Player Matchup

Odin
Odin
BoundlessSocks9
Odin
Level 42
God Stats
0W - 2L
1,333 SR
Queue Stats
19W - 30L
1,461 Elo+
Solo
Medusa
Medusa
KingRacc23
Medusa
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 36L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
RamyRam
Cthulhu
Level 15
God Stats
3W - 6L
1,449 SR
Queue Stats
19W - 27L
1,316 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,370 Elo+

VS

Team Averages
Level 43
1,509 SR
1,464 Elo+
Pele
Pele
Gotchathinkin
Pele
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 256L
1,388 Elo+
Party 2
Bellona
Bellona
Kbdavis
Bellona
Level 81
God Stats
12W - 15L
1,527 SR
Queue Stats
425W - 396L
1,443 Elo+
Party 2
Merlin
Merlin
ProfessorJoyX
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 9
8,056
732
2,346
10,507
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
KingRacc23
Medusa
12
4 / 7 / 6
8,050
732
7,492
12,327
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RamyRam
Cthulhu
13
7 / 8 / 4
9,752
887
6,145
13,816
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 9
9,711
883
10,735
8,435
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Kbdavis
Bellona
14
9 / 5 / 9
9,953
905
16,674
12,675
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 15
8,421
766
5,642
4,960
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
20
20
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
9
4
9
3.38
W
Bellona
Kbdavis
Bellona
9
5
9
2.7
L
Medusa
KingRacc23
Medusa
4
7
6
1
W
2
3
15
3.17
L
Cthulhu
RamyRam
Cthulhu
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
33,051
36,650
Taken
26,070
23,545
Mitigated
15,116
4,215
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,346
694
288
1,563
10,507
11,453
0
2,318
8,189
496
10,290
W
10,735
3,273
277
1,289
8,435
3,635
260
1,655
6,452
0
21,771
W
Bellona
Kbdavis
Bellona
16,674
8,124
0
2,250
12,675
9,885
609
3,529
8,813
0
32,610
L
Medusa
KingRacc23
Medusa
7,492
4,833
0
1,645
12,327
3,224
28
1,489
10,838
0
26,488
W
5,642
1,649
0
98
4,960
1,596
842
782
4,114
18,262
0
L
Cthulhu
RamyRam
Cthulhu
6,145
815
43
676
13,816
8,868
0
2,200
11,616
11,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
28,085
78
Minions Killed
106
6
Camps Cleared
1
528,632
Distance Traveled
562,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,056
732
20
2
1
196,276
0
W
Pele
9,711
883
29
3
1
205,815
2
W
Bellona
9,953
905
47
4
0
182,746
0
L
Medusa
8,050
732
41
4
4
153,591
0
W
Merlin
8,421
766
30
3
0
174,424
0
L
Cthulhu
9,752
887
17
2
1
178,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role