Player Matchup

Apollo
Apollo
ChunkeeMaster
Apollo
Level 122
God Stats
6W - 3L
1,518 SR
Queue Stats
184W - 159L
1,665 Elo+
Party 1
Hades
Hades
GoinDummy
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 128L
1,568 Elo+
Party 2
Nemesis
Nemesis
Juggerknotkill
Nemesis
Level 37
God Stats
18W - 9L
1,926 SR
Queue Stats
482W - 449L
1,530 Elo+
Solo
Sobek
Sobek
MrPanini
Sobek
Level 31
God Stats
1W - 0L
1,906 SR
Queue Stats
85W - 95L
1,583 Elo+
Party 1
Hercules
Hercules
rasberrypie
Hercules
Level 86
God Stats
1W - 6L
1,220 SR
Queue Stats
196W - 195L
1,541 Elo+
Party 2
Team Averages
Level 61
1,614 SR
1,578 Elo+

VS

Team Averages
Level 58
1,580 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ErWalo
Hercules
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 112L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaberBurn
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,747 SR
Queue Stats
6W - 8L
1,168 Elo+
Party 3
Da Ji
Da Ji
dominate2k
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,599 Elo+
Party 4
Janus
Janus
zercly
Janus
Level 43
God Stats
10W - 14L
1,655 SR
Queue Stats
258W - 177L
1,620 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,372
610
9,226
11,602
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
GoinDummy
Hades
14
2 / 3 / 7
9,121
537
9,052
13,501
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 1 / 7
10,914
642
12,834
14,466
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MrPanini
Sobek
12
0 / 4 / 10
8,351
491
6,152
18,361
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
rasberrypie
Hercules
16
3 / 3 / 4
10,132
596
9,096
16,194
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 4 / 1
7,858
462
8,912
10,944
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ErWalo
Hercules
11
1 / 6 / 5
7,783
458
5,850
19,134
14,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SaberBurn
Morgan Le Fay
14
0 / 3 / 3
8,663
510
8,408
10,056
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
15
7 / 7 / 0
9,673
569
15,170
14,900
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
zercly
Janus
15
2 / 2 / 4
8,969
528
11,214
7,655
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
12
12
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
W
6
1
2
7
L
Hercules
ErWalo
Hercules
1
6
5
0.58
W
Hades
GoinDummy
Hades
2
3
7
1.83
W
11
1
7
14.5
W
Sobek
MrPanini
Sobek
0
4
10
1.25
L
Morgan Le Fay
SaberBurn
Morgan Le Fay
0
3
3
0.5
L
Da Ji
7
7
0
1
W
Hercules
rasberrypie
Hercules
3
3
4
1.67
L
Janus
zercly
Janus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
49,554
74,124
Taken
62,689
48,793
Mitigated
30,150
27,484
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,912
6,717
0
3,699
10,944
3,033
0
2,573
8,371
0
54,129
W
9,226
6,919
0
6,260
11,602
3,342
3,234
472
11,130
0
85,191
L
Hercules
ErWalo
Hercules
5,850
2,147
1,308
4,833
19,134
14,579
0
5,116
13,855
0
16,771
W
Hades
GoinDummy
Hades
9,052
1,192
653
5,880
13,501
6,101
383
5,317
8,184
51,407
0
W
12,834
6,476
0
2,668
14,466
7,095
0
3,755
10,711
0
82,166
W
Sobek
MrPanini
Sobek
6,152
759
189
6,010
18,361
16,703
475
5,218
13,143
16,044
5,651
L
Morgan Le Fay
SaberBurn
Morgan Le Fay
8,408
550
79
2,464
10,056
3,704
0
1,674
8,158
50,729
0
L
Da Ji
15,170
3,790
0
3,810
14,900
6,175
0
2,099
12,606
0
53,730
W
Hercules
rasberrypie
Hercules
9,096
1,736
0
5,824
16,194
15,552
905
4,982
11,212
0
58,368
L
Janus
zercly
Janus
11,214
988
0
242
7,655
2,659
0
3,216
4,399
67,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
42,946
513
Minions Killed
424
0
Camps Cleared
0
1,711,431
Distance Traveled
1,627,921
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,858
462
101
6
0
296,224
8
W
Apollo
10,372
610
134
8
0
334,922
5
L
Hercules
7,783
458
18
1
0
334,718
4
W
Hades
9,121
537
100
6
0
321,102
0
W
Nemesis
10,914
642
110
6
0
377,346
6
W
Sobek
8,351
491
32
2
0
349,749
3
L
Morgan Le Fay
8,663
510
103
6
0
316,755
7
L
Da Ji
9,673
569
81
5
0
351,770
2
W
Hercules
10,132
596
137
8
0
328,312
6
L
Janus
8,969
528
121
7
0
328,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role