
6
3
0.58
W
2
2
7
2.75
L
0
2
6
1.5
L
Mulan
YaXSaW
Mulan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
26,447
40,240
Taken
51,954
27,047
Mitigated
26,878
5,963
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,209
6,422
0
2,635
7,891
3,126
2,818
2,764
4,968
0
45,256
W
Jormungandr
 
Jormungandr
10,174
1,356
0
1,250
8,407
4,907
511
2,447
5,643
35,549
0
L
Hera
 
Hera
4,349
434
0
900
6,772
1,894
0
867
5,905
20,452
0
L
Ra
5,554
447
815
2,041
11,793
4,133
0
5,248
6,545
23,230
0
W
Bellona
CiKio
Bellona
9,625
2,313
0
615
10,402
10,055
455
2,855
7,324
5,118
17,442
W
5,231
1,116
0
0
4,275
1,563
1,389
1,919
2,292
17,931
0
L
Ah Muzen Cab
NoSpangMan
Ah Muzen Cab
6,101
1,763
0
2,561
9,824
4,078
0
3,579
6,245
0
18,399
W
2,595
429
0
1,463
9,265
7,396
445
3,499
5,474
9,766
0
L
4,138
1,275
389
1,954
9,782
9,112
0
4,833
4,949
12,210
0
L
Mulan
YaXSaW
Mulan
6,305
491
0
2,787
13,783
7,661
0
5,002
8,781
0
12,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
34,742
198
Minions Killed
137
0
Camps Cleared
0
1,085,262
Distance Traveled
957,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,840
984
72
7
0
212,324
1
W
Jormungandr
8,986
899
58
6
0
216,901
3
L
Hera
6,632
663
41
4
0
181,853
3
L
Ra
7,406
741
53
5
0
193,298
1
W
Bellona
9,169
917
27
3
0
233,727
0
W
Nu Wa
7,792
779
28
3
0
178,933
1
L
Ah Muzen Cab
7,192
719
17
2
0
194,199
1
W
Geb
7,929
793
13
1
0
243,377
2
L
Fafnir
6,936
694
14
1
0
204,651
0
L
Mulan
6,576
658
12
1
0
183,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role