Player Matchup

Sylvanus
Sylvanus
AffeMitWaffe413
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,412 Elo+
Solo
Izanami
Izanami
GosportGaming
Izanami
Level 65
God Stats
6W - 5L
1,386 SR
Queue Stats
354W - 370L
1,589 Elo+
Solo
Thanatos
Thanatos
GosuGamer
Thanatos
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lDAFl
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
rusalto
Chronos
Level 67
God Stats
4W - 4L
1,547 SR
Queue Stats
31W - 30L
1,556 Elo+
Solo
Team Averages
Level 73
1,486 SR
1,511 Elo+

VS

Team Averages
Level 95
1,430 SR
1,457 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Haddy88
Ah Puch
Level 86
God Stats
10W - 7L
1,500 SR
Queue Stats
466W - 468L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
JawsFaust
Ne Zha
Level 128
God Stats
1W - 0L
1,127 SR
Queue Stats
7W - 7L
1,304 Elo+
Solo
Izanami
Izanami
pepeknamornik
Izanami
Level 40
God Stats
5W - 2L
1,522 SR
Queue Stats
31W - 28L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 4 / 4
8,199
1,171
2,860
11,830
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
13
0 / 4 / 3
7,695
1,099
7,352
11,238
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GosuGamer
Thanatos
12
2 / 7 / 1
7,791
1,113
5,749
12,846
4,522
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
lDAFl
Cthulhu
13
1 / 4 / 1
7,740
1,106
3,997
12,998
7,904
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
rusalto
Chronos
12
1 / 1 / 0
6,910
987
588
977
273
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

211

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 1 / 10
8,736
1,248
7,050
3,155
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
14
4 / 1 / 12
8,581
1,226
4,608
7,524
9,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Haddy88
Ah Puch
15
4 / 0 / 15
9,301
1,329
12,264
1,315
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
JawsFaust
Ne Zha
14
2 / 0 / 12
8,116
1,159
8,302
4,122
2,178
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
15
5 / 2 / 15
9,356
1,337
14,720
7,676
2,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
20
20
Deaths
4
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
10
10
W
Bacchus
 
Bacchus
4
1
12
10
L
Sylvanus
0
4
4
0.5
L
Izanami
0
4
3
0.38
L
Thanatos
GosuGamer
Thanatos
2
7
1
0.36
W
Ah Puch
Haddy88
Ah Puch
4
0
15
11.5
W
Ne Zha
JawsFaust
Ne Zha
2
0
12
8
L
Cthulhu
lDAFl
Cthulhu
1
4
1
0.38
W
Izanami
5
2
15
6.25
L
Chronos
rusalto
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
46,944
49,889
Taken
23,792
26,353
Mitigated
15,486
7,823
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,050
283
0
54
3,155
867
0
586
2,569
18,347
0
W
Bacchus
 
Bacchus
4,608
600
0
250
7,524
9,644
0
2,388
5,136
11,151
0
L
Sylvanus
2,860
484
1,658
2,118
11,830
9,490
0
6,285
5,371
8,091
0
L
Izanami
7,352
3,603
0
875
11,238
4,164
0
5,726
5,278
0
35,065
L
Thanatos
GosuGamer
Thanatos
5,749
525
0
2,615
12,846
4,522
0
5,085
7,589
0
10,823
W
Ah Puch
Haddy88
Ah Puch
12,264
862
0
420
1,315
380
0
380
935
28,172
0
W
Ne Zha
JawsFaust
Ne Zha
8,302
615
196
1,106
4,122
2,178
0
1,419
2,703
31
19,407
L
Cthulhu
lDAFl
Cthulhu
3,997
54
269
210
12,998
7,904
0
5,413
7,410
17,787
0
W
Izanami
14,720
11,820
0
871
7,676
2,417
0
2,672
5,004
0
28,350
L
Chronos
rusalto
Chronos
588
47
0
78
977
273
0
609
288
3,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
44,090
158
Minions Killed
161
6
Camps Cleared
6
555,348
Distance Traveled
733,247
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,736
1,248
27
4
1
133,143
0
W
Bacchus
8,581
1,226
11
2
1
152,297
1
L
Sylvanus
8,199
1,171
14
2
1
118,666
0
L
Izanami
7,695
1,099
80
11
2
125,469
1
L
Thanatos
7,791
1,113
17
2
1
145,627
0
W
Ah Puch
9,301
1,329
47
7
1
140,547
0
W
Ne Zha
8,116
1,159
31
4
0
165,542
3
L
Cthulhu
7,740
1,106
40
6
2
138,180
0
W
Izanami
9,356
1,337
45
6
3
141,718
0
L
Chronos
6,910
987
7
1
0
27,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role