Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AntonyGabriel1
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,241 Elo+
Solo
Izanami
Izanami
Elementium
Izanami
Level 159
God Stats
1W - 0L
1,620 SR
Queue Stats
29W - 6L
2,024 Elo+
Party 2
Chaac
Chaac
TheAℓℓex
Chaac
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 82L
1,744 Elo+
Party 2
Artio
Artio
VéioDoRage
Artio
Level 14
God Stats
7W - 0L
1,909 SR
Queue Stats
93W - 16L
2,012 Elo+
Party 2
Team Averages
Level 79
1,606 SR
1,704 Elo+

VS

Team Averages
Level 75
1,448 SR
1,473 Elo+
Neith
Neith
Coman-che69
Neith
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gregzs
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 84L
1,487 Elo+
Party 1
Loki
Loki
Hex-Bocath_Fatal
Loki
Level 124
God Stats
2W - 4L
1,535 SR
Queue Stats
393W - 424L
1,485 Elo+
Solo
Ares
Ares
INDOMINUSMK
Ares
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 95L
1,475 Elo+
Party 1
Susano
Susano
Smartinez1204_
Susano
Level 61
God Stats
1W - 4L
1,203 SR
Queue Stats
30W - 39L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 9
6,028
603
2,321
3,223
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 5
5,284
528
2,905
3,797
1,856
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
Elementium
Izanami
12
9 / 0 / 6
7,353
735
8,504
6,949
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 1 / 1
6,673
667
6,555
5,130
3,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 4
6,475
648
5,286
7,375
6,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,582
458
2,382
5,443
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Gregzs
Ao Kuang
8
1 / 5 / 2
4,749
475
3,092
6,482
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 3 / 0
4,778
478
3,185
7,664
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 3
4,907
491
2,445
10,001
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
4,855
486
1,867
6,730
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
4
5
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
9
5.5
W
0
3
5
0.83
L
0
5
1
0.1
W
Izanami
Elementium
Izanami
9
0
6
12
L
Ao Kuang
Gregzs
Ao Kuang
1
5
2
0.4
L
1
3
0
0.33
L
1
5
3
0.5
L
1
3
0
0.33
W
7
1
1
7.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
12,971
26,474
Taken
36,320
16,376
Mitigated
12,783
8,443
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,321
207
119
1,312
3,223
2,577
26
372
2,851
20,024
0
W
2,905
1,176
0
0
3,797
1,856
776
2,571
1,226
16,415
0
L
2,382
943
0
290
5,443
1,644
0
939
4,504
0
19,664
W
Izanami
Elementium
Izanami
8,504
6,205
0
1,634
6,949
2,134
108
579
6,339
0
48,381
L
Ao Kuang
Gregzs
Ao Kuang
3,092
962
0
1,477
6,482
1,737
0
2,673
3,809
17,700
0
L
3,185
1,210
0
1,888
7,664
1,575
0
1,316
6,348
0
24,798
L
2,445
501
0
835
10,001
5,665
0
2,912
7,089
8,741
0
L
1,867
349
0
869
6,730
2,162
0
2,672
4,058
0
13,050
W
6,555
2,123
0
1,373
5,130
3,686
0
548
4,582
0
44,310
W
5,286
577
458
3,547
7,375
6,123
0
1,467
5,699
28,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
23,871
329
Minions Killed
149
0
Camps Cleared
0
978,277
Distance Traveled
900,335
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,028
603
55
6
0
207,567
1
W
Nu Wa
5,284
528
28
3
0
142,026
0
L
Neith
4,582
458
44
4
0
169,202
1
W
Izanami
7,353
735
93
9
0
200,988
4
L
Ao Kuang
4,749
475
24
2
0
168,332
1
L
Loki
4,778
478
39
4
0
184,163
1
L
Ares
4,907
491
15
2
0
179,048
1
L
Susano
4,855
486
27
3
0
199,590
3
W
Chaac
6,673
667
88
9
0
235,572
2
W
Artio
6,475
648
65
7
0
192,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role