Player Matchup

Gilgamesh
Gilgamesh
Carolinafan13
Gilgamesh
Level 153
God Stats
3W - 3L
1,606 SR
Queue Stats
75W - 57L
1,621 Elo+
Party 1
Xing Tian
Xing Tian
Hozokauh
Xing Tian
Level 86
God Stats
5W - 3L
1,440 SR
Queue Stats
272W - 245L
1,609 Elo+
Solo
Thoth
Thoth
KrazehP
Thoth
Level 158
God Stats
8W - 9L
1,476 SR
Queue Stats
275W - 182L
1,642 Elo+
Party 1
Fenrir
Fenrir
RagingZero01
Fenrir
Level 160
God Stats
1W - 2L
1,312 SR
Queue Stats
120W - 113L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
TozoBozo
Cernunnos
Level 129
God Stats
6W - 3L
1,413 SR
Queue Stats
280W - 238L
1,587 Elo+
Solo
Team Averages
Level 137
1,449 SR
1,602 Elo+

VS

Team Averages
Level 140
1,583 SR
1,597 Elo+
Shiva
Shiva
BlackEmperor0
Shiva
Level 157
God Stats
31W - 22L
1,582 SR
Queue Stats
379W - 379L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Mewlord13
Kukulkan
Level 141
God Stats
13W - 9L
1,594 SR
Queue Stats
442W - 400L
1,589 Elo+
Party 2
Atlas
Atlas
TOsbigtree
Atlas
Level 89
God Stats
2W - 7L
1,596 SR
Queue Stats
291W - 261L
1,580 Elo+
Party 3
Hachiman
Hachiman
hazrn
Hachiman
Level 155
God Stats
1W - 7L
1,643 SR
Queue Stats
341W - 296L
1,589 Elo+
Party 3
Hun Batz
Hun Batz
swiix
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 559L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carolinafan13
Gilgamesh
20
5 / 5 / 6
15,111
560
12,469
37,782
20,249
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Hozokauh
Xing Tian
20
4 / 2 / 13
14,053
520
13,968
26,670
38,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
KrazehP
Thoth
20
5 / 5 / 9
15,563
576
18,254
15,012
6,170
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
2 / 6 / 7
13,868
514
18,905
31,153
36,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
TozoBozo
Cernunnos
20
8 / 2 / 9
15,552
576
22,404
21,924
8,715
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 2
14,927
553
21,309
30,170
40,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mewlord13
Kukulkan
20
4 / 4 / 2
13,486
499
18,905
14,930
5,447
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
19
3 / 6 / 4
12,830
475
13,371
26,769
35,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
hazrn
Hachiman
20
4 / 6 / 2
13,380
496
17,375
20,665
5,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
swiix
Hun Batz
20
3 / 5 / 8
14,400
533
17,858
22,104
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
24
Kills
20
20
Deaths
24
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Gilgamesh
Carolinafan13
Gilgamesh
5
5
6
1.6
W
Xing Tian
Hozokauh
Xing Tian
4
2
13
5.25
W
Thoth
KrazehP
Thoth
5
5
9
1.9
L
Kukulkan
Mewlord13
Kukulkan
4
4
2
1.25
W
Fenrir
2
6
7
0.92
L
Atlas
3
6
4
0.83
W
Cernunnos
TozoBozo
Cernunnos
8
2
9
6.25
L
Hachiman
hazrn
Hachiman
4
6
2
0.83
L
Hun Batz
swiix
Hun Batz
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,000
Damage
88,818
132,541
Taken
114,638
110,489
Mitigated
95,316
43,720
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,309
3,806
470
12,822
30,170
40,126
436
5,005
24,139
0
116,878
W
Gilgamesh
Carolinafan13
Gilgamesh
12,469
3,445
0
11,131
37,782
20,249
1,000
9,045
28,737
0
130,737
W
Xing Tian
Hozokauh
Xing Tian
13,968
1,454
0
5,133
26,670
38,511
342
8,838
17,832
31,990
12,032
W
Thoth
KrazehP
Thoth
18,254
272
0
2,272
15,012
6,170
2,909
4,712
10,300
121,345
0
L
Kukulkan
Mewlord13
Kukulkan
18,905
1,695
0
1,789
14,930
5,447
335
6,422
8,215
111,720
0
W
Fenrir
18,905
2,788
0
11,693
31,153
36,844
385
4,992
26,161
10,230
84,544
L
Atlas
13,371
4,211
0
2,788
26,769
35,834
0
8,925
16,967
45,296
0
W
Cernunnos
TozoBozo
Cernunnos
22,404
12,299
0
13,491
21,924
8,715
2,560
7,029
14,895
0
131,144
L
Hachiman
hazrn
Hachiman
17,375
8,042
0
5,407
20,665
5,269
4,164
5,735
14,746
0
95,932
L
Hun Batz
swiix
Hun Batz
17,858
7,215
0
6,116
22,104
8,640
934
5,952
15,535
0
135,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,147
Gold Earned
69,023
789
Minions Killed
795
0
Camps Cleared
0
2,569,049
Distance Traveled
2,681,479
39
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,927
553
194
7
0
568,736
3
W
Gilgamesh
15,111
560
155
6
0
530,138
3
W
Xing Tian
14,053
520
40
1
0
554,471
16
W
Thoth
15,563
576
218
8
0
509,734
6
L
Kukulkan
13,486
499
203
8
0
523,096
0
W
Fenrir
13,868
514
168
6
0
477,732
3
L
Atlas
12,830
475
37
1
0
518,351
1
W
Cernunnos
15,552
576
208
8
0
496,974
11
L
Hachiman
13,380
496
157
6
0
476,589
5
L
Hun Batz
14,400
533
204
8
0
594,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role