Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Amostuf
Ao Kuang
Level 108
God Stats
6W - 4L
1,512 SR
Queue Stats
17W - 28L
1,364 Elo+
Solo
Neith
Neith
Zannce
Neith
Level 47
God Stats
5W - 10L
1,538 SR
Queue Stats
27W - 32L
1,516 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,460 Elo+

VS

Team Averages
Level 56
1,364 SR
1,407 Elo+
Anhur
Anhur
 
Anhur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ChowPey
Geb
Level 54
God Stats
0W - 3L
1,236 SR
Queue Stats
88W - 117L
1,404 Elo+
Solo
Janus
Janus
Kirtax02
Janus
Level 81
God Stats
4W - 11L
1,354 SR
Queue Stats
12W - 29L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 2 / 14
8,732
873
8,106
11,239
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Amostuf
Ao Kuang
13
12 / 1 / 5
9,477
948
11,900
9,272
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Zannce
Neith
13
4 / 0 / 12
8,500
850
8,680
6,982
2,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 9 / 1
6,930
693
5,013
10,390
3,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
0 / 7 / 3
7,091
709
3,876
14,088
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Kirtax02
Janus
11
2 / 3 / 1
7,226
723
11,790
6,613
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
14
5
L
Anhur
 
Anhur
1
9
1
0.17
W
Ao Kuang
Amostuf
Ao Kuang
12
1
5
14.5
L
Geb
0
7
3
0.21
L
Janus
Kirtax02
Janus
2
3
1
0.83
W
Neith
Zannce
Neith
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
20,679
27,493
Taken
31,091
17,995
Mitigated
14,354
8,730
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,106
383
128
3,606
11,239
11,819
0
6,734
4,505
18,287
0
L
Anhur
 
Anhur
5,013
1,597
0
610
10,390
3,563
0
6,029
4,361
0
9,931
W
Ao Kuang
Amostuf
Ao Kuang
11,900
3,252
0
3,200
9,272
3,716
601
4,865
4,407
24,577
3,109
L
Geb
3,876
684
153
931
14,088
8,594
0
9,141
4,947
10,724
0
L
Janus
Kirtax02
Janus
11,790
500
0
375
6,613
2,197
0
4,150
2,463
32,084
0
W
Neith
Zannce
Neith
8,680
3,809
0
1,796
6,982
2,460
877
4,708
2,274
0
29,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
21,247
115
Minions Killed
72
7
Camps Cleared
1
578,798
Distance Traveled
562,970
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,732
873
24
2
2
194,256
2
L
Anhur
6,930
693
18
2
0
171,427
2
W
Ao Kuang
9,477
948
30
3
4
199,781
3
L
Geb
7,091
709
6
1
1
182,243
4
L
Janus
7,226
723
48
5
0
209,300
1
W
Neith
8,500
850
61
6
1
184,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role