Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Goyetagamer02
Baron Samedi
Level 89
God Stats
6W - 2L
1,762 SR
Queue Stats
77W - 63L
1,647 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IPeeta
Tsukuyomi
Level 160
God Stats
12W - 2L
1,737 SR
Queue Stats
100W - 93L
1,544 Elo+
Party 1
Team Averages
Level 145
1,600 SR
1,538 Elo+

VS

Team Averages
Level 126
1,671 SR
1,609 Elo+
Scylla
Scylla
DaGarbage
Scylla
Level 147
God Stats
0W - 1L
1,788 SR
Queue Stats
31W - 23L
1,564 Elo+
Solo
Ne Zha
Ne Zha
FazbearInc21
Ne Zha
Level 69
God Stats
0W - 2L
1,642 SR
Queue Stats
89W - 66L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
Pypit
Cthulhu
Level 120
God Stats
3W - 3L
1,722 SR
Queue Stats
633W - 528L
1,608 Elo+
Party 2
Ullr
Ullr
Vendetta-Hn
Ullr
Level 156
God Stats
19W - 16L
1,800 SR
Queue Stats
155W - 142L
1,609 Elo+
Solo
Chronos
Chronos
bastroman
Chronos
Level 139
God Stats
8W - 7L
1,402 SR
Queue Stats
348W - 341L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 1
4,705
941
393
4,265
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
 
Horus
9
1 / 0 / 3
4,585
917
1,695
2,691
1,113
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
8
1 / 1 / 3
4,448
890
1,156
2,879
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Goyetagamer02
Baron Samedi
10
1 / 0 / 1
4,585
917
1,385
1,680
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IPeeta
Tsukuyomi
10
2 / 1 / 2
5,007
1,001
2,940
4,285
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaGarbage
Scylla
10
2 / 1 / 0
4,642
928
4,130
2,255
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
6
0 / 0 / 0
3,656
731
0
0
0
Cthulhu
Pypit
Cthulhu
6
0 / 0 / 0
3,656
731
0
0
0
9
0 / 0 / 1
4,149
830
3,099
2,450
680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
bastroman
Chronos
9
0 / 4 / 2
4,334
867
2,537
5,271
1,394
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
1
0.5
W
Horus
 
Horus
1
0
3
2.5
W
Ymir
 
Ymir
1
1
3
2.5
L
Scylla
DaGarbage
Scylla
2
1
0
2
L
Ne Zha
0
0
0
0
W
Baron Samedi
Goyetagamer02
Baron Samedi
1
0
1
1.5
W
Tsukuyomi
IPeeta
Tsukuyomi
2
1
2
3
L
Cthulhu
Pypit
Cthulhu
0
0
0
0
L
0
0
1
0.5
L
Chronos
bastroman
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,569
Damage
9,766
15,800
Taken
9,976
5,795
Mitigated
2,718
4,687
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
393
216
0
1,069
4,265
1,449
1,559
1,887
2,190
0
16,594
W
Horus
 
Horus
1,695
248
694
594
2,691
1,113
0
1,237
1,370
0
5,308
W
Ymir
 
Ymir
1,156
296
0
556
2,879
1,257
0
2,045
765
4,434
341
L
Scylla
DaGarbage
Scylla
4,130
425
0
615
2,255
644
0
573
1,660
12,705
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Goyetagamer02
Baron Samedi
1,385
77
355
686
1,680
611
424
506
1,168
10,479
0
W
Tsukuyomi
IPeeta
Tsukuyomi
2,940
674
0
733
4,285
1,365
63
645
3,640
0
11,637
L
Cthulhu
Pypit
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,099
368
0
485
2,450
680
0
462
1,940
0
10,744
L
Chronos
bastroman
Chronos
2,537
1,065
0
1,170
5,271
1,394
0
1,217
3,910
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
20,437
103
Minions Killed
63
0
Camps Cleared
0
546,187
Distance Traveled
309,447
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,705
941
37
7
0
91,812
3
W
Horus
4,585
917
4
1
0
126,383
2
W
Ymir
4,448
890
9
2
0
103,770
0
L
Scylla
4,642
928
27
5
0
94,920
2
L
Ne Zha
3,656
731
0
0
0
602
0
W
Baron Samedi
4,585
917
21
4
0
101,273
0
W
Tsukuyomi
5,007
1,001
32
6
0
122,949
3
L
Cthulhu
3,656
731
0
0
0
0
0
L
Ullr
4,149
830
16
3
0
113,937
2
L
Chronos
4,334
867
20
4
0
99,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role