Player Matchup

Khepri
Khepri
Dblnin
Khepri
Level 61
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
LordFlammer
Anubis
Level 102
God Stats
6W - 3L
1,491 SR
Queue Stats
44W - 35L
1,664 Elo+
Solo
Achilles
Achilles
RiellRR
Achilles
Level 69
God Stats
15W - 25L
1,193 SR
Queue Stats
416W - 375L
1,515 Elo+
Solo
Izanami
Izanami
Tracy_McGravyy
Izanami
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 119L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
vech1001
Tsukuyomi
Level 76
God Stats
1W - 0L
1,891 SR
Queue Stats
5W - 7L
1,731 Elo+
Party 2
Team Averages
Level 86
1,553 SR
1,584 Elo+

VS

Team Averages
Level 130
1,608 SR
1,537 Elo+
Serqet
Serqet
DMONTOYA0106
Serqet
Level 143
God Stats
0W - 2L
1,735 SR
Queue Stats
415W - 404L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Jharifasc
Baron Samedi
Level 89
God Stats
11W - 12L
1,734 SR
Queue Stats
269W - 273L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
NebulaFrosty
Hou Yi
Level 146
God Stats
5W - 3L
1,238 SR
Queue Stats
145W - 144L
1,554 Elo+
Solo
Anhur
Anhur
Semat
Anhur
Level 160
God Stats
8W - 7L
1,832 SR
Queue Stats
333W - 298L
1,515 Elo+
Solo
Sylvanus
Sylvanus
pickletickle308
Sylvanus
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 296L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dblnin
Khepri
11
2 / 1 / 8
7,412
529
2,501
8,551
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
5 / 1 / 4
7,683
549
6,969
6,936
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RiellRR
Achilles
14
1 / 0 / 3
8,408
601
6,726
9,569
8,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 1
8,935
638
5,451
7,958
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
vech1001
Tsukuyomi
13
5 / 0 / 8
7,767
555
7,089
8,915
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 4 / 0
5,794
414
820
8,910
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Jharifasc
Baron Samedi
11
1 / 4 / 1
6,488
463
7,333
6,990
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
14
3 / 1 / 0
8,101
579
6,835
9,629
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Semat
Anhur
13
1 / 1 / 0
7,321
523
3,834
9,576
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
0 / 5 / 0
5,677
406
4,970
8,061
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
5
5
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
4
0
0
W
Khepri
Dblnin
Khepri
2
1
8
6
L
Baron Samedi
Jharifasc
Baron Samedi
1
4
1
0.38
W
Anubis
5
1
4
7
L
Hou Yi
3
1
0
3
W
Achilles
RiellRR
Achilles
1
0
3
2.5
L
Anhur
Semat
Anhur
1
1
0
1
W
2
3
1
0.83
L
Sylvanus
0
5
0
0
W
Tsukuyomi
vech1001
Tsukuyomi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
23,792
41,929
Taken
43,166
23,818
Mitigated
14,420
15,097
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
820
0
150
2,901
8,910
2,525
0
1,810
7,100
0
23,241
W
Khepri
Dblnin
Khepri
2,501
23
1,688
1,845
8,551
6,632
41
3,874
4,567
9,562
1,395
L
Baron Samedi
Jharifasc
Baron Samedi
7,333
167
188
1,741
6,990
2,284
228
2,512
4,478
37,179
0
W
Anubis
6,969
309
0
3,536
6,936
2,986
197
4,237
2,186
45,091
0
L
Hou Yi
6,835
3,683
0
4,057
9,629
2,662
250
370
9,259
0
60,197
W
Achilles
RiellRR
Achilles
6,726
1,498
0
2,810
9,569
8,679
285
993
8,289
3,744
54,354
L
Anhur
Semat
Anhur
3,834
1,446
0
3,032
9,576
2,880
438
1,694
7,882
0
48,107
W
5,451
2,889
0
956
7,958
2,181
138
492
7,466
0
76,609
L
Sylvanus
4,970
1,186
393
1,442
8,061
4,069
0
3,465
4,596
22,454
8,037
W
Tsukuyomi
vech1001
Tsukuyomi
7,089
1,729
0
4,262
8,915
3,340
49
1,793
7,048
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
33,381
478
Minions Killed
385
0
Camps Cleared
0
1,420,567
Distance Traveled
1,341,188
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,794
414
52
4
0
282,871
0
W
Khepri
7,412
529
29
2
0
310,436
6
L
Baron Samedi
6,488
463
74
5
0
271,588
5
W
Anubis
7,683
549
90
6
0
246,581
6
L
Hou Yi
8,101
579
108
8
0
255,093
6
W
Achilles
8,408
601
133
10
0
298,683
2
L
Anhur
7,321
523
102
7
0
270,818
9
W
Izanami
8,935
638
155
11
0
243,536
6
L
Sylvanus
5,677
406
49
4
0
260,818
9
W
Tsukuyomi
7,767
555
71
5
0
321,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role