Player Matchup

Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ArmorCrow
Ganesha
Level 146
God Stats
1W - 1L
1,486 SR
Queue Stats
66W - 64L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kauldër
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,587 Elo+
Party 1
Discordia
Discordia
Lessië
Discordia
Level 143
God Stats
1W - 0L
1,679 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
SopitaDeKeso
Hou Yi
Level 121
God Stats
13W - 7L
1,961 SR
Queue Stats
249W - 217L
1,674 Elo+
Solo
Team Averages
Level 110
1,625 SR
1,572 Elo+

VS

Team Averages
Level 128
1,532 SR
1,587 Elo+
Apollo
Apollo
CiKio
Apollo
Level 160
God Stats
4W - 10L
1,515 SR
Queue Stats
138W - 126L
1,610 Elo+
Solo
Mercury
Mercury
Cristianmo
Mercury
Level 160
God Stats
13W - 7L
1,581 SR
Queue Stats
629W - 694L
1,621 Elo+
Solo
Horus
Horus
Skycel
Horus
Level 109
God Stats
0W - 3L
1,369 SR
Queue Stats
79W - 89L
1,433 Elo+
Solo
Hera
Hera
Targaryi
Hera
Level 128
God Stats
1W - 3L
1,561 SR
Queue Stats
50W - 53L
1,593 Elo+
Solo
Chang'e
Chang'e
pabloski3000
Chang'e
Level 82
God Stats
0W - 1L
1,632 SR
Queue Stats
41W - 42L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 5 / 13
11,705
836
10,770
12,238
5,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
ArmorCrow
Ganesha
18
1 / 2 / 18
11,601
829
8,102
16,735
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Kauldër
Tsukuyomi
17
6 / 7 / 10
11,197
800
17,630
15,337
6,731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lessië
Discordia
19
3 / 1 / 9
11,354
811
11,448
7,142
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
20
13 / 6 / 10
13,167
941
22,939
19,016
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CiKio
Apollo
18
7 / 6 / 6
11,454
818
15,194
19,898
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Cristianmo
Mercury
18
4 / 6 / 5
10,595
757
8,521
14,408
4,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Skycel
Horus
15
0 / 6 / 8
9,767
698
5,190
19,131
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
4 / 7 / 5
10,572
755
11,509
14,162
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
pabloski3000
Chang'e
19
4 / 3 / 6
11,161
797
8,667
12,431
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
28
Kills
19
21
Deaths
28
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
5
13
2.3
W
Ganesha
ArmorCrow
Ganesha
1
2
18
5
L
Apollo
CiKio
Apollo
7
6
6
1.67
L
Mercury
Cristianmo
Mercury
4
6
5
1.08
W
Tsukuyomi
Kauldër
Tsukuyomi
6
7
10
1.57
W
Discordia
Lessië
Discordia
3
1
9
7.5
L
Horus
Skycel
Horus
0
6
8
0.67
W
Hou Yi
13
6
10
3
L
Hera
4
7
5
0.93
L
Chang'e
pabloski3000
Chang'e
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,889
Damage
49,081
70,468
Taken
80,030
48,835
Mitigated
41,218
20,848
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,770
768
8,153
4,674
12,238
5,398
785
4,468
7,770
30,156
0
W
Ganesha
ArmorCrow
Ganesha
8,102
336
0
1,664
16,735
24,436
434
5,408
11,327
20,561
0
L
Apollo
CiKio
Apollo
15,194
8,723
0
3,935
19,898
5,732
892
7,083
12,602
0
45,874
L
Mercury
Cristianmo
Mercury
8,521
3,008
0
1,268
14,408
4,259
0
4,495
9,841
0
33,372
W
Tsukuyomi
Kauldër
Tsukuyomi
17,630
3,675
0
996
15,337
6,731
1,096
3,701
11,636
0
49,690
W
Discordia
Lessië
Discordia
11,448
462
0
551
7,142
3,138
770
610
6,532
51,275
0
L
Horus
Skycel
Horus
5,190
1,944
1,380
3,673
19,131
22,602
145
8,267
10,742
0
10,706
W
Hou Yi
22,939
12,440
0
4,810
19,016
9,132
5,638
5,989
13,027
0
60,697
L
Hera
11,509
3,100
90
336
14,162
3,055
669
3,762
10,307
40,901
0
L
Chang'e
pabloski3000
Chang'e
8,667
128
1,273
3,019
12,431
5,570
0
6,018
6,218
40,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
53,549
307
Minions Killed
259
0
Camps Cleared
0
1,428,211
Distance Traveled
1,497,797
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,705
836
59
4
0
281,895
2
W
Ganesha
11,601
829
5
0
0
295,205
0
L
Apollo
11,454
818
71
5
0
260,505
0
L
Mercury
10,595
757
40
3
0
347,364
4
W
Tsukuyomi
11,197
800
58
4
0
295,123
0
W
Discordia
11,354
811
92
7
0
274,791
4
L
Horus
9,767
698
10
1
0
292,670
0
W
Hou Yi
13,167
941
93
7
0
281,197
0
L
Hera
10,572
755
66
5
0
289,228
4
L
Chang'e
11,161
797
72
5
0
308,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role