Player Matchup

Nu Wa
Nu Wa
JuuicyLeaf
Nu Wa
Level 29
God Stats
4W - 4L
1,472 SR
Queue Stats
273W - 334L
1,438 Elo+
Party 3
Bakasura
Bakasura
Ronic SadBat
Bakasura
Level 109
God Stats
5W - 1L
1,841 SR
Queue Stats
151W - 178L
1,493 Elo+
Party 3
Izanami
Izanami
SMITESUKASF
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
Vexamillian
Ne Zha
Level 120
God Stats
17W - 20L
1,502 SR
Queue Stats
621W - 636L
1,485 Elo+
Solo
Ymir
Ymir
WarL0st
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 2
Team Averages
Level 66
1,563 SR
1,392 Elo+

VS

Team Averages
Level 72
1,497 SR
1,379 Elo+
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Akvadadu
Ao Kuang
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1
Arachne
Arachne
inuttferdays
Arachne
Level 143
God Stats
12W - 11L
1,546 SR
Queue Stats
89W - 84L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kalebjonesash
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 1
Neith
Neith
princessgoop
Neith
Level 60
God Stats
10W - 7L
1,728 SR
Queue Stats
184W - 201L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 6 / 8
6,133
558
4,470
6,545
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Ronic SadBat
Bakasura
13
4 / 1 / 3
7,348
668
4,239
5,132
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SMITESUKASF
Izanami
12
7 / 1 / 1
7,419
674
8,043
4,937
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
5 / 0 / 3
6,707
610
3,807
6,583
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
WarL0st
Ymir
10
0 / 1 / 10
6,635
603
1,020
6,523
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 3 / 0
4,705
428
1,696
6,943
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Akvadadu
Ao Kuang
8
0 / 2 / 2
4,444
404
1,157
5,432
1,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
inuttferdays
Arachne
9
3 / 2 / 1
5,638
513
2,674
6,693
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
kalebjonesash
Morgan Le Fay
9
4 / 4 / 2
5,708
519
5,500
7,101
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
5,623
511
2,013
5,880
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
8
9
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
L
Ao Kuang
Akvadadu
Ao Kuang
0
2
2
0.5
W
Nu Wa
1
6
8
0.83
W
Bakasura
Ronic SadBat
Bakasura
4
1
3
5.5
W
Izanami
SMITESUKASF
Izanami
7
1
1
7.5
W
Ne Zha
5
0
3
6.5
W
Ymir
WarL0st
Ymir
0
1
10
5
L
Arachne
inuttferdays
Arachne
3
2
1
1.75
L
Morgan Le Fay
kalebjonesash
Morgan Le Fay
4
4
2
1.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
13,040
29,720
Taken
32,049
13,946
Mitigated
9,110
8,440
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,696
163
0
1,190
6,943
2,690
0
456
6,137
0
15,765
L
Ao Kuang
Akvadadu
Ao Kuang
1,157
154
0
1,178
5,432
1,238
0
1,296
4,136
6,025
0
W
Nu Wa
4,470
796
0
1,094
6,545
1,790
296
2,645
3,900
27,390
0
W
Bakasura
Ronic SadBat
Bakasura
4,239
2,508
0
2,693
5,132
2,786
1,042
0
4,980
0
36,990
W
Izanami
SMITESUKASF
Izanami
8,043
5,663
0
1,502
4,937
1,630
1,089
1,226
3,680
0
49,209
W
Ne Zha
3,807
710
0
979
6,583
1,986
288
1,897
4,655
0
36,463
W
Ymir
WarL0st
Ymir
1,020
70
163
2,009
6,523
5,754
64
889
5,634
11,559
0
L
Arachne
inuttferdays
Arachne
2,674
1,851
0
1,464
6,693
1,710
0
1,038
5,655
0
24,395
L
Morgan Le Fay
kalebjonesash
Morgan Le Fay
5,500
1,191
0
452
7,101
1,910
246
1,995
5,030
23,005
0
L
2,013
507
0
710
5,880
1,562
0
705
4,818
0
20,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
26,118
351
Minions Killed
161
0
Camps Cleared
0
1,132,043
Distance Traveled
874,449
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,705
428
26
2
0
170,352
4
L
Ao Kuang
4,444
404
8
1
0
178,902
0
W
Nu Wa
6,133
558
53
5
0
181,335
3
W
Bakasura
7,348
668
99
9
0
266,616
2
W
Izanami
7,419
674
97
9
0
204,846
2
W
Ne Zha
6,707
610
74
7
0
261,216
3
W
Ymir
6,635
603
28
3
0
218,030
1
L
Arachne
5,638
513
52
5
0
163,337
0
L
Morgan Le Fay
5,708
519
37
3
0
187,968
0
L
Neith
5,623
511
38
3
0
173,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role