Player Matchup

Chronos
Chronos
INate VIII
Chronos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,564 Elo+
Solo
Medusa
Medusa
Ludwiigdidit
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,672 Elo+
Solo
Cernunnos
Cernunnos
Smithhh6068
Cernunnos
Level 125
God Stats
32W - 32L
1,510 SR
Queue Stats
409W - 415L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Voltis
Baron Samedi
Level 125
God Stats
38W - 23L
1,619 SR
Queue Stats
618W - 633L
1,462 Elo+
Party 1
Fafnir
Fafnir
hermesHerald
Fafnir
Level 99
God Stats
0W - 1L
1,292 SR
Queue Stats
35W - 34L
1,630 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,558 Elo+

VS

Team Averages
Level 46
1,426 SR
1,491 Elo+
Mercury
Mercury
ApianCobra49308
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2
Persephone
Persephone
IsNotRuii96
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Geb
Geb
ONYX52
Geb
Level 122
God Stats
1W - 2L
1,209 SR
Queue Stats
139W - 142L
1,533 Elo+
Solo
Anhur
Anhur
SpiritVX
Anhur
Level 59
God Stats
23W - 22L
1,403 SR
Queue Stats
98W - 98L
1,400 Elo+
Solo
Olorun
Olorun
kingkzk
Olorun
Level 25
God Stats
10W - 10L
1,520 SR
Queue Stats
21W - 26L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
INate VIII
Chronos
14
0 / 3 / 6
7,520
684
5,801
11,246
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
15
7 / 2 / 0
8,943
813
6,599
9,233
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Smithhh6068
Cernunnos
14
2 / 4 / 7
7,989
726
8,688
9,260
2,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Voltis
Baron Samedi
14
4 / 5 / 3
8,001
727
8,668
9,280
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
13
0 / 6 / 5
7,929
721
2,206
15,375
12,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
8,744
795
7,604
9,889
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
IsNotRuii96
Persephone
15
2 / 1 / 5
8,693
790
14,178
7,897
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
ONYX52
Geb
13
0 / 2 / 4
7,507
682
4,566
9,560
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SpiritVX
Anhur
18
13 / 1 / 3
10,287
935
10,569
9,703
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
kingkzk
Olorun
15
1 / 3 / 5
8,177
743
3,587
7,893
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
13
Kills
20
20
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
L
Chronos
INate VIII
Chronos
0
3
6
1
W
Persephone
IsNotRuii96
Persephone
2
1
5
4.5
L
Medusa
7
2
0
3.5
W
Geb
ONYX52
Geb
0
2
4
1
L
Cernunnos
Smithhh6068
Cernunnos
2
4
7
1.38
W
Anhur
SpiritVX
Anhur
13
1
3
14.5
L
Baron Samedi
Voltis
Baron Samedi
4
5
3
1.1
L
Fafnir
0
6
5
0.42
W
Olorun
kingkzk
Olorun
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
40,504
54,394
Taken
44,942
25,375
Mitigated
18,980
14,416
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,604
2,858
0
500
9,889
3,644
0
3,802
6,087
0
22,555
L
Chronos
INate VIII
Chronos
5,801
1,753
0
3,272
11,246
3,213
1,160
3,883
7,363
22,988
0
W
Persephone
IsNotRuii96
Persephone
14,178
619
138
1,458
7,897
2,185
369
2,262
5,634
36,130
0
L
Medusa
6,599
2,347
0
1,783
9,233
3,317
516
5,391
3,842
0
22,295
W
Geb
ONYX52
Geb
4,566
254
0
206
9,560
7,101
440
3,677
5,883
16,306
0
L
Cernunnos
Smithhh6068
Cernunnos
8,688
3,312
0
2,224
9,260
2,888
855
4,033
5,227
0
28,063
W
Anhur
SpiritVX
Anhur
10,569
4,151
0
2,537
9,703
3,439
1,493
3,237
6,466
0
32,967
L
Baron Samedi
Voltis
Baron Samedi
8,668
213
977
1,204
9,280
3,354
674
2,835
6,445
25,019
0
L
Fafnir
2,206
55
1,231
3,725
15,375
12,603
0
6,189
9,186
12,869
0
W
Olorun
kingkzk
Olorun
3,587
1,606
0
655
7,893
2,611
3,204
3,697
4,196
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
43,408
165
Minions Killed
182
0
Camps Cleared
0
971,720
Distance Traveled
1,045,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,744
795
25
2
0
244,832
1
L
Chronos
7,520
684
34
3
0
208,049
1
W
Persephone
8,693
790
45
4
0
228,038
1
L
Medusa
8,943
813
42
4
0
172,639
0
W
Geb
7,507
682
23
2
0
164,312
3
L
Cernunnos
7,989
726
36
3
0
195,773
1
W
Anhur
10,287
935
53
5
0
215,044
0
L
Baron Samedi
8,001
727
35
3
0
205,302
1
L
Fafnir
7,929
721
18
2
0
189,957
0
W
Olorun
8,177
743
36
3
0
193,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role