Player Matchup

Ganesha
Ganesha
Bronze IV
Gunterberry
Ganesha
Bronze IV
Level 103
God Stats
0W - 2L
1,457 SR
Queue Stats
4W - 6L
1,317 MMR
Solo
Olorun
Olorun
Silver II
Jojenite
Olorun
Silver II
Level 152
God Stats
13W - 19L
1,393 SR
Queue Stats
196W - 204L
1,204 MMR
Solo
Awilix
Awilix
Silver III
PimStrota
Awilix
Silver III
Level 126
God Stats
0W - 1L
1,281 SR
Queue Stats
17W - 18L
1,274 MMR
Solo
Mulan
Mulan
Gold IV
Romayshon65
Mulan
Gold IV
Level 103
God Stats
11W - 4L
1,762 SR
Queue Stats
95W - 83L
1,211 MMR
Solo
Thoth
Thoth
Bronze IV
mexicanbeast00
Thoth
Bronze IV
Level 74
God Stats
0W - 2L
1,541 SR
Queue Stats
88W - 94L
1,417 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,487 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,646 SR
1,286 MMR
Ymir
Ymir
Gold IV
AlexConejo84
Ymir
Gold IV
Level 122
God Stats
21W - 14L
1,596 SR
Queue Stats
268W - 291L
1,465 MMR
Party 1
Bellona
Bellona
Silver I
PERFlDIOUS
Bellona
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,197 MMR
Solo
Anubis
Anubis
Silver I
VernalSkydiver9
Anubis
Silver I
Level 108
God Stats
2W - 3L
1,720 SR
Queue Stats
236W - 247L
1,207 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
bduff3100
Ah Muzen Cab
Silver I
Level 99
God Stats
4W - 2L
1,630 SR
Queue Stats
53W - 59L
1,314 MMR
Solo
Charybdis
Charybdis
Gold V
iGirthBerg
Charybdis
Gold V
Level 129
God Stats
3W - 1L
1,782 SR
Queue Stats
331W - 335L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gunterberry
Ganesha
12
0 / 3 / 6
7,641
449
4,919
15,419
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Jojenite
Olorun
12
3 / 5 / 3
7,399
435
12,404
12,603
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
PimStrota
Awilix
15
3 / 0 / 2
8,668
510
9,283
11,376
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 0
8,759
515
9,985
17,154
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 2
8,148
479
5,935
7,413
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaPoseidonIzanamiArachne

VS

Bans
AtlasZeusSkadiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,487
499
4,608
15,632
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
PERFlDIOUS
Bellona
16
6 / 1 / 2
10,420
613
11,032
16,118
16,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 6
9,561
562
11,783
9,637
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bduff3100
Ah Muzen Cab
15
4 / 4 / 6
9,387
552
12,071
12,217
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
iGirthBerg
Charybdis
16
1 / 2 / 1
9,428
555
5,368
9,885
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
17
17
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Ganesha
Gunterberry
Ganesha
0
3
6
1
L
Olorun
Jojenite
Olorun
3
5
3
0.9
W
Bellona
PERFlDIOUS
Bellona
6
1
2
7
L
Awilix
PimStrota
Awilix
3
0
2
4
L
2
5
0
0.4
W
5
1
6
8
W
Ah Muzen Cab
bduff3100
Ah Muzen Cab
4
4
6
1.75
W
Charybdis
iGirthBerg
Charybdis
1
2
1
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
44,862
63,965
Taken
63,489
39,351
Mitigated
38,888
16,837
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
324
2,274
3,396
15,632
11,437
28
7,409
8,223
25,827
0
L
Ganesha
Gunterberry
Ganesha
4,919
151
273
3,271
15,419
14,281
32
4,847
10,572
27,053
0
L
Olorun
Jojenite
Olorun
12,404
6,566
516
4,046
12,603
4,908
536
3,667
8,936
41,053
6,035
W
Bellona
PERFlDIOUS
Bellona
11,032
5,481
0
6,988
16,118
16,052
329
2,106
13,397
0
63,149
L
Awilix
PimStrota
Awilix
9,283
3,771
0
4,094
11,376
4,023
506
2,879
8,497
0
57,281
L
9,985
981
0
3,385
17,154
13,922
0
2,449
14,705
0
54,812
W
11,783
368
0
5,968
9,637
4,092
441
3,570
5,983
52,012
0
W
Ah Muzen Cab
bduff3100
Ah Muzen Cab
12,071
4,834
0
5,367
12,217
4,042
660
6,552
5,582
0
64,911
W
Charybdis
iGirthBerg
Charybdis
5,368
2,058
0
2,178
9,885
3,265
2,714
1,975
7,879
0
70,081
L
5,935
558
0
1,252
7,413
2,217
518
2,549
4,864
44,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
47,283
446
Minions Killed
489
0
Camps Cleared
0
1,613,145
Distance Traveled
1,656,505
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,487
499
55
3
0
316,193
10
L
Ganesha
7,641
449
15
1
0
329,320
7
L
Olorun
7,399
435
123
7
0
277,758
6
W
Bellona
10,420
613
125
7
0
371,038
3
L
Awilix
8,668
510
96
6
0
396,591
4
L
Mulan
8,759
515
115
7
0
305,331
4
W
Anubis
9,561
562
69
4
0
300,714
3
W
Ah Muzen Cab
9,387
552
105
6
0
345,498
2
W
Charybdis
9,428
555
135
8
0
323,062
5
L
Thoth
8,148
479
97
6
0
304,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role