Player Matchup

Sol
Sol
Logster1994
Sol
Level 144
God Stats
1W - 1L
1,729 SR
Queue Stats
63W - 59L
1,500 Elo+
Party 3
Tyr
Tyr
Omidus
Tyr
Level 114
God Stats
5W - 10L
1,694 SR
Queue Stats
265W - 253L
1,581 Elo+
Solo
Aphrodite
Aphrodite
recksaw47
Aphrodite
Level 159
God Stats
8W - 8L
1,561 SR
Queue Stats
270W - 247L
1,539 Elo+
Solo
Ne Zha
Ne Zha
stalinwillrise
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
tangybasilisk19
Ravana
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,754 Elo+
Party 3
Team Averages
Level 124
1,597 SR
1,575 Elo+

VS

Team Averages
Level 103
1,405 SR
1,554 Elo+
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Cascade2X
Skadi
Level 64
God Stats
2W - 2L
1,195 SR
Queue Stats
233W - 213L
1,573 Elo+
Party 1
Loki
Loki
NplexVeNoM
Loki
Level 154
God Stats
10W - 5L
1,450 SR
Queue Stats
156W - 168L
1,628 Elo+
Party 2
Set
Set
Suaveaye
Set
Level 68
God Stats
18W - 11L
1,304 SR
Queue Stats
504W - 429L
1,562 Elo+
Party 1
Poseidon
Poseidon
oAXLR8
Poseidon
Level 89
God Stats
11W - 10L
1,577 SR
Queue Stats
593W - 525L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,143
508
7,692
13,352
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Omidus
Tyr
14
3 / 4 / 2
9,043
502
9,991
15,247
17,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
recksaw47
Aphrodite
17
5 / 2 / 2
10,689
594
12,290
14,619
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 9 / 4
7,803
434
6,370
16,867
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 3
7,893
439
6,425
10,144
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 3 / 9
8,947
497
6,650
17,225
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Cascade2X
Skadi
16
1 / 1 / 5
9,441
525
9,546
11,737
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 4
10,142
563
12,835
14,672
13,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 2 / 9
10,969
609
12,275
15,162
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
oAXLR8
Poseidon
18
6 / 3 / 5
10,528
585
9,426
7,428
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
24
25
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
9
2.5
W
Skadi
Cascade2X
Skadi
1
1
5
3.5
L
1
5
0
0.2
W
6
1
4
8
L
Tyr
Omidus
Tyr
3
4
2
1
W
8
2
9
6.25
W
Poseidon
oAXLR8
Poseidon
6
3
5
2.83
L
Aphrodite
recksaw47
Aphrodite
5
2
2
3
L
1
9
4
0.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
50,732
70,229
Taken
66,224
38,160
Mitigated
43,110
29,776
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,650
2,928
0
3,113
17,225
16,552
39
6,253
9,440
30,611
0
W
Skadi
Cascade2X
Skadi
9,546
3,701
0
3,809
11,737
4,149
821
5,191
6,516
0
69,904
L
7,692
1,951
0
4,461
13,352
4,421
1,810
2,318
11,034
62,909
6,928
W
12,835
4,045
0
3,945
14,672
13,265
321
944
13,691
0
63,237
L
Tyr
Omidus
Tyr
9,991
1,715
0
4,999
15,247
17,966
0
1,036
14,211
0
47,260
W
12,275
4,555
0
5,205
15,162
6,661
0
3,325
11,739
0
76,292
W
Poseidon
oAXLR8
Poseidon
9,426
2,448
0
574
7,428
2,483
0
3,112
4,140
85,866
0
L
Aphrodite
recksaw47
Aphrodite
12,290
823
2,765
9,638
14,619
5,958
0
7,305
7,314
81,751
0
L
6,370
2,264
0
4,866
16,867
5,317
0
855
16,012
0
47,088
L
6,425
2,121
1,290
1,757
10,144
4,498
0
4,562
5,113
0
25,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
50,027
494
Minions Killed
556
0
Camps Cleared
0
1,706,519
Distance Traveled
1,834,028
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,947
497
35
2
0
341,420
4
W
Skadi
9,441
525
125
7
0
360,152
2
L
Sol
9,143
508
140
8
0
316,921
3
W
Loki
10,142
563
121
7
0
348,580
2
L
Tyr
9,043
502
94
5
0
369,532
9
W
Set
10,969
609
121
7
0
397,496
4
W
Poseidon
10,528
585
154
9
0
386,380
5
L
Aphrodite
10,689
594
164
9
0
350,880
1
L
Ne Zha
7,803
434
68
4
0
336,113
7
L
Ravana
7,893
439
28
2
0
333,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role