Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ek1nSec
Kumbhakarna
Level 159
God Stats
1W - 0L
1,551 SR
Queue Stats
10W - 17L
1,106 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,421 Elo+

VS

Team Averages
Level 99
1,560 SR
1,508 Elo+
Loki
Loki
NEGROXXL
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,507 Elo+
Party 2
Neith
Neith
Sariita0695
Neith
Level 88
God Stats
142W - 122L
1,603 SR
Queue Stats
144W - 129L
1,563 Elo+
Solo
Nu Wa
Nu Wa
WeepyBoii
Nu Wa
Level 125
God Stats
7W - 4L
1,741 SR
Queue Stats
98W - 99L
1,534 Elo+
Solo
Jormungandr
Jormungandr
cYrWs
Jormungandr
Level 102
God Stats
1W - 1L
1,457 SR
Queue Stats
37W - 31L
1,449 Elo+
Solo
Susano
Susano
reydelacolina
Susano
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 2 / 4
8,827
883
7,250
8,148
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
 
Ah Puch
15
5 / 3 / 7
8,570
857
11,337
9,812
2,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
 
Danzaburou
14
2 / 0 / 8
8,097
810
5,287
5,894
1,802
Jormungandr
 
Jormungandr
14
3 / 0 / 11
7,881
788
7,816
6,768
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
Ek1nSec
Kumbhakarna
15
5 / 1 / 11
8,105
811
4,554
9,563
6,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 10 / 2
6,419
642
3,818
10,559
2,790
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 2
6,830
683
4,987
8,570
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
WeepyBoii
Nu Wa
13
3 / 3 / 0
7,141
714
10,627
6,562
1,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
cYrWs
Jormungandr
14
2 / 3 / 2
7,378
738
4,909
12,083
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 2
6,785
679
3,577
5,323
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
23
Kills
6
6
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
4
5
W
Ah Puch
 
Ah Puch
5
3
7
2.83
W
Danzaburou
 
Danzaburou
2
0
8
6
W
Jormungandr
 
Jormungandr
3
0
11
8.5
W
Kumbhakarna
Ek1nSec
Kumbhakarna
5
1
11
10.5
L
Loki
0
10
2
0.1
L
0
4
2
0.25
L
Nu Wa
WeepyBoii
Nu Wa
3
3
0
1
L
Jormungandr
cYrWs
Jormungandr
2
3
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
27,918
40,185
Taken
43,097
19,140
Mitigated
16,993
9,392
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,250
2,614
0
1,085
8,148
2,501
2,328
2,332
5,597
0
33,720
W
Ah Puch
 
Ah Puch
11,337
647
0
3,701
9,812
2,900
607
3,156
6,322
36,879
0
W
Danzaburou
 
Danzaburou
5,287
1,279
0
865
5,894
1,802
821
2,126
3,534
0
18,391
W
Jormungandr
 
Jormungandr
7,816
1,063
0
658
6,768
5,874
221
2,805
3,791
20,123
0
W
Kumbhakarna
Ek1nSec
Kumbhakarna
4,554
66
0
3,083
9,563
6,063
389
4,058
5,141
17,225
0
L
Loki
3,818
318
0
0
10,559
2,790
0
4,905
5,534
0
13,224
L
4,987
967
0
1,778
8,570
2,383
0
3,952
4,508
0
22,624
L
Nu Wa
WeepyBoii
Nu Wa
10,627
3,014
0
169
6,562
1,995
0
4,326
2,086
17,817
0
L
Jormungandr
cYrWs
Jormungandr
4,909
1,495
0
1,727
12,083
7,575
0
7,361
4,379
18,306
0
L
3,577
867
0
213
5,323
2,250
0
2,412
2,883
0
13,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
34,553
205
Minions Killed
166
0
Camps Cleared
0
1,070,105
Distance Traveled
866,843
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,827
883
53
5
0
241,141
2
W
Ah Puch
8,570
857
61
6
0
192,859
2
W
Danzaburou
8,097
810
32
3
0
197,765
5
W
Jormungandr
7,881
788
29
3
0
215,964
0
W
Kumbhakarna
8,105
811
30
3
0
222,376
3
L
Loki
6,419
642
22
2
0
179,170
1
L
Neith
6,830
683
48
5
0
181,912
4
L
Nu Wa
7,141
714
24
2
0
193,484
0
L
Jormungandr
7,378
738
44
4
0
178,971
1
L
Susano
6,785
679
28
3
0
133,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role