Player Matchup

Scylla
Scylla
Chupey
Scylla
Level 138
God Stats
1W - 1L
1,728 SR
Queue Stats
114W - 86L
1,648 Elo+
Party 1
Medusa
Medusa
Duskkey
Medusa
Level 84
God Stats
4W - 2L
1,763 SR
Queue Stats
90W - 58L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
Kazøø
Gilgamesh
Level 85
God Stats
26W - 13L
1,695 SR
Queue Stats
110W - 76L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
Lumikusik
Ne Zha
Level 145
God Stats
12W - 11L
1,700 SR
Queue Stats
157W - 142L
1,624 Elo+
Party 1
Bellona
Bellona
MapleSyrupPotato
Bellona
Level 147
God Stats
7W - 1L
1,707 SR
Queue Stats
578W - 582L
1,621 Elo+
Solo
Team Averages
Level 120
1,719 SR
1,642 Elo+

VS

Team Averages
Level 140
1,511 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MRapGodM
Anubis
Level 158
God Stats
6W - 8L
1,645 SR
Queue Stats
186W - 197L
1,592 Elo+
Party 2
Ares
Ares
Skulldugery20
Ares
Level 124
God Stats
2W - 4L
1,240 SR
Queue Stats
265W - 264L
1,564 Elo+
Solo
Mercury
Mercury
Turns41
Mercury
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 209L
1,574 Elo+
Solo
Tyr
Tyr
ZP95
Tyr
Level 157
God Stats
3W - 1L
1,671 SR
Queue Stats
249W - 225L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chupey
Scylla
15
3 / 6 / 0
9,756
465
8,884
10,389
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Duskkey
Medusa
16
0 / 7 / 5
9,404
448
8,130
15,362
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Kazøø
Gilgamesh
13
2 / 8 / 3
8,627
411
8,318
26,367
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Lumikusik
Ne Zha
17
3 / 6 / 5
10,299
490
10,951
16,922
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 1
10,474
499
23,059
23,721
26,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 2 / 6
11,620
553
11,432
13,400
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MRapGodM
Anubis
20
17 / 1 / 6
14,327
682
25,602
14,030
6,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 2 / 13
11,956
569
13,906
24,139
30,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
Turns41
Mercury
20
4 / 4 / 9
12,728
606
9,746
16,652
12,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
ZP95
Tyr
18
3 / 2 / 7
12,152
579
13,584
23,466
22,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
11
Kills
32
32
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
6
4
L
Scylla
Chupey
Scylla
3
6
0
0.5
L
Medusa
Duskkey
Medusa
0
7
5
0.36
L
Gilgamesh
Kazøø
Gilgamesh
2
8
3
0.44
L
Ne Zha
Lumikusik
Ne Zha
3
6
5
0.92
W
Anubis
MRapGodM
Anubis
17
1
6
20
L
3
5
1
0.7
W
3
2
13
4.75
W
Mercury
Turns41
Mercury
4
4
9
2.13
W
Tyr
ZP95
Tyr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
74,270
92,761
Taken
91,687
55,321
Mitigated
77,023
21,636
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,432
5,199
0
4,733
13,400
4,571
4,291
1,301
12,099
0
87,947
L
Scylla
Chupey
Scylla
8,884
412
0
165
10,389
2,235
0
6,666
3,723
60,501
0
L
Medusa
Duskkey
Medusa
8,130
3,005
0
3,200
15,362
4,491
0
7,278
8,084
0
72,517
L
Gilgamesh
Kazøø
Gilgamesh
8,318
1,529
498
4,379
26,367
15,654
0
14,926
11,441
0
33,400
L
Ne Zha
Lumikusik
Ne Zha
10,951
1,680
0
5,328
16,922
5,989
0
4,791
12,131
0
75,802
W
Anubis
MRapGodM
Anubis
25,602
1,458
0
9,194
14,030
6,915
1,761
2,189
11,841
85,997
0
L
23,059
11,343
0
8,066
23,721
26,952
0
5,211
18,510
0
84,802
W
13,906
826
0
4,779
24,139
30,828
0
4,294
19,028
49,989
7,014
W
Mercury
Turns41
Mercury
9,746
3,939
0
719
16,652
12,646
1,452
1,652
15,000
0
123,612
W
Tyr
ZP95
Tyr
13,584
1,458
0
9,453
23,466
22,063
574
576
22,890
0
68,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
62,783
580
Minions Killed
604
0
Camps Cleared
0
2,046,661
Distance Traveled
2,206,429
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,620
553
121
6
0
405,055
7
L
Scylla
9,756
465
111
5
0
389,425
8
L
Medusa
9,404
448
131
6
0
390,587
10
L
Gilgamesh
8,627
411
50
2
0
393,641
4
L
Ne Zha
10,299
490
133
6
0
448,077
4
W
Anubis
14,327
682
148
7
0
425,958
7
L
Bellona
10,474
499
155
7
0
424,931
1
W
Ares
11,956
569
66
3
0
424,083
7
W
Mercury
12,728
606
146
7
0
498,952
9
W
Tyr
12,152
579
123
6
0
452,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role