Player Matchup

Baron Samedi
Baron Samedi
BLVCKDEVIL
Baron Samedi
Level 104
God Stats
3W - 3L
1,872 SR
Queue Stats
135W - 127L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
DKTHEGOAT
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 1
Fenrir
Fenrir
FoIgers
Fenrir
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,421 Elo+
Party 1
Ullr
Ullr
OinkOinkPiggle
Ullr
Level 114
God Stats
10W - 13L
1,248 SR
Queue Stats
89W - 46L
1,665 Elo+
Party 1
Ymir
Ymir
iMakeBadPlay
Ymir
Level 19
God Stats
4W - 3L
1,320 SR
Queue Stats
66W - 33L
1,790 Elo+
Party 1
Team Averages
Level 53
1,488 SR
1,529 Elo+

VS

Team Averages
Level 66
1,584 SR
1,540 Elo+
Khepri
Khepri
AYYDRIANNN
Khepri
Level 26
God Stats
22W - 16L
1,807 SR
Queue Stats
114W - 116L
1,573 Elo+
Party 2
Medusa
Medusa
DaBioYeet
Medusa
Level 43
God Stats
18W - 10L
1,491 SR
Queue Stats
64W - 74L
1,377 Elo+
Solo
Thanatos
Thanatos
Reinerus
Thanatos
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 232L
1,579 Elo+
Party 2
Achilles
Achilles
SmashBroN64
Achilles
Level 23
God Stats
18W - 17L
1,591 SR
Queue Stats
125W - 99L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iiaM4ftTall
Ah Muzen Cab
Level 89
God Stats
7W - 9L
1,531 SR
Queue Stats
247W - 220L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLVCKDEVIL
Baron Samedi
16
0 / 0 / 6
10,091
481
12,169
11,239
11,304
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
DKTHEGOAT
Xbalanque
18
6 / 9 / 5
11,403
543
13,404
16,672
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FoIgers
Fenrir
17
10 / 7 / 8
10,981
523
20,913
20,793
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 9
11,587
552
17,110
16,060
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 7
7,979
380
3,133
13,841
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AYYDRIANNN
Khepri
15
0 / 2 / 19
10,259
489
5,714
15,184
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
DaBioYeet
Medusa
19
13 / 5 / 2
12,731
606
15,615
18,528
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Reinerus
Thanatos
18
8 / 7 / 4
11,758
560
13,768
21,747
10,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SmashBroN64
Achilles
18
0 / 3 / 0
11,134
530
4,908
17,286
15,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
iiaM4ftTall
Ah Muzen Cab
15
5 / 5 / 10
10,724
511
17,038
18,152
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
22
Kills
26
26
Deaths
22
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
AYYDRIANNN
Khepri
0
2
19
4.75
L
Baron Samedi
BLVCKDEVIL
Baron Samedi
0
0
6
3
L
Xbalanque
DKTHEGOAT
Xbalanque
6
9
5
0.94
W
Medusa
DaBioYeet
Medusa
13
5
2
2.8
L
Fenrir
FoIgers
Fenrir
10
7
8
2
L
6
4
9
2.63
W
Thanatos
Reinerus
Thanatos
8
7
4
1.43
W
Achilles
SmashBroN64
Achilles
0
3
0
0
L
0
6
7
0.58
W
Ah Muzen Cab
iiaM4ftTall
Ah Muzen Cab
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,729
Damage
57,043
78,605
Taken
90,897
42,281
Mitigated
59,921
19,773
Healing
30,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AYYDRIANNN
Khepri
5,714
528
671
2,357
15,184
18,641
125
2,836
12,348
19,785
2,167
L
Baron Samedi
BLVCKDEVIL
Baron Samedi
12,169
1,158
680
5,937
11,239
11,304
486
1,047
10,192
71,618
0
L
Xbalanque
DKTHEGOAT
Xbalanque
13,404
9,056
0
2,866
16,672
3,836
0
985
15,687
0
58,747
W
Medusa
DaBioYeet
Medusa
15,615
6,271
0
6,221
18,528
8,650
1,326
1,722
16,806
0
103,448
L
Fenrir
FoIgers
Fenrir
20,913
7,082
0
5,558
20,793
8,040
0
722
20,071
0
71,504
L
17,110
5,466
0
2,708
16,060
5,341
0
636
15,424
0
82,786
W
Thanatos
Reinerus
Thanatos
13,768
4,110
0
14,737
21,747
10,095
0
1,973
19,774
0
70,049
W
Achilles
SmashBroN64
Achilles
4,908
223
0
2,508
17,286
15,523
864
6,734
10,552
0
72,455
L
3,133
678
214
1,810
13,841
13,760
0
2,011
11,830
14,051
0
W
Ah Muzen Cab
iiaM4ftTall
Ah Muzen Cab
17,038
9,118
0
4,003
18,152
7,012
1,208
2,037
16,115
0
59,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
56,606
511
Minions Killed
561
0
Camps Cleared
0
1,805,006
Distance Traveled
1,898,186
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,259
489
32
2
0
412,459
7
L
Baron Samedi
10,091
481
151
7
0
376,273
4
L
Xbalanque
11,403
543
102
5
0
359,049
0
W
Medusa
12,731
606
166
8
0
374,373
2
L
Fenrir
10,981
523
99
5
0
393,648
5
L
Ullr
11,587
552
144
7
0
399,297
2
W
Thanatos
11,758
560
110
5
0
417,955
3
W
Achilles
11,134
530
159
8
0
318,098
1
L
Ymir
7,979
380
15
1
0
276,739
3
W
Ah Muzen Cab
10,724
511
94
4
0
375,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role