Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlackVolk22
Chang'e
Level 111
God Stats
4W - 1L
1,079 SR
Queue Stats
298W - 321L
1,457 Elo+
Solo
Skadi
Skadi
JA JA 111
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,469 Elo+
Solo
Tiamat
Tiamat
Minime120693
Tiamat
Level 100
God Stats
2W - 2L
1,180 SR
Queue Stats
137W - 139L
1,521 Elo+
Solo
Bellona
Bellona
theThundergogo
Bellona
Level 67
God Stats
1W - 2L
1,192 SR
Queue Stats
43W - 40L
1,505 Elo+
Solo
Team Averages
Level 107
1,290 SR
1,490 Elo+

VS

Team Averages
Level 109
1,534 SR
1,561 Elo+
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Juneus221
Terra
Level 120
God Stats
3W - 3L
1,686 SR
Queue Stats
263W - 273L
1,529 Elo+
Party 2
Mercury
Mercury
KingOfDaKings20
Mercury
Level 128
God Stats
3W - 6L
1,522 SR
Queue Stats
199W - 196L
1,523 Elo+
Party 1
Thanatos
Thanatos
Lord_FazzyShnish
Thanatos
Level 127
God Stats
1W - 2L
1,274 SR
Queue Stats
148W - 159L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
dylonspears3
Erlang Shen
Level 86
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 2 / 16
13,569
905
34,994
25,172
29,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
BlackVolk22
Chang'e
5
0 / 1 / 1
7,492
499
239
1,156
272
Skadi
JA JA 111
Skadi
20
8 / 3 / 12
12,409
827
19,413
10,528
4,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
20
5 / 3 / 21
12,176
812
29,332
14,275
13,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 16
10,684
712
17,433
16,880
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
1 / 3 / 7
10,726
715
11,587
28,700
16,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Juneus221
Terra
18
3 / 6 / 8
11,627
775
9,464
29,013
36,977
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 6 / 7
10,709
714
13,445
14,405
7,649
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 9 / 6
10,606
707
11,559
18,327
10,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
dylonspears3
Erlang Shen
17
0 / 5 / 6
8,960
597
7,138
20,290
12,566
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
29
Kills
14
14
Deaths
29
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
2
16
10
L
Thor
 
Thor
1
3
7
1.5
W
Chang'e
BlackVolk22
Chang'e
0
1
1
0.5
W
Skadi
JA JA 111
Skadi
8
3
12
4.67
L
Terra
Juneus221
Terra
3
6
8
1.17
L
6
6
7
1.58
L
4
9
6
0.78
W
Tiamat
5
3
21
5.17
L
Erlang Shen
dylonspears3
Erlang Shen
0
5
6
0.6
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,411
Damage
53,193
68,011
Taken
110,735
61,543
Mitigated
83,564
32,026
Healing
53,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
34,994
3,894
1,286
11,054
25,172
29,221
533
3,892
21,280
0
56,249
L
Thor
 
Thor
11,587
1,572
4,686
9,621
28,700
16,146
346
8,344
19,566
0
28,787
W
Chang'e
BlackVolk22
Chang'e
239
43
0
92
1,156
272
0
213
943
239
0
W
Skadi
JA JA 111
Skadi
19,413
11,036
1,581
2,509
10,528
4,595
2,339
2,282
8,246
0
44,788
L
Terra
Juneus221
Terra
9,464
2,543
11,170
8,694
29,013
36,977
44
9,055
19,091
23,878
0
L
13,445
3,667
2,979
1,690
14,405
7,649
51
3,772
10,459
0
17,995
L
11,559
2,781
507
5,657
18,327
10,226
748
3,250
14,813
0
18,693
W
Tiamat
29,332
2,771
2,069
6,210
14,275
13,519
1,528
1,796
12,479
52,998
0
L
Erlang Shen
dylonspears3
Erlang Shen
7,138
1,559
1,834
6,236
20,290
12,566
885
5,150
14,599
0
19,702
W
17,433
3,951
2,069
5,156
16,880
13,936
7
1,281
15,599
0
20,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
52,628
165
Minions Killed
125
0
Camps Cleared
0
1,070,284
Distance Traveled
1,320,461
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,569
905
52
3
0
304,136
0
L
Thor
10,726
715
42
3
0
256,035
4
W
Chang'e
7,492
499
0
0
0
16,145
0
W
Skadi
12,409
827
63
4
0
262,410
0
L
Terra
11,627
775
30
2
0
275,751
4
L
Mercury
10,709
714
15
1
0
263,657
0
L
Thanatos
10,606
707
25
2
0
223,334
1
W
Tiamat
12,176
812
41
3
0
249,191
3
L
Erlang Shen
8,960
597
13
1
0
301,684
0
W
Bellona
10,684
712
9
1
0
238,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role