Player Matchup

Shiva
Shiva
AssaultMainJohn
Shiva
Level 59
God Stats
16W - 10L
1,692 SR
Queue Stats
898W - 943L
1,423 Elo+
Solo
Agni
Agni
GrimBearer
Agni
Level 118
God Stats
3W - 1L
1,790 SR
Queue Stats
58W - 48L
1,526 Elo+
Solo
Loki
Loki
P2DaIckles
Loki
Level 31
God Stats
3W - 1L
1,614 SR
Queue Stats
39W - 10L
1,672 Elo+
Solo
Sobek
Sobek
St0len profile
Sobek
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 280L
1,390 Elo+
Solo
Charybdis
Charybdis
dafer11
Charybdis
Level 149
God Stats
3W - 2L
1,825 SR
Queue Stats
33W - 27L
1,583 Elo+
Solo
Team Averages
Level 103
1,684 SR
1,519 Elo+

VS

Team Averages
Level 110
1,506 SR
1,454 Elo+
Olorun
Olorun
ButWhyMe
Olorun
Level 128
God Stats
1W - 1L
1,522 SR
Queue Stats
116W - 89L
1,518 Elo+
Party 1
Artemis
Artemis
GlazedSalmon
Artemis
Level 143
God Stats
4W - 3L
1,736 SR
Queue Stats
237W - 206L
1,514 Elo+
Party 1
Hercules
Hercules
Hakeemyy
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,330 Elo+
Party 1
Medusa
Medusa
MrCauthon
Medusa
Level 113
God Stats
1W - 5L
1,271 SR
Queue Stats
335W - 361L
1,481 Elo+
Party 2
Charybdis
Charybdis
WomBreaker
Charybdis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 264L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 20
8,720
872
7,063
9,782
10,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 14
9,601
960
12,390
7,558
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 3 / 13
9,546
955
12,847
8,580
5,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 24
8,675
868
6,778
14,138
20,776
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
dafer11
Charybdis
15
6 / 2 / 12
8,969
897
10,566
9,598
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ButWhyMe
Olorun
15
2 / 6 / 5
8,382
838
9,439
11,070
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
GlazedSalmon
Artemis
14
3 / 6 / 4
8,117
812
14,258
10,042
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Hakeemyy
Hercules
16
2 / 3 / 8
9,161
916
5,137
14,412
17,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
MrCauthon
Medusa
14
4 / 5 / 5
8,730
873
5,089
8,977
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
WomBreaker
Charybdis
9
1 / 7 / 4
6,629
663
2,912
8,985
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
27
Kills
12
12
Deaths
27
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Olorun
ButWhyMe
Olorun
2
6
5
0.75
L
Artemis
GlazedSalmon
Artemis
3
6
4
0.83
W
7
0
14
14
L
Hercules
Hakeemyy
Hercules
2
3
8
2
L
Medusa
MrCauthon
Medusa
4
5
5
1.3
W
10
3
13
5.5
W
2
5
24
2.8
L
Charybdis
WomBreaker
Charybdis
1
7
4
0.43
W
Charybdis
dafer11
Charybdis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,644
Damage
36,835
49,656
Taken
53,486
44,264
Mitigated
35,903
18,067
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
914
2,862
1,609
9,782
10,853
218
2,250
7,532
0
13,614
L
Olorun
ButWhyMe
Olorun
9,439
5,871
1,466
2,283
11,070
5,087
1,119
5,581
5,489
32,288
0
L
Artemis
GlazedSalmon
Artemis
14,258
6,455
824
1,472
10,042
4,650
768
3,151
6,891
0
22,420
W
12,390
375
1,859
3,058
7,558
3,302
1,768
863
6,695
26,857
0
L
Hercules
Hakeemyy
Hercules
5,137
960
343
3,049
14,412
17,431
0
5,109
9,303
0
10,306
L
Medusa
MrCauthon
Medusa
5,089
1,994
54
302
8,977
5,582
0
1,910
7,067
0
12,265
W
12,847
4,784
865
1,696
8,580
5,362
922
763
7,817
0
21,145
W
6,778
97
588
2,946
14,138
20,776
385
4,455
9,683
11,985
0
L
Charybdis
WomBreaker
Charybdis
2,912
1,211
67
742
8,985
3,153
0
3,417
5,568
0
3,327
W
Charybdis
dafer11
Charybdis
10,566
5,259
105
2,479
9,598
3,971
1,990
1,108
8,490
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
41,019
111
Minions Killed
88
0
Camps Cleared
0
962,666
Distance Traveled
800,556
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,720
872
18
2
0
179,708
0
L
Olorun
8,382
838
42
4
0
157,531
1
L
Artemis
8,117
812
22
2
0
164,080
4
W
Agni
9,601
960
34
3
0
225,999
5
L
Hercules
9,161
916
7
1
0
201,746
2
L
Medusa
8,730
873
14
1
0
151,283
0
W
Loki
9,546
955
14
1
0
206,924
0
W
Sobek
8,675
868
10
1
0
179,587
1
L
Charybdis
6,629
663
3
0
0
125,916
0
W
Charybdis
8,969
897
35
4
0
170,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role