Player Matchup

Janus
Janus
KiraKiraLolipop
Janus
Level 109
God Stats
35W - 43L
1,561 SR
Queue Stats
150W - 130L
1,546 Elo+
Party 4
Cthulhu
Cthulhu
LKOD
Cthulhu
Level 17
God Stats
0W - 3L
1,158 SR
Queue Stats
7W - 7L
1,159 Elo+
Party 4
Ne Zha
Ne Zha
Nerokwebt
Ne Zha
Level 96
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 1
Medusa
Medusa
OneHeckinBorf
Medusa
Level 125
God Stats
13W - 9L
1,635 SR
Queue Stats
101W - 83L
1,575 Elo+
Party 4
Bellona
Bellona
andreprout
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 1
Team Averages
Level 70
1,437 SR
1,372 Elo+

VS

Team Averages
Level 47
1,529 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
FujimaruRizuka
Bellona
Level 42
God Stats
4W - 3L
1,316 SR
Queue Stats
49W - 61L
1,388 Elo+
Solo
Ares
Ares
Tazaelx
Ares
Level 7
God Stats
3W - 0L
1,831 SR
Queue Stats
8W - 9L
1,571 Elo+
Party 2
Raijin
Raijin
TuToOfT
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 80L
1,445 Elo+
Party 3
Bastet
Bastet
ethanjames947
Bastet
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,374
446
10,167
13,233
2,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LKOD
Cthulhu
12
0 / 9 / 4
7,386
352
4,014
19,732
13,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Nerokwebt
Ne Zha
14
3 / 8 / 1
9,276
442
8,888
16,609
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 2
10,617
506
13,850
14,450
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
andreprout
Bellona
14
0 / 6 / 2
8,389
399
2,536
10,807
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 2 / 11
11,994
571
12,876
11,608
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 9
12,414
591
10,955
14,737
13,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Tazaelx
Ares
15
4 / 2 / 17
10,460
498
10,213
14,323
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
TuToOfT
Raijin
18
6 / 2 / 10
12,007
572
16,081
12,291
5,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 4 / 2
11,769
560
7,766
16,640
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
11
Kills
31
31
Deaths
12
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
11
6.25
W
5
2
9
4.75
L
3
6
2
0.67
L
Cthulhu
LKOD
Cthulhu
0
9
4
0.22
L
Ne Zha
Nerokwebt
Ne Zha
3
8
1
0.44
L
5
2
2
3
W
Ares
Tazaelx
Ares
4
2
17
6.25
W
Raijin
TuToOfT
Raijin
6
2
10
5.5
L
Bellona
andreprout
Bellona
0
6
2
0.17
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
57,891
74,831
Taken
69,599
32,590
Mitigated
46,203
13,140
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,876
5,657
0
5,570
11,608
4,894
1,006
2,400
9,208
0
85,771
W
10,955
3,465
342
6,028
14,737
13,514
1,213
1,614
13,123
56
86,011
L
10,167
329
84
3,132
13,233
2,795
0
6,812
6,421
60,368
0
L
Cthulhu
LKOD
Cthulhu
4,014
381
757
1,914
19,732
13,218
0
7,690
12,042
8,177
0
L
Ne Zha
Nerokwebt
Ne Zha
8,888
3,063
0
1,047
16,609
4,776
0
3,578
13,031
0
60,808
L
13,850
5,724
0
4,760
14,450
3,989
488
5,419
9,031
0
100,799
W
Ares
Tazaelx
Ares
10,213
829
0
1,161
14,323
16,172
0
4,973
9,350
18,301
4,662
W
Raijin
TuToOfT
Raijin
16,081
644
0
1,757
12,291
5,149
1,701
2,764
9,527
85,786
0
L
Bellona
andreprout
Bellona
2,536
666
0
1,446
10,807
7,812
196
1,915
8,892
0
24,194
W
7,766
2,475
0
4,786
16,640
6,474
52
3,527
13,113
0
85,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
58,644
457
Minions Killed
548
0
Camps Cleared
0
1,970,501
Distance Traveled
2,036,261
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,994
571
121
6
0
389,020
11
W
Bellona
12,414
591
149
7
0
398,361
5
L
Janus
9,374
446
110
5
0
394,789
6
L
Cthulhu
7,386
352
10
0
0
375,862
8
L
Ne Zha
9,276
442
104
5
0
417,640
2
L
Medusa
10,617
506
179
9
0
421,596
5
W
Ares
10,460
498
20
1
0
420,538
6
W
Raijin
12,007
572
143
7
0
398,456
3
L
Bellona
8,389
399
54
3
0
360,614
4
W
Bastet
11,769
560
115
5
0
429,886
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role