Player Matchup

Vamana
Vamana
BIO_shock_2_HD
Vamana
Level 56
God Stats
6W - 6L
1,235 SR
Queue Stats
122W - 130L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Bandicoot_playa
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 197L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
micheandrew
Morgan Le Fay
Level 110
God Stats
4W - 2L
1,856 SR
Queue Stats
86W - 93L
1,436 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,455 Elo+

VS

Team Averages
Level 95
1,499 SR
1,399 Elo+
Ao Kuang
Ao Kuang
Deekay2007
Ao Kuang
Level 127
God Stats
4W - 5L
1,496 SR
Queue Stats
495W - 780L
1,345 Elo+
Solo
Bacchus
Bacchus
Ryzoogamer
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yen-assez-frater
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,941
794
7,536
9,292
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 1 / 9
7,924
792
9,128
8,197
6,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
micheandrew
Morgan Le Fay
12
5 / 0 / 4
7,899
790
7,879
5,484
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deekay2007
Ao Kuang
9
2 / 5 / 0
6,494
649
3,513
11,183
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Ryzoogamer
Bacchus
9
0 / 3 / 1
5,696
570
4,013
8,956
4,886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
yen-assez-frater
Ah Muzen Cab
10
0 / 4 / 2
6,395
640
7,040
8,006
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
3
1
9
7.5
L
Ao Kuang
Deekay2007
Ao Kuang
2
5
0
0.4
L
Bacchus
Ryzoogamer
Bacchus
0
3
1
0.17
W
Morgan Le Fay
micheandrew
Morgan Le Fay
5
0
4
7
L
Ah Muzen Cab
yen-assez-frater
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
14,566
22,973
Taken
28,145
19,768
Mitigated
10,799
5,976
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,536
3,496
0
3,027
9,292
11,099
718
3,298
5,994
42
26,905
W
9,128
927
757
1,583
8,197
6,859
70
2,558
5,639
19,386
0
L
Ao Kuang
Deekay2007
Ao Kuang
3,513
690
0
2,157
11,183
3,409
0
7,022
4,161
10,434
0
L
Bacchus
Ryzoogamer
Bacchus
4,013
130
159
717
8,956
4,886
0
5,397
3,559
11,618
0
W
Morgan Le Fay
micheandrew
Morgan Le Fay
7,879
815
0
609
5,484
1,810
1,338
2,019
3,465
24,523
0
L
Ah Muzen Cab
yen-assez-frater
Ah Muzen Cab
7,040
2,719
0
1,452
8,006
2,504
0
4,932
3,074
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
18,585
125
Minions Killed
65
7
Camps Cleared
2
577,217
Distance Traveled
505,037
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,941
794
52
5
3
204,439
3
W
Cthulhu
7,924
792
24
2
1
195,616
0
L
Ao Kuang
6,494
649
12
1
2
153,222
0
L
Bacchus
5,696
570
11
1
0
194,980
5
W
Morgan Le Fay
7,899
790
49
5
3
177,162
3
L
Ah Muzen Cab
6,395
640
42
4
0
156,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role