Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AdAstra2
Artio
Level 28
God Stats
3W - 0L
1,310 SR
Queue Stats
30W - 16L
1,586 Elo+
Party 2
Shiva
Shiva
AyupChloe
Shiva
Level 18
God Stats
11W - 5L
1,554 SR
Queue Stats
52W - 49L
1,599 Elo+
Party 2
Thoth
Thoth
COLDYCOLD
Thoth
Level 49
God Stats
3W - 2L
1,781 SR
Queue Stats
93W - 74L
1,655 Elo+
Party 2
Da Ji
Da Ji
wiscrebel1488
Da Ji
Level 108
God Stats
11W - 4L
1,618 SR
Queue Stats
179W - 140L
1,646 Elo+
Party 2
Team Averages
Level 64
1,553 SR
1,597 Elo+

VS

Team Averages
Level 84
1,484 SR
1,420 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Andersonn_6
Mulan
Level 106
God Stats
14W - 22L
1,382 SR
Queue Stats
157W - 169L
1,415 Elo+
Solo
Kukulkan
Kukulkan
EvolvedWolf12
Kukulkan
Level 60
God Stats
0W - 3L
1,242 SR
Queue Stats
67W - 80L
1,316 Elo+
Party 1
Loki
Loki
OfferedNote568
Loki
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
106W - 99L
1,405 Elo+
Solo
Apollo
Apollo
RodrigoDLR99
Apollo
Level 65
God Stats
9W - 8L
1,795 SR
Queue Stats
137W - 135L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 1 / 6
7,076
708
5,235
5,739
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
AdAstra2
Artio
8
3 / 2 / 8
5,795
580
1,941
6,710
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
AyupChloe
Shiva
9
0 / 3 / 2
5,530
553
2,849
6,220
2,916
Thoth
COLDYCOLD
Thoth
11
2 / 2 / 8
6,353
635
4,239
4,715
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
14 / 1 / 2
8,350
835
9,830
6,821
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 4 / 1
5,250
525
2,218
6,975
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 3 / 1
5,616
562
5,384
8,494
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EvolvedWolf12
Kukulkan
8
1 / 6 / 1
5,146
515
3,774
5,029
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 4 / 1
5,627
563
2,111
7,439
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
1 / 5 / 1
4,831
483
1,806
6,597
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
8
9
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
6
6
L
Jormungandr
 
Jormungandr
1
4
1
0.38
W
Artio
AdAstra2
Artio
3
2
8
3.5
L
3
3
1
1.17
W
Shiva
AyupChloe
Shiva
0
3
2
0.33
W
Thoth
COLDYCOLD
Thoth
2
2
8
3
L
Kukulkan
EvolvedWolf12
Kukulkan
1
6
1
0.25
L
2
4
1
0.63
L
Apollo
1
5
1
0.3
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
15,293
30,205
Taken
34,534
12,606
Mitigated
14,409
9,710
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,235
3,120
0
2,143
5,739
1,938
67
1,569
4,170
0
45,719
L
Jormungandr
 
Jormungandr
2,218
995
0
861
6,975
3,627
0
2,094
4,811
17,997
0
W
Artio
AdAstra2
Artio
1,941
343
394
1,869
6,710
3,992
0
1,546
5,132
6,680
0
L
5,384
485
0
2,220
8,494
7,294
0
1,440
6,902
0
24,837
W
Shiva
AyupChloe
Shiva
2,849
723
0
1,291
6,220
2,916
0
0
5,860
0
19,461
W
Thoth
COLDYCOLD
Thoth
4,239
295
0
707
4,715
1,324
66
1,439
3,228
33,533
0
L
Kukulkan
EvolvedWolf12
Kukulkan
3,774
229
0
250
5,029
1,088
152
929
3,964
17,616
0
L
2,111
700
0
2,493
7,439
1,419
0
847
6,514
0
26,180
L
Apollo
1,806
1,145
173
929
6,597
981
0
434
6,163
0
16,422
W
9,830
3,987
0
3,306
6,821
2,436
0
1,438
5,383
0
44,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
26,470
292
Minions Killed
194
0
Camps Cleared
0
1,043,726
Distance Traveled
943,700
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,076
708
93
9
0
194,079
5
L
Jormungandr
5,250
525
38
4
0
172,560
2
W
Artio
5,795
580
11
1
0
184,048
4
L
Mulan
5,616
562
41
4
0
184,457
1
W
Shiva
5,530
553
52
5
0
208,802
3
W
Thoth
6,353
635
60
6
0
224,789
5
L
Kukulkan
5,146
515
30
3
0
138,560
3
L
Loki
5,627
563
56
6
0
244,845
3
L
Apollo
4,831
483
29
3
0
203,278
1
W
Da Ji
8,350
835
76
8
0
232,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role